ultraviolet | Ultraviolet Framework is a .NET game development framework | Game Engine library

 by   tlgkccampbell C# Version: v2019.06 License: MIT

kandi X-RAY | ultraviolet Summary

kandi X-RAY | ultraviolet Summary

ultraviolet is a C# library typically used in Gaming, Game Engine applications. ultraviolet has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

[Join the chat at Ultraviolet is a cross-platform, .NET game development framework written in C# and released under the [MIT License] It is heavily inspired by Microsoft’s XNA Framework, and is intended to be easy for XNA developers to quickly pick up and start using. However, unlike [MonoGame] and similar projects, Ultraviolet is not intended to be a drop-in replacement for XNA. Its current implementation is written on top of [SDL2] and [OpenGL] but its modular design makes it (relatively) easy to re-implement using other technologies if it becomes necessary to do so in the future. At present, Ultraviolet officially supports Windows, Linux, and macOS using .NET Core 3.1, as well as Android through Xamarin. Support for iOS is no longer provided due to a lack of the requisite development hardware. If anyone wants to take responsibility for providing this support, please contact me at [cole.campbell@twistedlogik.net] mailto:cole.campbell@twistedlogik.net).
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              ultraviolet has a low active ecosystem.
              It has 510 star(s) with 30 fork(s). There are 35 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 96 have been closed. On average issues are closed in 34 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ultraviolet is v2019.06

            kandi-Quality Quality

              ultraviolet has 0 bugs and 0 code smells.

            kandi-Security Security

              ultraviolet has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ultraviolet code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ultraviolet is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ultraviolet releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              ultraviolet saves you 3809 person hours of effort in developing the same functionality from scratch.
              It has 8121 lines of code, 0 functions and 2406 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ultraviolet
            Get all kandi verified functions for this library.

            ultraviolet Key Features

            No Key Features are available at this moment for ultraviolet.

            ultraviolet Examples and Code Snippets

            No Code Snippets are available at this moment for ultraviolet.

            Community Discussions

            QUESTION

            How do you use a random element from an array, remove that element from the array, and keep using random elements until the array is empty?
            Asked 2022-Jan-12 at 01:03

            This is my first stack overflow question, so if I am presenting something wrong, please let me know. I am pretty new to computer programming, so I just have a small webpage where I am just implementing things that I am learning.

            I made a little quiz with random trivia multiple choice questions you can take if you press a button. I am using window prompts to ask the questions and get the answers, and I have all of the questions and answers stored as objects with question/prompt and answer pairs. All of those objects are stored in an array in a variable called shortQuizPrompts. I already have the quiz working and everything, aka., It tells you after every question if you got the answer to that question right or wrong, and it gives you a grade afterwards... I also have it set up so that if you enter an answer that is not "a", "b", "c", or "d", it lets you know that it isnt a valid answer. Those sorts of things.

            As of right now, you can choose how many questions long you want the quiz to be out of the 24 total questions I have so far. It just asks the questions in the order that they are stored in the array. For example, you will never be asked the last question in the array if you do not choose for the quiz to be the full 24 questions long. However, I want to make the quiz ask the questions in a random order, while also removing those questions from the array as to not ask the same question multiple times.

            I have tried increasing the iterator while looping through the array to a random number from 0 to the length of however many questions they chose. Then checking to see if the iterator was larger than the length of the number of questions they chose, it would decrease the iterator until it found a question that is still in the array that it could ask...

            If anyone knows how to go about doing that, it would be great. Sorry for the long question btw. I am pretty new to coding, so this is probably a simple answer, but I digress. I'm pretty sure I did everything right. Thx.

            ...

            ANSWER

            Answered 2022-Jan-12 at 01:03

            You can shuffle the shortQuizPrompts array before starting the quiz. Array shuffle details can be found in this answer.

            Source https://stackoverflow.com/questions/70675105

            QUESTION

            Why is my padding right and bottom only changing but not my top and left?
            Asked 2021-Aug-06 at 19:21

            ...

