gpumatrix | array operation library on GPU with Eigen | GPU library
kandi X-RAY | gpumatrix Summary
kandi X-RAY | gpumatrix Summary
A matrix and array library on GPU with interface compatible with Eigen.
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QUESTION
I have a LSTM network with 2000 neurons in CNTK 2.7 using EasyCNTK C# which is working fine with CPU and with Gigabyte NVidia RTX 2060 6GB, but with Gigabyte NVidia RTX 3060 12GB I get this error if I increase the number of neurons over 512 (using the same NVidia driver version 461.72 on both cards)
This is my neural network configuration
...ANSWER
Answered 2021-Mar-16 at 13:11Looks like CNTK is not supporting CUDA 11 and RTX 3060 is not working with CUDA 10 or older.
QUESTION
I have this code for writing my results in parallel. I am using foreach and doParallel libraries in R.
...ANSWER
Answered 2018-Jun-21 at 08:21Parallelization with foreach
or similar tools works because you have multiple CPUs (or a CPU with multiple cores), which can process multiple tasks at once. A GPU also has multiple cores, but these are already used to process a single task in parallel. So if you want to parallelize further, you will need multiple GPUs.
However, keep in mind that GPUs are faster than CPUs only for certain types of applications. Matrix operations with large matrices being a prime example! See the performance section here for a recent comparison of one particular example. So it might make sense for you to consider if the GPU is the right tool for you.
In addition: File IO will always go via the CPU.
QUESTION
I am using Keras and CNTK(backend)
my code is like this:
...ANSWER
Answered 2017-Nov-05 at 21:20This is a really annoying problem and it arises from the fact that for some reason a code compiled to be executed on CPU
is not garbage-collected properly. So even though you are running a garbage collector - a compiled model is still on GPU
. In order to overcome this, you may try a solution presented here (TLDR: run training in a separate process - as when process is finished - memory is cleared)
QUESTION
I have a GPUMatrix
class with data
allocated using cudaMallocManaged
:
ANSWER
Answered 2017-Oct-27 at 16:08Your destructor always deletes the data
pointer. However, the default copy constructor will have a copy of the original object's data
pointer that it must not delete.
One way to fix this is to modify your class to hold a flag that says if the data
pointer is owned by the class and needs to be deleted. Then define a copy constructor that sets that flag appropriately.
There are potential issues with this method if the copy outlives the original object, and the move constructor should be added as well. Then there's the copy assignment and move assignment operators. See this answer for more information.
QUESTION
I'm wanting to find a way to dynamically calculate the necessary grid and block size for a calculation. I have run into the issue that the problem that I am wanting to handle is simply too large to handle in a single run of the GPU from a thread limit perspective. Here is a sample kernel setup which runs into the error that I am having:
...ANSWER
Answered 2017-Apr-06 at 08:52There is fundamentally nothing wrong with the code you have posted. It is probably close to best practice. But it isn't compatible with the design idiom of your kernel.
As you can see here, your GPU is capable of running 2^31 - 1 or 2147483647 blocks. So you could change the code in question to this:
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To correctly build the test, Eigen3 is needed. It's include-path can be specified by EIGEN3_INCLUDE_DIR variable.
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