draft | A day 0 tool for getting your app on k8s | Frontend Framework library

 by   Azure Go Version: v0.0.32 License: MIT

kandi X-RAY | draft Summary

kandi X-RAY | draft Summary

draft is a Go library typically used in User Interface, Frontend Framework, React, Docker applications. draft has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Using Draft is as simple as:. Once the developer is happy with changes made via Draft, they commit and push to version control, after which a continuous integration (CI) system takes over. Draft builds upon Kubernetes Helm and the Kubernetes Chart format, making it easy to construct CI pipelines from Draft-enabled applications.
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              draft has a low active ecosystem.
              It has 291 star(s) with 34 fork(s). There are 14 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 15 have been closed. On average issues are closed in 21 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of draft is v0.0.32

            kandi-Quality Quality

              draft has 0 bugs and 0 code smells.

            kandi-Security Security

              draft has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              draft code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              draft is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              draft releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 17953 lines of code, 687 functions and 161 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of draft
            Get all kandi verified functions for this library.

            draft Key Features

            No Key Features are available at this moment for draft.

            draft Examples and Code Snippets

            draft 2019-09 (and draft-2020-12)
            npmdot img1Lines of Code : 4dot img1no licencesLicense : No License
            copy iconCopy
            import Ajv2019 from "ajv/dist/2019"
            const ajv = new Ajv2019()
            
            
            const draft7MetaSchema = require("ajv/dist/refs/json-schema-draft-07.json")
            ajv.addMetaSchema(draft7MetaSchema)
            
              
            draft-04
            npmdot img2Lines of Code : 1dot img2no licencesLicense : No License
            copy iconCopy
            npm install ajv@6
            
              
            draft-04
            npmdot img3Lines of Code : 1dot img3no licencesLicense : No License
            copy iconCopy
            npm install ajv@6
            
              

            Community Discussions

            QUESTION

            The unauthenticated git protocol on port 9418 is no longer supported
            Asked 2022-Mar-27 at 13:23

            I have been using github actions for quite sometime but today my deployments started failing. Below is the error from github action logs

            ...

            ANSWER

            Answered 2022-Mar-16 at 07:01

            First, this error message is indeed expected on Jan. 11th, 2022.
            See "Improving Git protocol security on GitHub".

            January 11, 2022 Final brownout.

            This is the full brownout period where we’ll temporarily stop accepting the deprecated key and signature types, ciphers, and MACs, and the unencrypted Git protocol.
            This will help clients discover any lingering use of older keys or old URLs.

            Second, check your package.json dependencies for any git:// URL, as in this example, fixed in this PR.

            As noted by Jörg W Mittag:

            There was a 4-month warning.
            The entire Internet has been moving away from unauthenticated, unencrypted protocols for a decade, it's not like this is a huge surprise.

            Personally, I consider it less an "issue" and more "detecting unmaintained dependencies".

            Plus, this is still only the brownout period, so the protocol will only be disabled for a short period of time, allowing developers to discover the problem.

            The permanent shutdown is not until March 15th.

            For GitHub Actions:

            As in actions/checkout issue 14, you can add as a first step:

            Source https://stackoverflow.com/questions/70663523

            QUESTION

            The deduction guide for std::array
            Asked 2022-Mar-22 at 14:07

            In the C++ 17 and C++ 20 Working Drafts of the C++ Standard the deduction guide for the class template std::array is defined the following way

            ...

            ANSWER

            Answered 2022-Mar-22 at 13:59

            C++17 has that requirement in the deduction guide.

            Source https://stackoverflow.com/questions/71573199

            QUESTION

            Is every "complete" object a "most-derived" object?
            Asked 2022-Mar-21 at 02:30

            Per [intro.object]/2:

            [..] An object that is not a subobject of any other object is called a complete object [..].

            So consider this snippet of code:

            ...

            ANSWER

            Answered 2022-Mar-21 at 00:32
            1. An object is not a class.
            2. An object is an instantiation of a class, an array, or built-in-type.
            3. Subobjects are class member objects, array elements, or base classes of an object.
            4. Derived objects (and most-derived objects) only make sense in the context of class inheritance.

            Source https://stackoverflow.com/questions/71551522

            QUESTION

            Is there any rule about why is the redefinition of the enumerator ill-formed?
            Asked 2022-Feb-22 at 07:03

            Consider this example

            ...

            ANSWER

            Answered 2022-Feb-22 at 07:03
            Original answer

            Yes, as of now, the One Definition Rule in the C++ standard doesn't include enumerators.

            However, the "the second a is a redeclaration of the first a" explanation doesn't work too.
            From [dcl.enum#nt:enumerator-list] we can know that an enumerator-list is a list of enumerator-definition, so they're all definitions.

            Source https://stackoverflow.com/questions/68602375

            QUESTION

            Why is SFINAE for one of the std::basic_string constructors so restrictive?
            Asked 2022-Jan-28 at 12:53
            Background

            Discussion about this was started under this answer for quite simple question.

            Problem

            This simple code has unexpected overload resolution of constructor for std::basic_string:

            ...

