fault | Default CSS Settings as Silent Sass Classes | Application Framework library

 by   jpdevries CSS Version: Current License: MIT

kandi X-RAY | fault Summary

kandi X-RAY | fault Summary

fault is a CSS library typically used in Server, Application Framework, Framework applications. fault has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A comprehensive collection of default CSS settings for HTML5 tags as Silent Sass Classes and Mixins. Fault is completely silent. Including fault in your project initially adds 0 bytes to your CSS payload. So if your site is slow well, that's your fault.
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            kandi-support Support

              fault has a low active ecosystem.
              It has 13 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              fault has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of fault is current.

            kandi-Quality Quality

              fault has 0 bugs and 0 code smells.

            kandi-Security Security

              fault has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              fault code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              fault is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              fault releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              It has 861 lines of code, 0 functions and 86 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            fault Key Features

            No Key Features are available at this moment for fault.

            fault Examples and Code Snippets

            No Code Snippets are available at this moment for fault.

            Community Discussions

            QUESTION

            Why does std::unique_ptr<>.release() get evaluated before member function access which is in the lhs of assignment?
            Asked 2022-Apr-09 at 18:03

            This results in a segmentation fault when accessing unique_ptr->get_id() as release() is run beforehand.

            Is the ordering not guaranteed here?

            ...

            ANSWER

            Answered 2022-Apr-08 at 12:06

            It's actually guaranteed that this code will always fail.

            According to cppreference:

            1. In every simple assignment expression E1=E2 and every compound assignment expression E1@=E2, every value computation and side-effect of E2 is sequenced before every value computation and side effect of E1 (since C++17)

            In other words: release() is guaranteed to be called before get_id() in your case.

            Source https://stackoverflow.com/questions/71796647

            QUESTION

            Can't Run adb On M1 zsh: segmentation fault adb
            Asked 2022-Feb-13 at 08:26

            I try to run my React Native project on MacBook Pro M1 but when I run adb it's gives error : zsh: segmentation fault adb.

            I tried run adb from both ~/Library/Android/sdk/platform-tools & ~/usr/local/bin/adb.

            Tried reinstall platform-tools in android studio.

            Tried install and reinstall platform-tools from brew.

            Tried reinstall android studio itself.

            Device: MacBook Pro M1 2020, SSD: 512, RAM: 8

            OS: macOS Monterey

            Android Studio: android-studio-2021.1.1.21-mac_arm

            ...

            ANSWER

            Answered 2022-Feb-07 at 17:44

            This looks similar to your problem. Setting up android emulators on mac m1 pros requires extra installation steps.

            Source https://stackoverflow.com/questions/71018905

            QUESTION

            Why is SFINAE for one of the std::basic_string constructors so restrictive?
            Asked 2022-Jan-28 at 12:53
            Background

            Discussion about this was started under this answer for quite simple question.

            Problem

            This simple code has unexpected overload resolution of constructor for std::basic_string:

            ...

            ANSWER

            Answered 2022-Jan-05 at 12:05

            Maybe I'm wrong, but it seems that last part:

            Source https://stackoverflow.com/questions/70591571

            QUESTION

            EasyOCR Segmentation fault (core dumped)
            Asked 2022-Jan-03 at 20:48

            I got this issue

            ...

            ANSWER

            Answered 2022-Jan-03 at 14:37

            Solved downgrading to the nov 2021 version of opencv

            Source https://stackoverflow.com/questions/70567344

            QUESTION

            Why is a segmentation fault not recoverable?
            Asked 2021-Dec-13 at 08:36

            Following a previous question of mine, most comments say "just don't, you are in a limbo state, you have to kill everything and start over". There is also a "safeish" workaround.

            What I fail to understand is why a segmentation fault is inherently nonrecoverable.

            The moment in which writing to protected memory is caught - otherwise, the SIGSEGV would not be sent.

            If the moment of writing to protected memory can be caught, I don't see why - in theory - it can't be reverted, at some low level, and have the SIGSEGV converted to a standard software exception.

            Please explain why after a segmentation fault the program is in an undetermined state, as very obviously, the fault is thrown before memory was actually changed (I am probably wrong and don't see why). Had it been thrown after, one could create a program that changes protected memory, one byte at a time, getting segmentation faults, and eventually reprogramming the kernel - a security risk that is not present, as we can see the world still stands.

