SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction | GPU based real-time camera tracking
kandi X-RAY | SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction Summary
kandi X-RAY | SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction Summary
SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction is a C++ library. SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.
GPU based real-time camera tracking, volumetric fusion and volume rendering system. Addressed updating the map with moving sensor and the static sensors.
GPU based real-time camera tracking, volumetric fusion and volume rendering system. Addressed updating the map with moving sensor and the static sensors.
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Quality
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SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction has a low active ecosystem.
It has 13 star(s) with 5 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction is current.
Quality
SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction has 0 bugs and 0 code smells.
Security
SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction is licensed under the MIT License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
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SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction releases are not available. You will need to build from source code and install.
Installation instructions, examples and code snippets are available.
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SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction Key Features
No Key Features are available at this moment for SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction.
SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction Examples and Code Snippets
No Code Snippets are available at this moment for SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction.
Community Discussions
No Community Discussions are available at this moment for SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install SLAM-Large-Dense-Scene-Real-Time-3D-Reconstruction
VCG library http://vcg.isti.cnr.it/vcglib/ for geometry processing
Eigen http://eigen.tuxfamily.org/index.php?title=Main_Page for matrix computation
CUDA https://developer.nvidia.com/cuda-downloads for CUDA kernel
OpenGL https://www.opengl.org/ for display
Microsoft Kinect SDK https://www.microsoft.com/en-us/download/details.aspx?id=44561 or libfreenect2 https://github.com/OpenKinect/libfreenect2 for depth strame input from Kinect
Eigen http://eigen.tuxfamily.org/index.php?title=Main_Page for matrix computation
CUDA https://developer.nvidia.com/cuda-downloads for CUDA kernel
OpenGL https://www.opengl.org/ for display
Microsoft Kinect SDK https://www.microsoft.com/en-us/download/details.aspx?id=44561 or libfreenect2 https://github.com/OpenKinect/libfreenect2 for depth strame input from Kinect
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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