            ANSWER

            Answered 2022-Jan-05 at 12:05

            Maybe I'm wrong, but it seems that last part:

            Source https://stackoverflow.com/questions/70591571

            QUESTION

            Why does std::basic_string_view have two equality comparison operators?
            Asked 2022-Jan-25 at 15:13

            A quote from the standard regarding std::basic_string_view equality comparison operators (see http://eel.is/c++draft/string.view#comparison):

            [Example 1: A sample conforming implementation for operator== would be:

            ...

            ANSWER

            Answered 2022-Jan-25 at 15:13

            I think this is insufficient reduction as a result of the adoption of <=> in P1614. Before that paper, there were three ==s in the example:

            Source https://stackoverflow.com/questions/70849892

            QUESTION

            What is the significance of 'strongly happens before' compared to '(simply) happens before'?
            Asked 2022-Jan-02 at 18:21

            The standard defines several 'happens before' relations that extend the good old 'sequenced before' over multiple threads:

            [intro.races]

            11 An evaluation A simply happens before an evaluation B if either

            (11.1) — A is sequenced before B, or
            (11.2) — A synchronizes with B, or
            (11.3) — A simply happens before X and X simply happens before B.

            [Note 10: In the absence of consume operations, the happens before and simply happens before relations are identical. — end note]

            12 An evaluation A strongly happens before an evaluation D if, either

            (12.1) — A is sequenced before D, or
            (12.2) — A synchronizes with D, and both A and D are sequentially consistent atomic operations ([atomics.order]), or
            (12.3) — there are evaluations B and C such that A is sequenced before B, B simply happens before C, and C is sequenced before D, or
            (12.4) — there is an evaluation B such that A strongly happens before B, and B strongly happens before D.

            [Note 11: Informally, if A strongly happens before B, then A appears to be evaluated before B in all contexts. Strongly happens before excludes consume operations. — end note]

            (bold mine)

            The difference between the two seems very subtle. 'Strongly happens before' is never true for matching pairs or release-acquire operations (unless both are seq-cst), but it still respects release-acquire syncronization in a way, since operations sequenced before a release 'strongly happen before' the operations sequenced after the matching acquire.

            Why does this difference matter?

            'Strongly happens before' was introduced in C++20, and pre-C++20, 'simply happens before' used to be called 'strongly happens before'. Why was it introduced?

            [atomics.order]/4 says that the total order of all seq-cst operations is consistent with 'strongly happens before'.

            Does it mean that it's not consistent with 'simply happens before'? If so, why not?

            I'm ignoring the plain 'happens before', because it differs from 'simply happens before' only in its handling of memory_order_consume, the use of which is temporarily discouraged, since apparently most (all?) major compilers treat it as memory_order_acquire.

            I've already seen this Q&A, but it doesn't explain why 'strongly happens before' exists, and doesn't fully address what it means (it just states that it doesn't respect release-acquire syncronization, which isn't completely the case).

            Found the proposal that introduced 'simply happens before'.

            I don't fully understand it, but it explains following:

            • 'Strongly happens before' is a weakened version of 'simply happens before'.
            • The difference is only observable when seq-cst is mixed with aqc-rel on the same variable (I think, it means when an acquire load reads a value from a seq-cst store, or when an seq-cst load reads a value from a release store). But the exact effects of mixing the two are still unclear to me.
            ...

            ANSWER

            Answered 2022-Jan-02 at 18:21

            Here's my current understanding, which could be incomplete or incorrect. A verification would be appreciated.

            C++20 renamed strongly happens before to simply happens before, and introduced a new, more relaxed definition for strongly happens before, which imposes less ordering.

            Simply happens before is used to reason about the presence of data races in your code. (Actually that would be the plain 'happens before', but the two are equivalent in absence of consume operations, the use of which is discouraged by the standard, since most (all?) major compilers treat them as acquires.)

            The weaker strongly happens before is used to reason about the global order of seq-cst operations.

            This change was introduced in proposal P0668R5: Revising the C++ memory model, which is based on the paper Repairing Sequential Consistency in C/C++11 by Lahav et al (which I didn't fully read).

            The proposal explains why the change was made. Long story short, the way most compilers implement atomics on Power and ARM architectures turned out to be non-conformant in rare edge cases, and fixing the compilers had a performance cost, so they fixed the standard instead.

            The change only affects you if you mix seq-cst operations with acquire-release operations on the same atomic variable (i.e. if an acquire operation reads a value from a seq-cst store, or a seq-cst operation reads a value from a release store).

            If you don't mix operations in this manner, then you're not affected (i.e. can treat simply happens before and strongly happens before as equivalent).

            The gist of the change is that the synchronization between a seq-cst operation and the corresponding acquire/release operation no longer affects the position of this specific seq-cst operation in the global seq-cst order, but the synchronization itself is still there.

            This makes the seq-cst order for such seq-cst operations very moot, see below.

