recastnavigation | Navigation-mesh Toolset for Games

 by   recastnavigation C++ Version: v1.6.0 License: Zlib

kandi X-RAY | recastnavigation Summary

kandi X-RAY | recastnavigation Summary

recastnavigation is a C++ library typically used in Programming Style, Unity applications. recastnavigation has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

[Issue Stats] ![screenshot of a navmesh baked with the sample program] /RecastDemo/screenshot.png?raw=true).
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            kandi-support Support

              recastnavigation has a medium active ecosystem.
              It has 5555 star(s) with 1454 fork(s). There are 385 watchers for this library.
              There were 1 major release(s) in the last 12 months.
              There are 108 open issues and 206 have been closed. On average issues are closed in 289 days. There are 12 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of recastnavigation is v1.6.0

            kandi-Quality Quality

              recastnavigation has no bugs reported.

            kandi-Security Security

              recastnavigation has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              recastnavigation is licensed under the Zlib License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              recastnavigation releases are available to install and integrate.

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            recastnavigation Key Features

            No Key Features are available at this moment for recastnavigation.

            recastnavigation Examples and Code Snippets

            No Code Snippets are available at this moment for recastnavigation.

            Community Discussions

            QUESTION

            Update Azerothcore with latest updates from master branch
            Asked 2020-Sep-02 at 19:30

            I am currently running Azerothcore via docker on my centos 7 server. I am trying to update it with the updates since i originally set it up.

            current docker version: Docker version 19.03.12, build 48a66213fe

            current docker-compose version: docker-compose version 1.18.0, build 8dd22a9

            Here is the build command i ran: ./bin/acore-docker-build

            When i run the docker build command i am getting the following errors:

            ...

            ANSWER

            Answered 2020-Sep-02 at 19:30

            i rebased my fork with the current master branch. Removed all the files in the src directory. Then did a git hard reset. Then ran git pull. Ran the remove build cache script again. Then kicked off another build. Build is working fine again with the current master branch. So i am guessing the issue was with my src directory not being in sync with the fork repo.

            Source https://stackoverflow.com/questions/63084589

            QUESTION

            Is it guaranteed that (float [m*n]) equals (std::array,n>) in C++ 11
            Asked 2017-Nov-20 at 03:15

            When I use this lib, they declare & usage an Array of Vector3 like this (not exactly like, but ideally like)

            ...

            ANSWER

            Answered 2017-Nov-20 at 03:15

            The contents of array and vector are required to be contiguous. However, the ability to jump from one sub-element of an array/vector element to a sub-element of another array/vector element is not guaranteed.

            That is, you cannot jump from arr[0][3] to arr[1][0] just by incrementing a float*. Even ignoring strict standard wording for pointer arithmetic, an array is allowed to have padding, so sizeof(array) is not required to be sizeof(T[N]). Multidimensional vectors are even more problematic, as each element vector has its own allocation, which will certainly not be contiguous with other allocations.

            If the answer is not guaranteed that this is true, it is prefered to point out a circumstance that it would be wrong.

            It's always wrong. Multiple vector elements of a vector> will have different allocations. Period.

            As for array, C++ does not allow pointer arithmetic across arrays, only within an array. And if you want to ignore that (you will neither be the first nor the last), it will still fail any time sizeof(array) != sizeof(T[N]). And that cannot be known a priori; it is an implementation detail and will vary from compiler to compiler, from T to T, and from N to N.

            Source https://stackoverflow.com/questions/47384424

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install recastnavigation

            You can download it from GitHub.

            Support

            See the [Contributing document](CONTRIBUTING.md) for guidelines for making contributions.
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          • HTTPS

            https://github.com/recastnavigation/recastnavigation.git

          • CLI

            gh repo clone recastnavigation/recastnavigation

          • sshUrl

            git@github.com:recastnavigation/recastnavigation.git

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