8x8 | Direct drive LED 8x8 matrix for Arduino

 by   thehelvijs CSS Version: Current License: No License

kandi X-RAY | 8x8 Summary

kandi X-RAY | 8x8 Summary

8x8 is a CSS library typically used in Internet of Things (IoT) applications. 8x8 has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Direct drive LED 8x8 matrix for Arduino
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            kandi-support Support

              8x8 has a low active ecosystem.
              It has 1 star(s) with 0 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              8x8 has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of 8x8 is current.

            kandi-Quality Quality

              8x8 has 0 bugs and 0 code smells.

            kandi-Security Security

              8x8 has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              8x8 code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              8x8 does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              8x8 releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              It has 4498 lines of code, 0 functions and 33 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            8x8 Key Features

            No Key Features are available at this moment for 8x8.

            8x8 Examples and Code Snippets

            No Code Snippets are available at this moment for 8x8.

            Community Discussions

            QUESTION

            How to change the font labels of heatmap
            Asked 2022-Mar-04 at 13:37

            I would like to use the following heatmap generated with Python:

            ...

            ANSWER

            Answered 2022-Mar-04 at 13:30

            You can set font size (and rotation) of the tick labels on the axes -- for particular subplots.

            The general way to do that is:

            Source https://stackoverflow.com/questions/71350386

            QUESTION

            Pthread data race that drives me crazy
            Asked 2022-Feb-16 at 03:21

            I posted a similar question to this one a few weeks ago where I had trouble finding the data race in my N-queens program using pthreads in C. Why is my multithreaded C program not working on macOS, but completely fine on Linux?

            I got a few suggestions in the comments sections of the post and I really tried my best to make corrections based on them. I sat with the suggestions a few days, changed some parts but the data race persisted and I just cannot understand why. There are counters inside critical sections for the number of productions and consumptions. I feel completely blind when looking through the code and analyzing it, I'm aware that consumptions are too many but the synchronization around that code fragment should with my knowledge be correct, but obviously something's not right. External input would be greatly appreciated.

            This is the code I'm using and I'm not sure how to reduce its size to still reproduce the issue. I compile it with gcc (clang-1205.0.22.11) on macOS Monterey (12.1) using a MacBook Pro 2020 x86_64 architecture.

            compile: gcc -o 8q 8q.c*
            run: ./8q , NxN chess board, N queens to place
            parameters: ./8q 2 4 Enough to highlight the problem (should yield 2 solutions, but every other run yields 3+ solutions, i.e duplicate solutions exist
            note: running the program with ./8q 2 4 should give 2 solutions, 1820 productions and 1820 consumptions.

            ...

            ANSWER

            Answered 2022-Feb-16 at 03:21

            You're not initializing your mutexes and condition variables. The result is UB when used in pthread APIs. Two ways to do this, the simplest is just use the proper initializer:

            Source https://stackoverflow.com/questions/71134943

            QUESTION

            FFmpeg - Converting AVI to MP4 (no audio in QuickTime player)
            Asked 2022-Feb-07 at 13:59

            I converted an avi file to a mp4 file with the following command, but the converted mp4 file produced no audio when played with QuickTime (no such problem with other players). I was able to convert mkv to mp4 with the same command without the audio problem.

            ...

            ANSWER

            Answered 2022-Feb-06 at 19:04

            From your log I can see that your input audio is MP3.

            Source https://stackoverflow.com/questions/70980007

            QUESTION

            How can I make my grid populate all cells?
            Asked 2021-Dec-10 at 18:31

            I am using a for loop to populate an 8x8 grid with two different buttons randomly. I have an array of instances of the buttons and for some reason, it is only giving me one of each button and not populating the rest of the grid with anything. Any advice? I included only the buildPanel block of the code but I do have separate classes for the buttons and the Game class. I also have the rest of the code somewhat done. It doesn't fully do what I need yet and needs to be cleaned up but if it might be helpful in solving this issue, I can post it. I'm unable to post more code than this in the question without writing more details but it's pretty straightforward of a question I think.

            ...

            ANSWER

            Answered 2021-Dec-04 at 15:57

            it is only giving me one of each button

            Because you only have a single instance of each button:

            Source https://stackoverflow.com/questions/70224061

            QUESTION

            Create np.array filled with zero arrays
            Asked 2021-Dec-04 at 06:54

            I'm trying to initialize an "empty" array with each elements containing t_list a 8x8 np.zeros array :

            t_list = np.zeros((8,8), dtype=np.float32)

            I would now want to have a np.array with multiple t_list at each indexes:

            result = np.array((t_list, t_list, ...., tlist))

            I would like to be able to control the number of time t_list is in result.

            I know that I could use list instead of arrays. The problem is, I put this in a numba njit function so I need to precise everything.

            The aim is then to change each values in a double for loop.

            ...