            The proposal presents following example, and I'll try to explain my understanding of it:

            Source https://stackoverflow.com/questions/70554277

            QUESTION

            Why does the C++23 ranges adaptor require a callable object to be copy_­constructible?
            Asked 2021-Dec-30 at 09:31

            Some ranges adaptors such as filter_­view, take_­while_­view and transform_view use std::optional's cousin copyable-box to store the callable object:

            ...

            ANSWER

            Answered 2021-Oct-09 at 14:20

            All the algorithms require copy-constructible function objects, and views are basically lazy algorithms.

            Historically, when these adaptors were added, views were required to be copyable, so we required the function objects to be copy_constructible (we couldn't require copyable without ruling out captureful lambdas). The change to make view only require movable came later.

            It is probably possible to relax the restriction, but it will need a paper and isn't really high priority.

            Source https://stackoverflow.com/questions/69507047

            QUESTION

            Why is is_trivially_copyable_v different in GCC and MSVC?
            Asked 2021-Dec-08 at 16:06

            When running this simple program, different behaviour is observed depending on the compiler.

            It prints true when compiled by GCC 11.2, and false when compiled by MSVC 19.29.30137 with the (both are the latest release as of today).

            ...

            ANSWER

            Answered 2021-Dec-08 at 16:06

            GCC and Clang report that S is trivially copyable in C++11 through C++23 standard modes. MSVC reports that S is not trivially copyable in C++14 through C++20 standard modes.

            N3337 (~ C++11) and N4140 (~ C++14) say:

            A trivially copyable class is a class that:

            • has no non-trivial copy constructors,
            • has no non-trivial move constructors,
            • has no non-trivial copy assignment operators,
            • has no non-trivial move assignment operators, and
            • has a trivial destructor.

            By this definition, S is trivially copyable.

            N4659 (~ C++17) says:

            A trivially copyable class is a class:

            • where each copy constructor, move constructor, copy assignment operator, and move assignment operator is either deleted or trivial,
            • that has at least one non-deleted copy constructor, move constructor, copy assignment operator, or move assignment operator, and
            • that has a trivial, non-deleted destructor

            By this definition, S is not trivially copyable.

            N4860 (~ C++20) says:

            A trivially copyable class is a class:

            • that has at least one eligible copy constructor, move constructor, copy assignment operator, or move assignment operator,
            • where each eligible copy constructor, move constructor, copy assignment operator, and move assignment operator is trivial, and
            • that has a trivial, non-deleted destructor.

            By this definition, S is not trivially copyable.

            Thus, as published, S was trivally copyable in C++11 and C++14, but not in C++17 and C++20.

            The change was adopted from DR 1734 in February 2016. Implementors generally treat DRs as though they apply to all prior language standards by convention. Thus, by the published standard for C++11 and C++14, S was trivially copyable, and by convention, newer compiler versions might choose to treat S as not trivially copyable in C++11 and C++14 modes. Thus, all compilers could be said to be correct for C++11 and C++14.

            For C++17 and beyond, S is unambiguously not trivially copyable so GCC and Clang are incorrect. This is GCC bug #96288 and LLVM bug #39050

            Source https://stackoverflow.com/questions/70267387

            QUESTION

            Why is std::mutex a standard-layout class?
            Asked 2021-Dec-03 at 18:52

            [thread.mutex.class]/3:

            [...] It is a standard-layout class ([class.prop]).

            What is the reason for this requirement?

            ...

            ANSWER

            Answered 2021-Nov-03 at 15:11

            Interoperability with the associated C interface. From N2320 (Multi-threading Library for Standard C++):

            The C level interface has been removed from this proposal with the following rationale:

            • As long as we specify that the key types in this proposal are standard-layout types (which we have done), WG14 is still free to standardize a C interface which interoperates with this C++ interface.
            • WG14 is in a better position to solve the cancellation interoperability problem than WG21 is. [...]
            • WG14 asked WG21 to take the lead on this issue. We feel we can best take lead by specifying only a C++ interface which has the minimum hooks in it to support a future C interoperating interface (i.e. types are standard-layout types). We feel we should stop short of actually specifying that C interface in the C++ standard. WG14 can do a better job with the C interface and a future C++ standard can then import it by reference.

            Source https://stackoverflow.com/questions/69826969

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install draft

            To install via homebrew, run brew install azure/draft/draft or download the binary via the github releases page. Note: Draft requires a running Kubernetes cluster and Helm. If you don't already have a running Kubernetes cluster, check out the minikube install guide.
            Use the Minikube install guide to install and use Draft locally with Minikube. The default installation skips pushing the image, deploying directly from the local repository, which makes developer work very fast. Use the Cloud provider install guide to install and use Draft to build locally but push images to a public (or private) repository and deploy into a Kubernetes cluster offered by a cloud provider such as Azure, Google, AWS, or any other provider. Remember, however, take note of the major changes in releases greater than 0.12 if you have already used Draft. It's different. No, really.

            Support

            If you're looking to build from source or get started hacking on Draft, please see the hacking guide for more information. This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.
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            https://github.com/Azure/draft.git

          • CLI

            gh repo clone Azure/draft

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            git@github.com:Azure/draft.git

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