compressor | SRCDS packet filtering for linux | Game Engine library

 by   Dreae C Version: Current License: GPL-3.0

kandi X-RAY | compressor Summary

kandi X-RAY | compressor Summary

compressor is a C library typically used in Gaming, Game Engine applications. compressor has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitLab, GitHub.

Compressor is primarily an eBPF XDP program that forwards traffic from an edge server running linux to a game server running Source engine games. Compressor is most useful for an anycast configuration where multiple edge servers running compressor are forwarding to your game servers.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              compressor has a low active ecosystem.
              It has 21 star(s) with 5 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 1 have been closed. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of compressor is current.

            kandi-Quality Quality

              compressor has 0 bugs and 0 code smells.

            kandi-Security Security

              compressor has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              compressor code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              compressor is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              compressor releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of compressor
            Get all kandi verified functions for this library.

            compressor Key Features

            No Key Features are available at this moment for compressor.

            compressor Examples and Code Snippets

            No Code Snippets are available at this moment for compressor.

            Community Discussions

            QUESTION

            Is there any (invertible) way (in c#) to convert a string into a smaller one, and when I say smaller I mean "with reduced length"?
            Asked 2022-Apr-16 at 07:31

            Let me explain: in my use case a system gives me many strings that can vary in size (number of characters; length), sometimes it can be really huge! The problem is that I have to save this string in a column of a table of a "SQL Server" database, the bad news is that I am not allowed to do any migration in this database, the good news is that the column already has type nvarchar(max).

            I've done some research before and followed the following post to write a data compressor using "Gzip" and "Brotli".

            https://khalidabuhakmeh.com/compress-strings-with-dotnet-and-csharp

            ...

            ANSWER

            Answered 2022-Apr-15 at 13:55

            The max size for a column of type NVARCHAR(MAX) is 2 GByte of storage.

            Since NVARCHAR uses 2 bytes per character, that's approx. 1 billion characters.

            So I don't think you actually need to make a compression, if the problem is the performance when retrieving data, then you can use a server side caching system.

            Source https://stackoverflow.com/questions/71884821

            QUESTION

            Compress & Upload large videos to Google cloud storage using Flutter/Dart
            Asked 2022-Feb-20 at 03:41

            There are a couple of notable packages on pub.dev that offer video compression. I've tried them, and other sketchy packages, and none work well once a video gets around 300MB. They crash or have other issues on various platforms and hardware. Namely, video compress and light compressor. The GH commits and support are concerning as well on the packages I've seen for video compression in pub.dev. PR's not being pulled in and issues not being resolved in a timely manner and some quite serious for recent android APK updates. So not something I want in my dependency stack.

            I am uploading to Google Cloud Storage using FlutterFire. While my code does upload using FireBaseStorage upload task it does not have any ability to compress on the client side or handle background uploading when the app is closed.

            So, currently on the server side, I have a GCF that triggers on file uploaded. Then I use nodejs ffmpeg, which is baked into GCF's to compress server side and convert to H264. And finally delete the original large upload video and save the compressed video to storage.

            This solution works, but depending on a user's connection and whether they are on wifi, can take an awful long time and when it fails or the user closes the app, my current solution is useless.

            I wish there was a solid native library on Android and iOS, that I could tap into, to confidently perform compression and conversion from any format to H264 and also allow uploading, whether my app is closed or in the background, to GC storage. Any thoughts? I wish this was standard in FlutterFire's cloud storage handling!

            I have yet to test flutter_ffmpeg, but only because some have said it runs so slowly on client. So again, Flutter/Dart can access natively written code, but I don't know where to start on Android/iOS to do this the right way. And I understand this is what some of the packages are doing, but they do not work with large videos, so I'm hoping someone can point me in the right direction on Android and iOS.

            My code for handling upload tasks to GC storage.

            ...

