libevdev | wrapper library for evdev devices
kandi X-RAY | libevdev Summary
kandi X-RAY | libevdev Summary
libevdev is a wrapper library for evdev devices. it moves the common tasks when dealing with evdev devices into a library and provides a library interface to the callers, thus avoiding erroneous ioctls, etc. The eventual goal is that libevdev wraps all ioctls available to evdev devices, thus making direct access unnecessary. Go here for the API documentation: File bugs in the freedesktop.org GitLab instance: Patches, questions and general comments should be submitted to the input-tools@lists.freedesktop.org mailing list:
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Community Discussions
Trending Discussions on libevdev
QUESTION
I want to create one .exe
file from the Sunshine GitHub program, I'm new to Cmake and I build that program with its help
ANSWER
Answered 2021-Aug-12 at 10:18I fixed My problem by running CMake with one additional parameter.
QUESTION
Basically I need to read mouse & keyboard events, so the program will know when you are pressing keys or scrolling.
It works fine on my physical machine, but does not show any events when I connect to virtual machine(VMware in my case) via Remmina VNC(from Ubuntu). Despite, both mouse and keyboard work as usual in VM.
I have tried connecting to all available devices in /dev/input
but still it's quiet. Then I tested all devices with evtest and got the same result - nothing.
I don't think, that it depends on my code, but I used this library.
Does it possible to achieve this? Maybe I missed something important? Any help, articles or links would be greatly appreciated.
UPDATE: I've recently tried a xinput
:
ANSWER
Answered 2020-Aug-03 at 07:14So, I have implemented a listener for xinput with commands xinput test Virtual core XTEST pointer
and xinput test Virtual core XTEST keyboard
. As I have read from this article, each master device have a Virtual core XTEST...
.
I am using QT, and code is looks like this:
QUESTION
When I connect a gamepad on my Linux kernel v5.14 there are two new devices that show up:
...ANSWER
Answered 2020-Jun-15 at 17:12/dev/input/js*
devices are created by the joydev
legacy joystick driver. It only supports joysticks and joystick-like devices.
https://www.kernel.org/doc/html/latest/input/joydev/joystick.html
/dev/input/event*
devices are created by the evdev
input event interface. It supports all types of input devices, not just joysticks.
https://linux.die.net/man/4/evdev
The joydev
interface exposes a subset of the information exposed through evdev
, specifically it will only expose an input if it looks like a joystick button or axis. New applications should prefer to use evdev
, but joydev
is usually still available.
The "looks like a joystick button or axis" heuristic can sometimes be a problem for joydev
. When a HID gamepad is connected, evdev
and joydev
use information in the device's HID report descriptor to detect the number of button and axis inputs. joydev
only considers buttons from the HID Button usage page, but newer gamepads sometimes define special buttons with different usages. This is especially common for Android gamepads, which have non-Button usages for the Home and Back buttons. These buttons don't get picked up by joydev
.
Another big difference: joydev
is purely for input. evdev
supports gamepad rumble and force feedback effects.
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