            1. When exactly does a segmentation fault happen (= when is SIGSEGV sent)?
            2. Why is the process in an undefined behavior state after that point?
            3. Why is it not recoverable?
            4. Why does this solution avoid that unrecoverable state? Does it even?
            ...

            ANSWER

            Answered 2021-Dec-10 at 15:05

            When exactly does segmentation fault happen (=when is SIGSEGV sent)?

            When you attempt to access memory you don’t have access to, such as accessing an array out of bounds or dereferencing an invalid pointer. The signal SIGSEGV is standardized but different OS might implement it differently. "Segmentation fault" is mainly a term used in *nix systems, Windows calls it "access violation".

            Why is the process in undefined behavior state after that point?

            Because one or several of the variables in the program didn’t behave as expected. Let’s say you have some array that is supposed to store a number of values, but you didn’t allocate enough room for all them. So only those you allocated room for get written correctly, and the rest written out of bounds of the array can hold any values. How exactly is the OS to know how critical those out of bounds values are for your application to function? It knows nothing of their purpose.

            Furthermore, writing outside allowed memory can often corrupt other unrelated variables, which is obviously dangerous and can cause any random behavior. Such bugs are often hard to track down. Stack overflows for example are such segmentation faults prone to overwrite adjacent variables, unless the error was caught by protection mechanisms.

            If we look at the behavior of "bare metal" microcontroller systems without any OS and no virtual memory features, just raw physical memory - they will just silently do exactly as told - for example, overwriting unrelated variables and keep on going. Which in turn could cause disastrous behavior in case the application is mission-critical.

            Why is it not recoverable?

            Because the OS doesn’t know what your program is supposed to be doing.

            Though in the "bare metal" scenario above, the system might be smart enough to place itself in a safe mode and keep going. Critical applications such as automotive and med-tech aren’t allowed to just stop or reset, as that in itself might be dangerous. They will rather try to "limp home" with limited functionality.

            Why does this solution avoid that unrecoverable state? Does it even?

            That solution is just ignoring the error and keeps on going. It doesn’t fix the problem that caused it. It’s a very dirty patch and setjmp/longjmp in general are very dangerous functions that should be avoided for any purpose.

            We have to realize that a segmentation fault is a symptom of a bug, not the cause.

            Source https://stackoverflow.com/questions/70258418

            QUESTION

            Apache reverse proxy to Node - Connection refused: AH00957
            Asked 2021-Oct-26 at 23:58

            I am trying to get a brand new cloud based server working with a default version of 20.04 server ubuntu working with apache and node. The node server appears to be running without issues reporting 4006 port is open. However I believe my apache config is not. The request will hang for a very very long time. No errors are displayed in the node terminal. So the fault must lie in my apache config seeing as we are getting the below apache errors and no JS errors.

            Request error after some time ...

            ANSWER

            Answered 2021-Oct-20 at 23:51

            If you use a docker for your node server, then it might be set up incorrectly

            Source https://stackoverflow.com/questions/69609078

            QUESTION

            Why does my Intel Skylake / Kaby Lake CPU incur a mysterious factor 3 slowdown in a simple hash table implementation?
            Asked 2021-Oct-26 at 09:13

            In short:

            I have implemented a simple (multi-key) hash table with buckets (containing several elements) that exactly fit a cacheline. Inserting into a cacheline bucket is very simple, and the critical part of the main loop.

            I have implemented three versions that produce the same outcome and should behave the same.

            The mystery

            However, I'm seeing wild performance differences by a surprisingly large factor 3, despite all versions having the exact same cacheline access pattern and resulting in identical hash table data.

            The best implementation insert_ok suffers around a factor 3 slow down compared to insert_bad & insert_alt on my CPU (i7-7700HQ). One variant insert_bad is a simple modification of insert_ok that adds an extra unnecessary linear search within the cacheline to find the position to write to (which it already knows) and does not suffer this x3 slow down.

            The exact same executable shows insert_ok a factor 1.6 faster compared to insert_bad & insert_alt on other CPUs (AMD 5950X (Zen 3), Intel i7-11800H (Tiger Lake)).

