parallel-reverb-raytracer | Raytracing for your ears
kandi X-RAY | parallel-reverb-raytracer Summary
kandi X-RAY | parallel-reverb-raytracer Summary
parallel-reverb-raytracer is a C++ library. parallel-reverb-raytracer has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.
A raytracer for impulse responses (for reverb), influenced by raster graphics lighting techniques. Uses OpenCL for IMMENSE SPEED.
A raytracer for impulse responses (for reverb), influenced by raster graphics lighting techniques. Uses OpenCL for IMMENSE SPEED.
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Support
parallel-reverb-raytracer has a low active ecosystem.
It has 14 star(s) with 1 fork(s). There are 6 watchers for this library.
It had no major release in the last 6 months.
parallel-reverb-raytracer has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of parallel-reverb-raytracer is current.
Quality
parallel-reverb-raytracer has no bugs reported.
Security
parallel-reverb-raytracer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
parallel-reverb-raytracer is licensed under the GPL-2.0 License. This license is Strong Copyleft.
Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.
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parallel-reverb-raytracer releases are not available. You will need to build from source code and install.
Installation instructions, examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of parallel-reverb-raytracer
parallel-reverb-raytracer Key Features
No Key Features are available at this moment for parallel-reverb-raytracer.
parallel-reverb-raytracer Examples and Code Snippets
No Code Snippets are available at this moment for parallel-reverb-raytracer.
Community Discussions
No Community Discussions are available at this moment for parallel-reverb-raytracer.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install parallel-reverb-raytracer
Only tested on Mac OS X Yosemite. Mostly C11, but uses generic lambda parameters from C1y, so you’ll need a fairly modern C++ compiler to build. You’ll also need CMake to build. You need the following libraries installed in a standard location (probably /usr/local/lib, /usr/local/include) so that CMake can find and link them: * FFTW (fftw3f) * Assimp * Libsndfile * rapidjson (although this is header-only).
A pretty version of the program’s man page can be found in the cmd folder (named parallel_raytrace.1.md.pdf). This should serve as a quick introduction, and get you started running the software. Example models and configuration files are found in the assets folder, and some example runs are found in demo/gen.sh. If you have a local copy of the repository, and you’ve run make install from your build folder, you should be able to cd into the demo folder and then run ./gen.sh to generate a whole bunch of sample impulse-responses.
A pretty version of the program’s man page can be found in the cmd folder (named parallel_raytrace.1.md.pdf). This should serve as a quick introduction, and get you started running the software. Example models and configuration files are found in the assets folder, and some example runs are found in demo/gen.sh. If you have a local copy of the repository, and you’ve run make install from your build folder, you should be able to cd into the demo folder and then run ./gen.sh to generate a whole bunch of sample impulse-responses.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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