            ANSWER

            Answered 2022-Feb-20 at 03:41

            I did resolve, to some degree, my original post's questions and frustrations by using the ffmpeg_kit_flutter_full_gpl package on the client side, and then ffmpeg again in GCF on the server side. In summary:

            • Within 60 seconds, I can now compress a 2 minute video by 90% before uploading to firebase storage.
            • Using onFinalize via GCF on the server side I run ffmpeg again on the uploaded video and gain another 77% reduction in file size on the server side without any loss in video quality.
            • My solution does not yet upload while the app is closed.
            • On the client side, this solution requires setting the camera ResolutionPreset to high (720p), rather than max, which can be a minimum of 1080p, and setting the ffmpeg -preset veryfast rather than the medium default.

            Camera & ffmpeg solution settings:

            Transcoding results stats for 2 minute video:

            • Before transcode: 255MB
            • After client side transcode: 25MB (90% decrease in size before upload)
            • Time to transcode: 60 seconds
            • onFinalized GCF ffmpeg transcode: 19MB (77% reduction in size)
            • In total a 93% reduction in size while keep high quality 720p video.

            flutter_ffmpeg is archived, the new ffmpeg flutter package is ffmpeg_kit_flutter.

            That being said, I used ffmpeg_kit_flutter to build my solution on the client side, rather than the server side, and transcode the video before uploading.

            Cons:

            1. Doubled my app size to use ffmpeg, because I needed access to both lame and x264 so I had to install the full-gpl package to gain access to these libraries.
            2. A two minute video can take up to 60 seconds to transcode.

            The pros:

            1. Low bandwidth connections will operate much better after a video is reduced in size by 90%.
            2. Large videos will transcode and ffmpegkit does not crash like other flutter packages I've tried.
            3. The second pass with ffmpeg on GCF gains another 77% reduction in size taking a video of 100's of MB's down to just 10-20 MB max for eventually delivery.
            4. Costs lower on the front and back end.

            So, you'll have to decide if the pros outweighs the cons and if 720p is high enough quality for playback. For me 720p looks perfect for video playback on a mobile phone and 1080p or higher was big time overkill.

            I've provided sample code (not full classes) to give anyone looking to implement my solution a try. It became very important, due to the amount of time to transcode, to display a progress meter so the user does not give up on the process. You'll see my simple solution to displaying transcoding progress.

            pubspec.yaml

            Source https://stackoverflow.com/questions/71027684

            QUESTION

            Rails 7 asset pipeline SassC::SyntaxError with Tailwind
            Asked 2022-Feb-19 at 03:31

            I'm working on getting a new Rails 7 project deployed to production (trying on both Heroku and Render.com) and am getting the following error during build:

            ...

            ANSWER

            Answered 2021-Dec-18 at 05:58

            From rails tailwind readme

            Tailwind uses modern CSS features that are not recognized by the sassc-rails extension that was included by default in the Gemfile for Rails 6. In order to avoid any errors like SassC::SyntaxError, you must remove that gem from your Gemfile.

            https://github.com/rails/tailwindcss-rails

            Source https://stackoverflow.com/questions/70401077

            QUESTION

            How to move files with a specified extension to a new folder in Python
            Asked 2022-Feb-18 at 13:14

            I am trying to move files within a folder to another folder whilst only moving files with the extensions .bmp.

            I am using the shutil.move() method and it works when I don't specify file types but once I do it stops working. I have tried to debug it but cant figure out why my code isn't working. I dont get any tracebacks, nothing happens.

            ...

            ANSWER

            Answered 2022-Feb-17 at 09:08

            Replace src by files in line:

            Source https://stackoverflow.com/questions/71154944

            QUESTION

            Dropzone JS - process files after all of them loaded?
            Asked 2022-Jan-30 at 18:49

            I need to make dropzone to compress images after they all load. I tried to use queuecomplete but I kept getting errors. I don't know where exactly to put that. I put it instead of transformFile but my compressor stopped working.

            Can you help please?

            ...

