How to Animate different Objects with three.js
by Abdul Rawoof A R Updated: Mar 24, 2023
Solution Kit
"Animate different Objects with three.js" is a code example that shows how to create a 3D scene using the three.js library and animate multiple objects. In this example, a box and a sphere are animated by changing their rotation and position properties over time using the requestAnimationFrame method.
This explains various features of three.js, such as creating a renderer, a scene, a camera, and adding lights and materials to the objects. The code also demonstrates how to create geometries for the box and the sphere and meshes by combining the geometries and materials.
Using three.js, developers can create interactive and immersive experiences that can run on the web or various platforms, including desktop, mobile, and VR devices. The example can be useful in various applications that require 3D graphics, such as video games, simulations, virtual and augmented reality, scientific visualization, and product design. Animating different objects in a 3D scene can add a sense of dynamism, realism, and engagement to such applications, making them more effective and enjoyable for users.
Please check the below code to learn how to animate different objects with three.js,
Fig : Preview of the output that you will get on running this code from your IDE.
Code
In this solution we're using React, Nodejs and three.js.
Instructions
Follow the steps carefully to get the output easily.
- Install the Node.js and React on your IDE(preferable Visual Studio Code).
- Create React Application using npx create-react-app foldername.
- cd foldername.
- Open the folder in IDE.
- Copy the code using "copy" button above and paste it in app.js file(remove the earlier code from app.js).
- Cut the script tag which is present at the end of code and paste it in index.html file(remove the earlier code from index.html).
- Import three.js library as import * as THREE from 'three'.
- Add export default statement at end of the code as "export default animate".
- Open the terminal from IDE.
- npm start to run the file.
I hope you found this useful. I have added the link to dependent library, version information in the following sections.
I found this code snippet by searching for 'animate different objects with three.js' in kandi. You can try any such use case!
Environment Tested
I tested this solution in the following versions. Be mindful of changes when working with other versions.
- The solution is created in Visual Studio Code 1.73.1.
- The solution is tested on node v18.12.1 and npm v8.19.2.
- React version-18.2.0.
- three version-0.148.0.
Using this solution, we are able to animate different objects with three.js with simple steps. This process also facilities an easy way to use, hassle-free method to create a hands-on working version of code which would help us to animate different objects with three.js.
Dependent Libraries
reactby facebook
The library for web and native user interfaces
reactby facebook
JavaScript 209050 Version:v18.2.0 License: Permissive (MIT)
nodeby nodejs
Node.js JavaScript runtime :sparkles::turtle::rocket::sparkles:
nodeby nodejs
JavaScript 95980 Version:v20.3.0 License: Others (Non-SPDX)
react-three-legacyby Izzimach
React bindings to create and control a 3D scene using three.js
react-three-legacyby Izzimach
JavaScript 1535 Version:Current License: Others (Non-SPDX)
You can also search for any dependent libraries on kandi like 'react', 'nodejs' and 'three.js'.
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