online-services | Improbable 's suite of self-hosted online services | Privacy library

 by   spatialos C# Version: Current License: MIT

kandi X-RAY | online-services Summary

kandi X-RAY | online-services Summary

online-services is a C# library typically used in Security, Privacy, Ruby On Rails applications. online-services has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Improbable's suite of self-hosted online services.
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    Quality
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            kandi-support Support

              online-services has a low active ecosystem.
              It has 37 star(s) with 16 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 21 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of online-services is current.

            kandi-Quality Quality

              online-services has 0 bugs and 0 code smells.

            kandi-Security Security

              online-services has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              online-services code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              online-services is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              online-services releases are not available. You will need to build from source code and install.
              online-services saves you 392 person hours of effort in developing the same functionality from scratch.
              It has 933 lines of code, 47 functions and 144 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            online-services Key Features

            No Key Features are available at this moment for online-services.

            online-services Examples and Code Snippets

            No Code Snippets are available at this moment for online-services.

            Community Discussions

            QUESTION

            MultipleCompilationErrorsException in Jenkins pipeline because of a character escaping issue, can you find the issue?
            Asked 2018-Feb-01 at 16:30

            I'm writing a Jenkins pipeline which builds a docker host on AWS ECS.

            In build.gradle I have the following lines:

            ...

            ANSWER

            Answered 2018-Feb-01 at 16:23

            (Don't have the rep to post this as a comment.) I have found it helpful to break long complicated strings like this into smaller portions and then use string concatenation to combine them into a string to pass to the sh (or bat) step.

            Source https://stackoverflow.com/questions/48566513

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install online-services

            You can download it from GitHub.

            Support

            About SpatialOS SpatialOS is a platform-as-a-service from Improbable; it provides managed cloud services that solve common technical and production challenges of creating, iterating on, and hosting multiplayer games. It runs games in a way that lets them scale further, be more complex, and have long-living persistence. About Online Services SpatialOS Online Services provide infrastructure around your game's SpatialOS cloud deployment. This repository provides a suite of example gRPC (with additional HTTP support) services, packages and images. It gives you everything you need to start building online services to support your game on SpatialOS; authentication, matchmaking, or anything else you can think of. Online Services are as unopinionated and generic as possible because you know best what your game requires. The primary language is C#, but we provide protocol buffer files too so you should be able to re-implement the services in whichever language you choose. The services support gRPC and HTTP. We encourage you to create a fork of this repository so that you can make whatever customizations you want to it; use it as a base, rather than a comprehensive one-size-fits-all solution.
            Find more information at:

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            CLONE
          • HTTPS

            https://github.com/spatialos/online-services.git

          • CLI

            gh repo clone spatialos/online-services

          • sshUrl

            git@github.com:spatialos/online-services.git

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