cegui | Crazy Eddie 's GUI library | Game Engine library
kandi X-RAY | cegui Summary
kandi X-RAY | cegui Summary
First off, the term "DLL hell" is used wrongly in this context. It does not mean "I see many DLL files, this must be hell!". Dynamically linking the CEGUI library is the best way to have things working as they are supposed to and guaranteeing good compatibility and a low chance of issues arising with dependencies. On Windows we recommend to use dynamic linking with CEGUI rather than static linking, as past experience (some of the users ran into technical issues) has shown us that this is safer. However, if you know what you are doing you can definitely use static linking. Be aware though that we only test dynamic linking regularly, so the CMake files might be outdated and you might have to add linked libraries to your IDE yourself etc. On a positive note: in the upcoming 1.0 version we will reduce the amount of DLLs CEGUI creates by merging some of them into the Base library. A short but definitely not complete summary of advantages and disadvantages of static vs dynamic linking can be found here:
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QUESTION
Lately someone reminded me of a game I used to play back when I was growing up (not so long ago) and I wanted to try getting it to run again. It hasn't been developed for almost ten years so no of the prebuilt packages work. I grabbed an the source code for the game and for an old version of the CEGUI library and got to work.
I fixed a few issues in the make process but now I'm stuck with this error message:
...ANSWER
Answered 2021-Apr-30 at 20:33You've declared it, which means the compiler is happy to compile it. The declaration is like the name of the function: the compiler knows that the function exists and can compile code that calls it.
But in order to link it, you have to link in the definition (the implementation) of that function. The linker is telling you that it doesn't have the actual implementation of that function that you declared.
Most likely your link line is wrong, almost surely you either forgot to put the library on the link line at all or else you put it in the wrong place, but since you didn't provide us with any information about the link command that was run to generate that error message or the makefile rule you used to link, there's no way we can help.
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