            ...

            ANSWER

            Answered 2021-Oct-25 at 22:53
            Summary

            The TLDR is that loads which miss all levels of the TLB (and so require a page walk) and which are separated by address unknown stores can't execute in parallel, i.e., the loads are serialized and the memory level parallelism (MLP) factor is capped at 1. Effectively, the stores fence the loads, much as lfence would.

            The slow version of your insert function results in this scenario, while the other two don't (the store address is known). For large region sizes the memory access pattern dominates, and the performance is almost directly related to the MLP: the fast versions can overlap load misses and get an MLP of about 3, resulting in a 3x speedup (and the narrower reproduction case we discuss below can show more than a 10x difference on Skylake).

            The underlying reason seems to be that the Skylake processor tries to maintain page-table coherence, which is not required by the specification but can work around bugs in software.

            The Details

            For those who are interested, we'll dig into the details of what's going on.

            I could reproduce the problem immediately on my Skylake i7-6700HQ machine, and by stripping out extraneous parts we can reduce the original hash insert benchmark to this simple loop, which exhibits the same issue:

            Source https://stackoverflow.com/questions/69664733

            QUESTION

            Android Emulator does not start after Arctic Fox upgrade, libvulkan.so: failed
            Asked 2021-Sep-28 at 18:07

            Trying to start an emulator in Android Studio gives me the following error:

            The emulator process for AVD Pixel_4_API_30_-_GooglePlay has terminated.

            I get the following errors logged in Android Studio logs:

            ...

            ANSWER

            Answered 2021-Aug-16 at 14:41

            The issue was solved by updating the system packages.

            In my case, it was installin the latest version of mesa-vulkan-drivers that probably fixed the issue.

            Source https://stackoverflow.com/questions/68741533

            QUESTION

            Returning from a signal handler via setcontext
            Asked 2021-Sep-19 at 03:28

            I'm trying to use the third argument of a SA_SIGINFO sigaction to jump to the interrupted context directly.

            Thought this:

            ...

            ANSWER

            Answered 2021-Sep-19 at 03:28

            I think this is something that's simply not meant to work: you are only supposed to call setcontext with a context obtained from getcontext or makecontext, and not with the context passed to a signal handler.

            The man page hints at this obliquely:

            If the context was obtained by a call to a signal handler, then old standard text says that "program execution continues with the program instruction following the instruction interrupted by the signal". However, this sentence was removed in SUSv2, and the present verdict is "the result is unspecified".

            Also, the glibc source of setcontext has a comment:

            This implementation is intended to be used for synchronous context switches only. Therefore, it does not have to restore anything other than the PRESERVED state.

            Indeed, it does not attempt to restore any of the floating-point registers, and it zeroes rax (as for getcontext returning 0). That would be pretty bad for trying to resume code that isn't expecting its registers to change spontaneously.

            Asynchronous context switching would be needed for something like preemptive multitasking in userspace. I think the idea is that since pthreads is now firmly established, people should have no need for this, so it's not supported. getcontext/setcontext date from an earlier era, and in fact have since been removed from the POSIX spec on the premise that pthreads should be used instead.

            This particular crash seems to be caused by a mismatch between the kernel's layout of struct ucontext_t, and what libc expects. In particular, libc expects the floating-point state, including the saved value of mxcsr, at a particular offset within struct ucontext_t. However the kernel pushes the floating point state at a separate location on the stack (which happens to overlap where libc expects it), and includes a pointer to it inside struct ucontext_t. So libc's setcontext attempts to load some garbage value into mxcsr, which has some of the reserved bits 16-31 set, and this causes a general protection fault.

            However, as noted above, this mismatch is the least of the problems.

            Source https://stackoverflow.com/questions/69237910

            QUESTION

            Difference between "|| exit /b" and "|| exit /b !errorlevel!"
            Asked 2021-May-28 at 17:26

            We have a bunch of .bat build scripts which are invoked by a PowerShell based GitLab runner that were recently refactored from:

            ...

            ANSWER

            Answered 2021-Feb-17 at 21:06

            Let's look at the three possible scenarios:

            Source https://stackoverflow.com/questions/66248276

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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            Install fault

            You can download it from GitHub.

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