            ANSWER

            Answered 2021-Aug-06 at 16:12

            To fix it, I did this:

            Source https://stackoverflow.com/questions/68684060

            QUESTION

            cant deserialize json string c#
            Asked 2020-Nov-14 at 15:58

            I have the following json successfully back from the api call:

            ...

            ANSWER

            Answered 2020-Nov-14 at 15:58

            Top-level in your json is Type with property Done. Create type:

            Source https://stackoverflow.com/questions/64835739

            QUESTION

            How do I prevent transform hover from overlapping with navigation bar?
            Asked 2020-Aug-08 at 12:51

            Sorry this code is extremely long but I just posted whole thing so that you guys can have an easier time answering I guess.. The question is in the title, how do I prevent my enlarged container when hovered over container from overlapping my navigation bar like in picture below. I want it behind the navigation bar but still enlarged. The class that I'm doing the hover on is "enlarge" for easier finding.

            Thanks guys.

            ...

            ANSWER

            Answered 2020-Aug-08 at 12:45

            You need to add z-index to your navbar to make sure its not overlapping when scrolling and hovering over your items.

            Working Demo:

            Source https://stackoverflow.com/questions/63315479

            QUESTION

            Cannot preview this file, app may have crashed -- Occurs when inputting specific line of code
            Asked 2020-Jul-15 at 04:49

            While I have looked around on stack overflow for answers, it feels like my situation is unique for this error.

            I have been learning how to use CoreData in SwiftUI to have persistent data. I started by making a basic movie list, where when you click the "Add Movie" button it adds a movie with some arbitrary text, the point is to get it working.

            I have a list in my ContentView which does a ForEach on the Movie entity, however when adding these lines of code:

            ...

            ANSWER

            Answered 2020-Jul-15 at 04:49

            You need to set context for the preview in the same way as for application, so here is a solution

            Source https://stackoverflow.com/questions/62907745

            QUESTION

            How to update ImageView contentDescription with Glide in a Widget
            Asked 2020-Jun-26 at 12:02

            I have an Android widget for the home screen, whose layout is basically an ImageView:

            ...

            ANSWER

            Answered 2020-Jun-24 at 08:54

            You can add listener to Glide when load an image. So, when load image success, you update the contentDescription of imageView.

            You can read how to add listener to Gilde in this: https://github.com/codepath/android_guides/wiki/Displaying-Images-with-the-Glide-Library#loading-errors

            Source https://stackoverflow.com/questions/62550487

            QUESTION

            Xcode preview crashes on DB loop read SwiftUI
            Asked 2020-May-22 at 16:30

            When I call Core Data using:

            ...

            ANSWER

            Answered 2020-May-22 at 16:30

            So, most probably, your HomeItemListView preview should be set as follows

            Source https://stackoverflow.com/questions/61958362

            QUESTION

            How to avoid a bug in DBpedia Spotlight in python?
            Asked 2020-May-07 at 05:38

            When I run this program it gives me an error in the text and I don't know why, I have tried to run it also from a file and it also gives me an error, how can it work?

            ...

            ANSWER

            Answered 2020-May-07 at 05:38

            The problem with your first code snippet is that the text you're passing as a parameter to the HTTP call is too long, if you print the response object you'll see:

            that corresponds to 414 URI Too Long Reference

            If you pass a smaller text, dbpedia-spotlight will be able to annotate the entities for you.

