panda3d | mature open-source cross | Game Engine library

 by   panda3d C++ Version: 1.10.14 License: Non-SPDX

kandi X-RAY | panda3d Summary

kandi X-RAY | panda3d Summary

panda3d is a C++ library typically used in Gaming, Game Engine, Pandas applications. panda3d has no bugs, it has no vulnerabilities and it has medium support. However panda3d has a Non-SPDX License. You can download it from GitHub.

Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is open-source and free for any purpose, including commercial ventures, thanks to its [liberal license] To learn more about Panda3D’s capabilities, visit the [gallery] and the [feature list] To learn how to use Panda3D, check the [documentation] resources. If you get stuck, ask for help from our active [community] Panda3D is licensed under the Modified BSD License. See the LICENSE file for more details.
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              panda3d has a medium active ecosystem.
              It has 3864 star(s) with 761 fork(s). There are 196 watchers for this library.
              There were 1 major release(s) in the last 6 months.
              There are 255 open issues and 602 have been closed. On average issues are closed in 151 days. There are 54 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of panda3d is 1.10.14

            kandi-Quality Quality

              panda3d has no bugs reported.

            kandi-Security Security

              panda3d has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              panda3d has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              panda3d releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            panda3d Key Features

            No Key Features are available at this moment for panda3d.

            panda3d Examples and Code Snippets

            copy iconCopy
                def run(self):
                    try:
                        while True:
                            print("Sending message to process 2")
                            self.pipe_out.send(["hello"])
                    except KeyboardInterrupt:
                        pass
            
            while s
            pybind11 custom type segmentation fault
            Pythondot img2Lines of Code : 8dot img2License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            static handle cast(const LPoint2d &src, return_value_policy policy, handle parent) {
                    py::object p3d = py::module::import("panda3d.core");
                    py::object plp = p3d.attr("LPoint2d")(src.get_x(), src.get_y());
                    plp.inc_
            Ursina FirstPersonController Change Collider Not Working
            Pythondot img3Lines of Code : 12dot img3License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            def to_first_person():
                camera.position = (0, 0, 0)
            
            def to_third_person():
                camera.position = (0, 0, -3)
            
            def input(key):
                if key == '1':
                    to_first_person()
                if key == '3':
                    to_third_perso
            Simple 3D Graphics in Python
            Pythondot img4Lines of Code : 19dot img4License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            from madcad import *
            from madcad.rendering import Displayable
            from madcad.displays import GridDisplay
            
            # create a wire from custom points
            s = 100
            mycurve = Wire([  vec3(sin(t/s), cos(t/s), 0.1*t/s)
                              for t in range(int(s*6*
            Error when importing WindowProporties in Python
            Pythondot img5Lines of Code : 2dot img5License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            from panda3d.core import WindowProperties
            
            Panda3D: TypeError: run() missing 1 required positional argument: 'self'
            Pythondot img6Lines of Code : 2dot img6License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            Game = MyGame() # add brackets after MyGame
            
            create exception when python command generates a program.exe has stopped working type error
            Pythondot img7Lines of Code : 12dot img7License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            try:
                loader.loadModel("c/path/to/your/file")
            except Exception as e:
                print(e.message, e.args)
                # your error-handling code here
            
            # WRONG:
            loader.loadModel("c:\\Program Files\\My Game\\Models\\Model1.egg")
            
            
            What might I be doing wrong that Panda3D won't properly import ShowBase?
            Pythondot img8Lines of Code : 2dot img8License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            from direct.showbase.ShowBase import ShowBase
            
            Simple plane intersection using Panda3D
            Pythondot img9Lines of Code : 18dot img9License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            from panda3d.core import LPoint3f, Plane, LVector3f
            
            
            def def_planes_intersect():
                """Intersects the plane defined by the xy and xz axis'."""
                xy = Plane()
                xz = Plane((LPoint3f(1, 0, 1), LPoint3f(2, 0, 1), LPoint3f(1, 0, 2)))
               
            panda3d and GeoMipTerrain - loading textures on a terrain
            Pythondot img10Lines of Code : 31dot img10License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            from direct.showbase.ShowBase import ShowBase
            from panda3d.core import GeoMipTerrain, Texture, TextureStage
            
            class MyApp(ShowBase):
                def __init__(self):
                    ShowBase.__init__(self)
            
                    # Set up the GeoMipTerrain
                    terrain

            Community Discussions

            QUESTION

            Ursina FirstPersonController Change Collider Not Working
            Asked 2021-May-23 at 12:58
            My Issue

            I am using the Panda3D wrapper for Python to run some 1st person game tests. I would like the collider of the ursina camera type called the FirstPersonController to extend its collider over the sprite. I have tried (without really knowing how as there aren't many tutorials on Ursina) using a BoxCollider() but I didn't really get how to do it. Can anyone help me?

            My Code ...

