MarchingCubesOnGPU | An attempt at using compute shaders | GPU library

 by   keijiro C# Version: Current License: No License

kandi X-RAY | MarchingCubesOnGPU Summary

kandi X-RAY | MarchingCubesOnGPU Summary

MarchingCubesOnGPU is a C# library typically used in Hardware, GPU, Unity applications. MarchingCubesOnGPU has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

This is an attempt at making a surface shader which works in conjunction with compute shaders. The compute shaders in this example construct an isosurface mesh from 4D Perlin noise volume with using [the marching cubes algorithm] (The surface shader retrieves vertex data from the compute buffer, and renders it with the physically based standard shader. The compute shaders in this example are borrowed from the [Scrawk's example] (
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            kandi-support Support

              MarchingCubesOnGPU has a low active ecosystem.
              It has 54 star(s) with 16 fork(s). There are 11 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              MarchingCubesOnGPU has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of MarchingCubesOnGPU is current.

            kandi-Quality Quality

              MarchingCubesOnGPU has 0 bugs and 0 code smells.

            kandi-Security Security

              MarchingCubesOnGPU has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              MarchingCubesOnGPU code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              MarchingCubesOnGPU does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              MarchingCubesOnGPU releases are not available. You will need to build from source code and install.

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            MarchingCubesOnGPU Key Features

            No Key Features are available at this moment for MarchingCubesOnGPU.

            MarchingCubesOnGPU Examples and Code Snippets

            No Code Snippets are available at this moment for MarchingCubesOnGPU.

            Community Discussions

            QUESTION

            Struct passed to gpu memory is undefined. How to pass struct to Cudafy?
            Asked 2017-Feb-28 at 09:55

            I have a struct and a class with Execute() method and a cudafying method uses the struct.

            PROBLEM: Cuda says: ".../CUDAFYSOURCETEMP.cu(3): error: identifier "PointGPU" is undefined"

            ...

            ANSWER

            Answered 2017-Feb-28 at 09:55

            QUESTION

            Make static methods and fields in class
            Asked 2017-Feb-27 at 14:11

            I'm rewriting algorithm to GPU with Cudafy. I need to call Execute() from a static method. It's necessary to calculate on GPU. How could I do this? What fields or anything should I copy into static?

            Object of the class is called from non-static method and it couldn't be changed. It creates an objects, makes Execute (ideally), and gets triangles as result.

            The class code is:

            ...

            ANSWER

            Answered 2017-Feb-27 at 14:11

            Sorry for disinformation. The problem was in just public void PolygoniseOnGpu(...). It wasn't noted as static.

            Source https://stackoverflow.com/questions/42434156

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install MarchingCubesOnGPU

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/keijiro/MarchingCubesOnGPU.git

          • CLI

            gh repo clone keijiro/MarchingCubesOnGPU

          • sshUrl

            git@github.com:keijiro/MarchingCubesOnGPU.git

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