            For the second code that you put, you have two problems, the first one is that dbpedia-spotlight may respond with 403 status after consecutive calls to the annotate service, to check that I suggest you to do:

            Source https://stackoverflow.com/questions/61647052

            QUESTION

            Error when using Canvas to preview SwiftUI view
            Asked 2020-Apr-11 at 06:08

            When I try to preview my SwiftUI view in the Canvas window in Xcode, my project builds successfully but I get the following error in the Canvas window:

            UVIntegration.DTXMessageError.messageRepliedWithError("Connecting to launched interactive agent 6310", Optional(Error Domain=com.apple.dt.ultraviolet.service Code=17 "connectToPreviewHost: Failed to connect to 6310: Error Domain=RemoteBundleLoaderError Code=17 "Failed to load library /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/Library/PrivateFrameworks/XCPreviewKit.framework/Versions/Current/XCPreviewKit due to missing bootstrapping symbols" UserInfo={NSLocalizedDescription=Failed to load library /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/Library/PrivateFrameworks/XCPreviewKit.framework/Versions/Current/XCPreviewKit due to missing bootstrapping symbols}" UserInfo={NSLocalizedDescription=connectToPreviewHost: Failed to connect to 6310: Error Domain=RemoteBundleLoaderError Code=17 "Failed to load library /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/Library/PrivateFrameworks/XCPreviewKit.framework/Versions/Current/XCPreviewKit due to missing bootstrapping symbols" UserInfo={NSLocalizedDescription=Failed to load library /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/Library/PrivateFrameworks/XCPreviewKit.framework/Versions/Current/XCPreviewKit due to missing bootstrapping symbols}})))

            GenericHumanReadableError: unexpected error occurred messageRepliedWithError("Connecting to launched interactive agent 6310", Optional(Error Domain=com.apple.dt.xcodepreviews.service Code=17 "connectToPreviewHost: Failed to connect to 6310: Error Domain=RemoteBundleLoaderError Code=17 "Failed to load library /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/Library/PrivateFrameworks/XCPreviewKit.framework/Versions/Current/XCPreviewKit due to missing bootstrapping symbols" UserInfo={NSLocalizedDescription=Failed to load library /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/Library/PrivateFrameworks/XCPreviewKit.framework/Versions/Current/XCPreviewKit due to missing bootstrapping symbols}" UserInfo={NSLocalizedDescription=connectToPreviewHost: Failed to connect to 6310: Error Domain=RemoteBundleLoaderError Code=17 "Failed to load library /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/Library/PrivateFrameworks/XCPreviewKit.framework/Versions/Current/XCPreviewKit due to missing bootstrapping symbols" UserInfo={NSLocalizedDescription=Failed to load library /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/Library/PrivateFrameworks/XCPreviewKit.framework/Versions/Current/XCPreviewKit due to missing bootstrapping symbols}}))

            ...

            ANSWER

            Answered 2020-Apr-11 at 06:07

            Clean Build Folder, then kill Xcode, start Xcode, do a full Build may (sometimes) fix the problems. Then the whole circus starst again. I think it is a bit of a shame on Apple. Most frustrating of all (for me at least) is that documentation is virtually non existing. It is all trial and error. Mostly error.

            Source https://stackoverflow.com/questions/61152743

            QUESTION

            Trying to generate a list from a JSON object (TypeError list indices must be integers or slices, not str)
            Asked 2020-Mar-13 at 23:00

            I have retrieved a JSON object from an API. The JSON object looks like this:

            ...

            ANSWER

            Answered 2020-Mar-13 at 23:00

            To iterate over the document list you can just do the following:

            Source https://stackoverflow.com/questions/60677925

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ultraviolet

            If you don’t want to build Ultraviolet yourself, official packages are available through [NuGet](https://www.nuget.org/packages?q=ultraviolet). The wiki contains a [quick start guide](https://github.com/tlgkccampbell/ultraviolet/wiki/Getting-Started-with-.NET-Core-3.1) for development using .NET Core 3.1. A [dedicated repository](https://github.com/tlgkccampbell/ultraviolet-samples) contains a number of sample projects which demonstrate various features of the Framework.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries

            Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by tlgkccampbell

            ultraviolet-samples

            by tlgkccampbellC#

            code-ca65

            by tlgkccampbellTypeScript

            ultraviolet-sdl2

            by tlgkccampbellC

            ironcore

            by tlgkccampbellRust

            ultraviolet-build

            by tlgkccampbellC#