            ANSWER

            Answered 2021-Dec-04 at 06:54

            The shape param of numpy.zeros can be a tuple of ints of any length, so you can create an ndarray with multiple dimensions.

            e.g.:

            Source https://stackoverflow.com/questions/70200771

            QUESTION

            Can I use multiple grids?
            Asked 2021-Dec-04 at 04:26

            I am trying to figure out the layout for this(the rest of the code is in the early stages) but for this block, I am trying to figure out the best(and doable) way to format it. I want it to be an 8x8 grid that I will eventually populate with the treasure/empty buttons but I also need a title up top as well as some labels and text on the left. I am unsure if I am able to do multiple grids but what I did below is try to create a 1x2 grid and then place two other grids inside, one with the info on the left(3x2), and another with the 8x8 grid for the buttons. I know it's not close to what it needs to be but none of the grids are showing up at all(it's just putting the title and then one column with 8 rows) and I wanna know if I'm even on any sort of right track, or if I'm just making things up at this point. Any tips would be appreciated, or resources about possibly nesting the grids? I can't find anything in my book about That specifically.

            ...

            ANSWER

            Answered 2021-Dec-03 at 10:30

            You can't use multiple grids within the same JPanel - one panel, one layout manager.

            But you can nest layout managers (and thereby grids) by using nested panels.

            For example you could use a BorderLayout for the first panel (containing the title at the top, the info panel on the left and the button panel in the center.

            The code to construct those panel then might look like this:

            Source https://stackoverflow.com/questions/70211832

            QUESTION

            Reverse-bit iteration in 2D
            Asked 2021-Nov-09 at 11:50

            I use this reverse-bit method of iteration for rendering tasks in one dimension, the goal being to iterate through an array with the bits of the iterator reversed so that instead of computing an array slowly from left to right the order is spread out. I use this for instance when rendering the graph of a 1D function, because this reversed bit iteration first computes values at well-spaced intervals a representative image appears only after a very small fraction of all the values are computed.

            So after only a partial rendering we already have a good idea of how the final graph will look. Now I want to apply the same principle to 2D rendering, think raytracing and such, the idea is having a good overall view of the image being rendered even from an early stage. The problem is that making the same idea work as a 2D iteration isn't trivial.

            Here's how I do it in 1D:

            ...

            ANSWER

            Answered 2021-Nov-07 at 14:17

            Reversing the bits achieves the expected effect in 1D, you could combine this shuffling technique with another one where you get the x and y coordinates be selecting the even, resp. odd, bits of the resulting number. Combining both methods in a single shuffle is highly desirable to avoid costly bit twiddling operations.

            You could also use Gray Codes to shuffle values with n significant bits into a pseudo random order. Here is a trivial function to produce gray codes:

            Source https://stackoverflow.com/questions/69872903

            QUESTION

            How do I find the index of the group of numbers a number belongs to in a square table?
            Asked 2021-Oct-24 at 20:21

            Here is an 8x8 table of 64 cells, each containing a number

            ...

            ANSWER

            Answered 2021-Oct-24 at 20:21

            You could calculate the index of 2x2 parts.

            Source https://stackoverflow.com/questions/69700224

            QUESTION

            int8 x uint8 matrix-vector product with column-major layout
            Asked 2021-Sep-29 at 14:14

            I'm hoping to speed up this matrix-vector product using AVX-1 or earlier instructions:

            ...

            ANSWER

            Answered 2021-Sep-29 at 14:14

            I'd go with the interleaving approach suggested by chtz.

            Read 32 or 64 bytes (aka a full cache line) from two rows, then interleave.

            32 bytes at least, as the width of each row % 32 == 0, and preferably 64 bytes, as that is a full cache line and it would take 8 accumulators out of 16 registers.

            Also I would guess that processing the input as blocks of (8, 16, or 32 rows) by (32 or 64 columns) would be better than processing all the rows; the more rows you process, the less you need to spill the accumulators to memory, with more rows processed in non-linear order the higher the probability of evicting soon to be needed lines from cache. 4 rows should be definitively on safe side.

            Interleaving b is quite naturally done by

            Source https://stackoverflow.com/questions/69359171

            QUESTION

            Maxpooling 2x2 array only using numpy
            Asked 2021-Sep-25 at 10:21

            I want help in maxpooling using numpy. I am learning Python for data science, here I have to do maxpooling and average pooling for 2x2 matrix, the input can be 8x8 or more but I have to do maxpool for every 2x2 matrix. I have created an matrix by using

            ...

            ANSWER

            Answered 2021-Sep-25 at 10:21

            You can solve the convolution part using np.lib.stride_tricks which is actually how the numpy generates views from its methods in the background. Be careful though, this is memory level access to numpy arrays.

            1. Convolve over the (8,8) matrix to get (4,4) matrices of (2,2) shape.
            2. Reduce the (2,2) matrics with a pooling operation such as mean to get a (4,4) output.

            This approach is scalable to larger matrices without any modification and can accommodate larger convolutions as well.

            Source https://stackoverflow.com/questions/69324367

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install 8x8

            As the title says.. DIY 8x8 LED matrix without multiplexer or any other sorceries.

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