            ANSWER

            Answered 2022-Jan-30 at 05:39

            QUESTION

            First arg must be a Blob object or a File object. Image compressor
            Asked 2022-Jan-24 at 16:45

            I am making an image compressor. In the image you see a simple design with a dragon drop to fill in ur files. But i want to download the image i keep getting one error (displayed below).

            [This is what i got so far.][1] [1]: https://i.stack.imgur.com/2RJ3v.png

            This is my download funtion but when i press the button to download i keep getting 1 error

            ...

            ANSWER

            Answered 2022-Jan-24 at 16:45

            I figured it out. I had to add an Array and make the file excisable for all functions.

            Source https://stackoverflow.com/questions/70801792

            QUESTION

            Convert compress functions from Python to Kotlin
            Asked 2022-Jan-22 at 06:59

            I have functions in Python for compression and decompression of a string (bytearray):

            ...

            ANSWER

            Answered 2022-Jan-22 at 02:07

            The 31 parameter in the Python code is requesting a gzip stream, not a zlib stream. In Kotlin, you are generating a zlib stream. (zlib is described in RFC 1950, gzip in RFC 1952.)

            It does not appear that Java's Deflater (spelled wrong) class has that option. It does have a nowrap option that gives raw deflate compressed data, around which you can construct your own gzip wrapper, using the RFC to see how.

            By the way, the results are not "totally different". You have gzip and zlib wrappers around exactly the same raw deflate compressed data: 4b4c...0020.

            Source https://stackoverflow.com/questions/70807736

            QUESTION

            Android API 31 FLAG_IMMUTABLE Error using Firebase Auth UI
            Asked 2022-Jan-20 at 05:58

            I'm receving the below error in API 31 devices during Firebase Auth UI library(Only Phone number credential),

            ...

            ANSWER

            Answered 2022-Jan-20 at 05:58

            In my case, firebase UI (com.firebaseui:firebase-ui-auth:8.0.0) was using com.google.android.gms:play-services-auth:19.0.0 which I found with the command './gradlew -q app:dependencyInsight --dependency play-services-auth --configuration debugCompileClasspath'

            This version of the play services auth was causing the issue for me.

            I added a separate

            implementation 'com.google.android.gms:play-services-auth:20.0.1'

            to my gradle and this issue disappeared.

            Source https://stackoverflow.com/questions/70387532

            QUESTION

            How to integrate react-native web to an existing react native project
            Asked 2022-Jan-17 at 03:32

            We have a react-native project implemented using typescript, react-navigation, react-native-gesture-handler, redux/toolkit as the main packages

            recently we integrated react-native-web into our project, but it is not running correctly.

            there are several problems with our project:

            1. we cannot load custom modules when we import them. for example:

              ...

            ANSWER

            Answered 2022-Jan-17 at 03:32

            getting Webpack up and running from scratch is not an easy task. I suggest you start with a ready to use an approach like cra or expo. then work your way up to customization.

            Create-React-App
            1. firstly, install the dependencies:

            Source https://stackoverflow.com/questions/70700619

            QUESTION

            Mongodb error: couldn't connect to server 127.0.0.1:27017 connection refused
            Asked 2022-Jan-12 at 11:44

            I downloaded mongodb-bin and mongodb-tools-bin in AUR.I just typed sudo systemctl enable mongodb and just ran mongo.This is the error i got:

            ...

            ANSWER

            Answered 2022-Jan-12 at 11:44

            I have fixed the problem by deleting /tmp/mongodb-27017.sock.I have found the answer here

            Source https://stackoverflow.com/questions/70673818

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install compressor

            For building compressor you'll need a reasonably recent kernel version (>4.18), as well as the following dependencies.
            libhiredis
            libconfig
            libevent
            libelf
            llvm
            kernel-headers Additionally, because compressor is a eBPF you'll need a recent version of clang to compile the C code into eBPF bytecode. On ubuntu this can be installed with

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/Dreae/compressor.git

          • CLI

            gh repo clone Dreae/compressor

          • sshUrl

            git@github.com:Dreae/compressor.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link