Particle Filter Recurrent Neural Networks (AAAI 2020)
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Weighted Voronoi Stippling on the GPU
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这是一个基于CUDA加速的快速立体匹配库,它的核心是SemiglobalMatching(SGM)算法,它不仅在时间效率上要远远优于基于CPU的常规SGM,而且占用明显更少的内存,这意味着它不仅可以在较低分辨率(百万级)图像上达到实时的帧率,且完全具备处理千万级甚至更高量级图像的能力。
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PRIME Indicator - indicator applet for NVIDIA Optimus laptops
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An AI-Accelerated Denoiser For Ray-Tracing Based On Nvidia Optix Technology
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CL Offline Compiler : Compile OpenCL kernels to HSAIL
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Efficient Eikonal equation solver using CUDA
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Lightweight Cuda Renderer with Python Wrapper.
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Profile the GPU memory usage of every line in a Pytorch code
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FD/RTM/FWI/TOMO/RayTracing, ISO/VTI/TTI, su/segy/sgy, C/C++/java, MPCH/OpenMPI/OpenMP/CUDA/, CWP/Madagascar
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found and rescued from code.google.com
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Smoothed Particle Hydrodynamics on the GPU
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A replacement for gtkwave, written in Rust with high-performance and larger-than-memory traces in mind.
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Ray tracing sample using GGX reflection model, 1spp with spatial-temporal denoiser. Acceleration structure build uses async compute.
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GPU miner for the Verthash algorithm
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Kernel Tuning Toolkit
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A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.
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Bugfixing fork of Python bindings for the NVIDIA GPU Management Library
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Par4All is an automatic parallelizing and optimizing compiler (workbench) for C and Fortran sequential programs
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FFMpeg for Cedrus on Allwinner devices with sunxi kernel
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Various programs around Desktop Duplication API, DirectX Video Processor, Shader, DX11/DX9
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A high performance realtime CUDA voxel path tracer
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Getting Started with the CoreWeave Kubernetes GPU Cloud
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Implemented the Kalman Filter Algorithms on GPU using CUDA programming language. Analysed the run-time performance gain obtained by parallel computation of the various stages of the algorithm.Speed up of 1000x is observed for large input sets.
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A GPU-based ray tracer using CUDA
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BM3D denoising filter for VapourSynth, implemented in CUDA
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Parallel Implementation of Bellman Ford Algorithm
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Transparent GPU sharing without memory size constraints
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Python wrapper for NVIDIA OptiX Ray Tracing Engine
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three-gpu-particle-systemby fazeaction
JavaScript 44 Version:Current License: No License (No License)
GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)
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CPU & GPU Nimiq Miner ⛏️ for NVIDIA & AMD
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A source-to-source compiler for automatic parallelization of C programs through code annotation.
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Denoising a Vulkan ray traced image using OptiX denoiser
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Convenient `build.rs` helper for NVPTX crates
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C 44 Version:Current License: No License (No License)
How to write cuda kernels or c functions in pytorch, especially for former caffe users.
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Learn OpenCL step by step.
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pfrnnsby Yusufma03
Particle Filter Recurrent Neural Networks (AAAI 2020)
Python 48Updated: 3 y ago License: Strong Copyleft (GPL-3.0)
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Gravity-Demoby PatrickPurcell
Demo of pseudo Einsteinian Gravitational Curvature
C# 48Updated: 3 y ago License: No License (No License)
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gpumembenchby ekondis
A GPU benchmark suite for assessing on-chip GPU memory bandwidth
C++ 48Updated: 3 y ago License: Strong Copyleft (GPL-2.0)
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go-windows-programmingby hallazzang
Go Windows Programming Tutorial
Go 48Updated: 3 y ago License: No License (No License)
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vibrantLinuxby zee-mzha
A tool to automate managing your screen's saturation depending on what programs are running
C++ 48Updated: 3 y ago License: Permissive (MIT)
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Swinglineby mkeeter
Weighted Voronoi Stippling on the GPU
C 48Updated: 3 y ago License: Strong Copyleft (GPL-2.0)
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energiminerby energicryptocurrency
GPU miner for Energi
C++ 48Updated: 4 y ago License: Permissive (MIT)
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aws-cudahashcat-autoby pabloav
Automated password cracking with AWS GPU instances and CUDA hashcat
Shell 48Updated: 4 y ago License: Strong Copyleft (GPL-2.0)
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CLCudaAPIby CNugteren
A portable high-level API with CUDA or OpenCL back-end
C++ 48Updated: 4 y ago License: Proprietary (Proprietary)
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FasterStereoCuda-Libraryby ethan-li-coding
这是一个基于CUDA加速的快速立体匹配库,它的核心是SemiglobalMatching(SGM)算法,它不仅在时间效率上要远远优于基于CPU的常规SGM,而且占用明显更少的内存,这意味着它不仅可以在较低分辨率(百万级)图像上达到实时的帧率,且完全具备处理千万级甚至更高量级图像的能力。
C++ 48Updated: 3 y ago License: No License (No License)
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BoidsUnityby jtsorlinis
C# 48Updated: 1 y ago License: No License (No License)
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prime-indicatorby fredldotme
PRIME Indicator - indicator applet for NVIDIA Optimus laptops
Python 47Updated: 4 y ago License: Strong Copyleft (GPL-2.0)
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OptixAIDenoiser.oldby 2401dem
An AI-Accelerated Denoiser For Ray-Tracing Based On Nvidia Optix Technology
C# 47Updated: 3 y ago License: Permissive (MIT)
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oneAPI-DirectProgrammingby zjin-lcf
C++ 47Updated: 3 y ago License: Permissive (BSD-3-Clause)
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CLOCby HSAFoundation
CL Offline Compiler : Compile OpenCL kernels to HSAIL
C 47Updated: 4 y ago License: Proprietary (Proprietary)
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fastsweepby rgl-epfl
Efficient Eikonal equation solver using CUDA
C 47Updated: 1 y ago License: Proprietary (Proprietary)
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pyRenderby hjwdzh
Lightweight Cuda Renderer with Python Wrapper.