            ANSWER

            Answered 2021-May-23 at 12:58

            To show a 3rd person perspective, you can move the global camera back:

            Source https://stackoverflow.com/questions/67422483

            QUESTION

            import "Sympy" couldn't be resolved
            Asked 2021-May-22 at 12:55

            Line:3 Import "sympy" couldn't be resolved

            I have installed sympy using pip in my virtual environment. Why am I getting this error? When I run this code I am am getting the following error:

            ...

            ANSWER

            Answered 2021-May-22 at 12:44

            The first step is to check whether you are running the code in the virtual environment, to verify that refer the below image

            If you are not in a virtual environment that you have created just click that red box that I have marked in that pic and select the respective virtual environment Interpreter (python.exe).

            Source https://stackoverflow.com/questions/67649261

            QUESTION

            Simple 3D Graphics in Python
            Asked 2021-Mar-17 at 09:40

            I am working in a project where 3D visualizations are important to see what is happening during the setup stage and perhaps for visual validation by making a short videos of what is happening.

            The problem that I have is that 3D visualizations in Python are too sophisticated, and complicated to learn for what I need. I find that Mathematica is the perfect kind of software...but it is not portable and is very expensive.

            Question Is there any Python package similar to Mathematica?
            Clarification I don't want a "plotting" program, since plotting is not what I am looking for. I want to generate simple geometric shapes like spheres and cubes that can move around, this is more than enough. Give some coordinates, perhaps a rotation, and the program just shows the desired image(s) to export as a .png or make a quick video; as in Mathematica.

            Packages like Pygame, Panda3D, Pyglet, etc., look too complicated and an overkill for what I need, as well as software like Blender, etc. Jupyter notebooks are similar, but they don't have the 3D graphics capabilities. I found a Python module named Fresnel, but it looks too sophisticated for what I need.

            I have read several answers to this question here in Stack Overflow, but they seem outdated and not really what I am looking for. Further Clarification To draw spheres in Mathematica you do: ...

            ANSWER

            Answered 2021-Mar-17 at 09:40

            I know several other user-friendly plotting libraries than matplotlib, but not a lot provide an interactive view. There is of course the well known vtk but it's not for end-user

            plotly

            For usage in a notebook, like jupyter and mathematica, you probably would go for plotly It's using a browser-based interface with plots very similar to mathematica

            pymadcad

            If you need a more offline version and what you are looking for is some view you can rotate/zoom/pan to look on your geometry by different sides, you can take a look at pymadcad It even works with touchscreens. It is not centered on 3D visualization, so it's a bit overkill to use it only for it, but for 3D curves, 3D surfaces, spheres and cubes as you said, it can do the job

            simple plots with pymadcad:

            Source https://stackoverflow.com/questions/66610213

            QUESTION

            Error when importing WindowProporties in Python
            Asked 2020-Jun-10 at 12:37

            I installed Panda3D with this command:

            ...

            ANSWER

            Answered 2020-Jun-10 at 12:37

            Seems like you have a typo in your import, try this:

            Source https://stackoverflow.com/questions/62303721

            QUESTION

            FileNotFoundError with blend2bam
            Asked 2020-Apr-17 at 21:57

            So I tried converting a .blend file to .bam with blend2bam as suggested by the official Panda3D page but I am getting a FileNotFoundError. I am using Windows with Python3.7 (from the Panda3D install). I tried a lot of possibilities of how one could address the src and dst but it still did not work.

            ...

            ANSWER

            Answered 2020-Apr-10 at 14:06

            My workaround is using Blender2.7 and Yabee.

            Source https://stackoverflow.com/questions/61127592

            QUESTION

            panda3d and GeoMipTerrain - loading textures on a terrain
            Asked 2019-Oct-27 at 19:35

            I'm currently trying to create a GeoMipTerrain from heightmap png file and then apply texture to it, here's my code:

            ...

            ANSWER

            Answered 2019-Oct-27 at 19:35

            Okay, so I finally figured it out, texture setting works differently on terrains:

            Source https://stackoverflow.com/questions/58581032

            QUESTION

            C++ Executable cannot find library at runtime, even though it's in /usr/lib (On Linux)
            Asked 2019-Sep-30 at 05:17

            I'm creating a game in c++ with the Panda3D framework on Ubuntu. All of the Panda3D shared libraries are in /usr/lib/panda3d and all of the headers are in /usr/include/panda3d. I'm compiling with SCons, but I've tried it with gcc and it's the same, so here are the commands:

            g++ -o src/main.o -c -fPIC -O2 -std=gnu++11 -I/usr/include/python2.7 -I/usr/include/panda3d -Iinclude src/main.cpp

            g++ -o Test src/main.o -L/usr/lib/panda3d -lp3framework -lpanda -lpandafx -lpandaexpress -lpandabullet -lp3dtoolconfig -lp3dtool -lp3direct -lpthread

            And here is the error I get when I run the executable:

            ./Test: error while loading shared libraries: libp3framework.so.1.11: cannot open shared object file: No such file or directory

            There isn't much in the code, just initializing a Panda3D window, so I doubt that's the culprit.

