fmedia | fast audio player/recorder/converter | Audio Utils library

 by   stsaz C Version: android-v0.9 License: BSD-2-Clause

kandi X-RAY | fmedia Summary

kandi X-RAY | fmedia Summary

fmedia is a C library typically used in Audio, Audio Utils applications. fmedia has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

fmedia is a fast media player/recorder/converter for Windows, macOS, Linux and FreeBSD. It provides smooth playback and recording even if devices are very slow. It's highly customizable and can be easily extended with additional plugins. Its low CPU & memory consumption saves energy when running on a notebook's battery. Play or convert audio files, record new audio tracks from microphone, save songs from Internet radio, and much more! fmedia is free and open-source project, and you can use it as a standalone application or as a library for your own software. fmedia can read: .mp3, .ogg (Vorbis/Opus), .opus, .mp4/.m4a/.mov (AAC/ALAC/MPEG), .mka/.mkv/.webm (AAC/ALAC/MPEG/Vorbis/Opus/PCM), .caf (AAC/ALAC/PCM), .avi (AAC/MPEG/PCM), .aac, .mpc, .flac, .ape, .wv, .wav; .m3u, .pls, .cue. fmedia can write: .mp3, .ogg, .opus, .m4a (AAC), .flac, .wav, .aac (--stream-copy only).
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            kandi-support Support

              fmedia has a low active ecosystem.
              It has 165 star(s) with 16 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 78 have been closed. On average issues are closed in 40 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of fmedia is android-v0.9

            kandi-Quality Quality

              fmedia has 0 bugs and 0 code smells.

            kandi-Security Security

              fmedia has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              fmedia code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              fmedia is licensed under the BSD-2-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              fmedia releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 2373 lines of code, 146 functions and 29 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of fmedia
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            fmedia Key Features

            No Key Features are available at this moment for fmedia.

            fmedia Examples and Code Snippets

            No Code Snippets are available at this moment for fmedia.

            Community Discussions

            QUESTION

            minecraft player.sendMessage command plugin not working
            Asked 2020-Oct-27 at 08:11

            I'm new to coding and I am making a Minecraft command plugin for my mate, the plugin sends a message to the player when they use the command. I can't seem to get all of them working, only the first command will work on the server, I've tried everything I know like if-else, etc can someone help, please?

            ...

            ANSWER

            Answered 2020-Oct-27 at 08:11

            You are nesting your if-statements:

            Source https://stackoverflow.com/questions/64550306

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install fmedia

            Unpack archive to the directory of your choice, e.g. to "C:\Program Files\fmedia".
            Unpack archive to the directory of your choice, e.g. to "C:\Program Files\fmedia" Right click on fmedia package file (e.g. fmedia-1.0-win-x64.zip) in Explorer Choose "Extract All..." in the popup menu Follow the Wizard steps
            Optionally, run the following command from console (cmd.exe): "C:\Program Files\fmedia\fmedia.exe" --install This command will: add fmedia directory into user's environment create a desktop shortcut to fmedia-gui.exe
            Run fmedia-gui.exe to open graphical interface; or execute commands via fmedia.exe from console (cmd.exe).
            Unpack archive to the directory of your choice, e.g. to your home directory (~/bin/fmedia-1):.
            Unpack archive to the directory of your choice, e.g. to your home directory (~/bin/fmedia-1): tar Jxf ./fmedia-1.0-linux-amd64.tar.xz -C ~/bin
            Optionally, create a symbolic link: ln -s ~/bin/fmedia-1/fmedia /usr/local/bin/fmedia
            Optionally, add fmedia GUI icon to KDE Applications: cp ~/bin/fmedia-1/fmedia.desktop ~/.local/share/applications Then edit Exec= and Icon= rows in ~/.local/share/applications/fmedia.desktop if necessary.
            Run fmedia --gui to open graphical interface; or execute commands via fmedia from console.
            Create a directory for all needed sources:.
            Requirements: GNU make gcc or clang libalsa-devel (for ALSA module) libpulse-devel (for Pulse Audio module) jack-audio-connection-kit-devel/pipewire-jack-audio-connection-kit-devel (for JACK module) gtk3-devel (for GUI module) dbus-devel (for DBUS module) For Fedora: dnf install make gcc alsa-lib-devel pulseaudio-libs-devel pipewire-jack-audio-connection-kit-devel gtk3-devel dbus-devel
            Create a directory for all needed sources: mkdir fmedia-src && cd fmedia-src
            Download all needed source repositories: git clone https://github.com/stsaz/ffbase git clone https://github.com/stsaz/ffaudio git clone https://github.com/stsaz/ffos git clone https://github.com/stsaz/ff git clone https://github.com/stsaz/ff-3pt git clone https://github.com/stsaz/avpack git clone https://github.com/stsaz/fmedia
            Build ff-3pt package (3rd-party libraries) or download pre-built binaries. See ff-3pt/README.txt for details.
            Build fmedia: cd fmedia export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:../ff-3pt-bin/linux-amd64 make install You can explicitly specify path to each of FF source repositories, e.g.: make install FFOS=~/ffos FF=~/ff FF3PT=~/ff-3pt Default architecture is amd64. You can specify different target architecture like this: make install ARCH=i686 You'll also need to specify the proper path to ff-3pt binaries in LD_LIBRARY_PATH.
            Ready! You can copy the directory ./fmedia-1 anywhere you want (see section "INSTALL ON LINUX").
            You can build fmedia without dependencies on 3rd-party libraries. This will be a very small package without audio (de)compression features. Follow these steps:. 1-2. Repeat previously described steps.
            Run this command: make install-nodeps
            Edit fmedia.conf and manually remove all modules that require 3rd-party libraries.
            1-3. See section "BUILD ON LINUX".
            Requirements: For Fedora: dnf install mingw64-gcc mingw64-gcc-c++ mingw64-winpthreads mingw64-winpthreads-static dos2unix
            Build with mingw (64-bit): cd fmedia export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:../ff-3pt-bin/win-amd64 mingw64-make OS=win CPREFIX=x86_64-w64-mingw32- install Build with mingw (32-bit): cd fmedia export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:../ff-3pt-bin/win-i686 mingw32-make OS=win ARCH=i686 CPREFIX=i686-w64-mingw32- install
            Ready!

            Support

            You may add support for a new audio format into fmedia. To do that you have to add your module into "fmedia.conf" and add an appropriate file extension into "input_ext" or "output_ext" section.
            Find more information at:

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