Python 46Updated: 4 y ago License: Permissive (MIT)
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gpu_memory_profilingby li-js
Profile the GPU memory usage of every line in a Pytorch code
Python 46Updated: 3 y ago License: No License (No License)
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Geophysicsby liaman
FD/RTM/FWI/TOMO/RayTracing, ISO/VTI/TTI, su/segy/sgy, C/C++/java, MPCH/OpenMPI/OpenMP/CUDA/, CWP/Madagascar
C 46Updated: 3 y ago License: No License (No License)
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efficient-sparse-voxel-octreesby poelzi
found and rescued from code.google.com
C++ 46Updated: 3 y ago License: Proprietary (Proprietary)
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gpusphsimby oysteinkrog
Smoothed Particle Hydrodynamics on the GPU
C 46Updated: 3 y ago License: No License (No License)
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ligeiaby lachlansneff
A replacement for gtkwave, written in Rust with high-performance and larger-than-memory traces in mind.
Rust 46Updated: 3 y ago License: Weak Copyleft (MPL-2.0)
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RayTracedGGXby StarsX
Ray tracing sample using GGX reflection model, 1spp with spatial-temporal denoiser. Acceleration structure build uses async compute.
C 46Updated: 1 y ago License: No License (No License)
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VerthashMinerby CryptoGraphics
GPU miner for the Verthash algorithm
C++ 46Updated: 3 y ago License: Strong Copyleft (GPL-3.0)
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Monte-Carlo-Path-Tracingby zhiwei-c
A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.
C++ 46Updated: 1 y ago License: No License (No License)
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nvidia-ml-pyby jonsafari
Bugfixing fork of Python bindings for the NVIDIA GPU Management Library
Python 45Updated: 4 y ago License: Permissive (BSD-3-Clause)
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par4allby Par4All
Par4All is an automatic parallelizing and optimizing compiler (workbench) for C and Fortran sequential programs
C 45Updated: 3 y ago License: Proprietary (Proprietary)
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nexusby uwsampl
C++ 45Updated: 4 y ago License: Permissive (BSD-3-Clause)
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FFmpeg-Cedrusby stulluk
FFMpeg for Cedrus on Allwinner devices with sunxi kernel
C 45Updated: 3 y ago License: Proprietary (Proprietary)
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snowby wyegelwel
HTML 45Updated: 4 y ago License: Proprietary (Proprietary)
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DirectXVideoScreenby mofo7777
Various programs around Desktop Duplication API, DirectX Video Processor, Shader, DX11/DX9
C++ 45Updated: 2 y ago License: No License (No License)
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BrickMapby stijnherfst
A high performance realtime CUDA voxel path tracer
C++ 45Updated: 1 y ago License: Permissive (MIT)
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kubernetes-cloudby coreweave
Getting Started with the CoreWeave Kubernetes GPU Cloud
Python 45Updated: 1 y ago License: No License (No License)
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CUDAkalmanFilterby inganesa
Implemented the Kalman Filter Algorithms on GPU using CUDA programming language. Analysed the run-time performance gain obtained by parallel computation of the various stages of the algorithm.Speed up of 1000x is observed for large input sets.
C++ 45Updated: 1 y ago License: No License (No License)
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DSGPURayTracingby Khrylx
A GPU-based ray tracer using CUDA
C 45Updated: 2 y ago License: No License (No License)
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pyfusionby griegler
C++ 45Updated: 3 y ago License: Permissive (BSD-3-Clause)
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VapourSynth-BM3DCUDAby WolframRhodium
BM3D denoising filter for VapourSynth, implemented in CUDA
C++ 45Updated: 2 y ago License: Strong Copyleft (GPL-2.0)
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BellmanFordby qiansunn
Parallel Implementation of Bellman Ford Algorithm
C++ 45Updated: 2 y ago License: Permissive (MIT)
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nvshareby grgalex
Transparent GPU sharing without memory size constraints
C 45Updated: 1 y ago License: Permissive (Apache-2.0)
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PyOptiXby ozen
Python wrapper for NVIDIA OptiX Ray Tracing Engine
Python 44Updated: 3 y ago License: Permissive (MIT)
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MosaicForecastby parklab
A mosaic detecting software based on phasing and random forest
Python 44Updated: 3 y ago License: Permissive (MIT)
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three-gpu-particle-systemby fazeaction
GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)
JavaScript 44Updated: 2 y ago License: No License (No License)
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NIM-Pools-Hub-Minerby Albermonte
CPU & GPU Nimiq Miner ⛏️ for NVIDIA & AMD
JavaScript 44Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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DawnCC-Compilerby gleisonsdm
A source-to-source compiler for automatic parallelization of C programs through code annotation.
C++ 44Updated: 3 y ago License: Proprietary (Proprietary)
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vk_denoiseby nvpro-samples
Denoising a Vulkan ray traced image using OptiX denoiser
C 44Updated: 3 y ago License: Permissive (Apache-2.0)
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rust-ptx-builderby denzp
Convenient `build.rs` helper for NVPTX crates
Rust 44Updated: 4 y ago License: Permissive (MIT)
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How_to_write_cuda_extensions_in_pytorchby sonack
How to write cuda kernels or c functions in pytorch, especially for former caffe users.
C 44Updated: 4 y ago License: No License (No License)
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