            As I said before, the libraries are in /usr/lib/panda3d, I've checked about a million times now and it's driving me crazy. I can't think of a single reason why I would get this error. Any help is appreciated :)

            Edit:

            I was looking through my files and there's a panda3d.conf file in /etc/ld.so.conf.d with one line: /usr/local/lib/x86_64-linux-gnu/panda3d. Does this have anything to do with it?

            Edit #2:

            I used the path in the above edit as the library path and got the same results, unfortunately.

            ...

            ANSWER

            Answered 2019-Sep-30 at 05:17

            I can't think of a single reason why I would get this error.

            The reason is very simple: the dynamic loader hasn't been told to look in /usr/lib/panda3d for shared libraries, and so doesn't.

            You can run your program with:

            Source https://stackoverflow.com/questions/58153463

            QUESTION

            Determining functions/methods if a specific item in the combobox is called
            Asked 2019-Sep-05 at 19:27

            I'm creating a launcher, and I have a combobox that has two items with specific functions/method calls, trying to have checks if one of the items is checked and to call a method if so.

            I tried using the combobox currentTextChanged and currentIndexChanged methods, but I don't see any new results from using the method.

            ...

            ANSWER

            Answered 2019-Sep-05 at 19:27

            As mentioned in the comment, you need to connect the signals to a method that then performs some action. It seems like you're trying to call them instead and then use the return value, which won't work. Simplified example:

            Source https://stackoverflow.com/questions/57811375

            QUESTION

            Pyinstaller not working with Panda3D – 'direct' module not found
            Asked 2019-Sep-02 at 08:49

            I'm working through some Panda3D tutorials and have created a few simple programs. At some point in the near future, I would like to be able to bundle my Panda3D program into a standalone application using PyInstaller.

            However, I'm experiencing a strange issue even with the simplest program.

            I've used the command pyinstaller -F -c -w 01\ –\ blank\ window.py.

            It works as normal and creates a Unix executable and a macOS .app file in the dist folder. However, neither of them work, they just open and close immediately. After some research, I found the source of the problem.

            When I run either executable from Terminal, I get this error:

            ...

            ANSWER

            Answered 2019-Sep-02 at 08:49

            Generally pyinstaller find only with pip or anaconda installed package. Copying the panda3d module to the 01 – blank window.py direction solved the problem, how in the comment from AkThao described.

            Source https://stackoverflow.com/questions/57729122

            QUESTION

            Using integrated graphics for headless rendering inside a cloud docker container
            Asked 2019-May-30 at 13:47
            Short version

            How can I get an integrated-graphics-accelerated headless X display running inside a Google Cloud Kubernetes Engine pod?

            Background

            I'm working on a reinforcement learning project that involves running a large number of simulated environments in parallel. I'm doing the simulations using Google Cloud Kubernetes Engine, with panda3d rendering to an Xvfb virtual display.

            However, I've noticed that the simulation on my Macbook runs 2x faster than the one on Kubernetes, and profiling suggests the difference is entirely from drawing the frame. Other operations - like linear algebra - are at most 30% slower. My theory is this is because on my Macbook panda3d can take advantage of the integrated graphics, while Xvfb uses software rendering.

            My suspicion - gathering together the info in the links below - is the trick is to get a hardware-accelerated headless X server running, then use Virtual GL to fork it across a second Xvfb display. But lord, I am way out of my depth here.

            Uncertainties
            • Is hardware vs software rendering actually the source of my slowdown?
            • Do Google Cloud instances have integrated graphics?
            • Can a Kubernetes pod use integrated graphics without modifications to the host?
            Useful sources ...

            ANSWER

            Answered 2019-May-30 at 13:47

            I will answer your questions in order :

            • Most likely yes but it is hard to determine for sure with the information you provided. It depends on how your software and the library you are using (panda3d) handle the rendering.

            • Google Cloud Compute Engine instances do not have integrated graphics, but you can always use GPUs (supported GPUs and related zones listed here). You can enable virtual displays on certain instances as explained in this document.

            • You can setup Kubernetes clusters or node pools in Google Cloud where the nodes are equipped with Nvidia GPUs as it is explained here.

            You can take a look in here to check some examples on how to use Kubernetes with GPUs on Google Cloud Platform.

            Source https://stackoverflow.com/questions/56341582

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install panda3d

            You can download it from GitHub.

            Support

            If you encounter any bugs when using Panda3D, please report them in the bug tracker. This is hosted at:. Make sure to first use the search function to see if the bug has already been reported. When filling out a bug report, make sure that you include as much information as possible to help the developers track down the issue, such as your version of Panda3D, operating system, architecture, and any code and models that are necessary for the developers to reproduce the issue. If you’re not sure whether you’ve encountered a bug, feel free to ask about it in the forums or the IRC channel first.
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            Install
          • PyPI

            pip install Panda3D

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          • HTTPS

            https://github.com/panda3d/panda3d.git

          • CLI

            gh repo clone panda3d/panda3d

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            git@github.com:panda3d/panda3d.git

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