uinput | Go wrapper for uinput on LINUX | Keyboard library
kandi X-RAY | uinput Summary
kandi X-RAY | uinput Summary
Uinput
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Top functions reviewed by kandi - BETA
- createTouchPad creates a device file .
- createMouse creates a new mouse file
- sendAbsEvent sends an absolute event to the device file .
- createVKeyboardDevice creates a vKeyboard device .
- createDial creates a new dial device
- createUsbDevice creates a ui device
- sendDialEvent sends a dial event to the device
- sendRelEvent sends a rel event
- CreateKeyboard creates a vKeyboard .
- CreateDial creates a vDial .
uinput Key Features
uinput Examples and Code Snippets
Community Discussions
Trending Discussions on uinput
QUESTION
A python evdev device has a .grab() function that prevents other processes from getting input events on the device. Is there any way to limit this to specific events from a device?
For my example, if I .grab() a pen input device that has pressure sensitivity and tilt and 2 click buttons on the side, how would I 'grab' ONLY the 2 click buttons but let the rest of the input (the tip, pressure sensitivity and tilt) be caught by the rest of the system as normal?
One of my pen buttons is normally a right click mouse event. I want to make it do something else but it still pops up the right click menu so I'm trying to figure out how to stop that.
I tried doing the grab and ungrab when the event occurs. Like event > grab > do my stuff > ungrab. But that is obviously too late and the OS still pops up the menu.
I tried doing the full grab, then in the event loop if it is a button press do my stuff, otherwise create a UInput event injection by just passing the event back to the system. This was a bit of a tangled mess. Permissions are required. When I finally got past that, the movement was offset and the pressure/tilt wasn't working... I think it is something to do with the DigiMend driver that actually makes that stuff work and/or xinput settings I have to pass to calibrate the tablet. But I'm not interested in writing all the pressure/tilt functionality from scratch or anything like that, so I need the DigiMend stuff to work as normal. So I gave up on this idea for now.
The only other thought I had was figure out why the OS defaults to the behavior it does and see if I can just manually disable the actions (i.e. Why does it think that button is a right mouse click and make it think that button is nothing instead.)
So I guess this is a 3 level question.
- Can I achieve the the grab functionality on select events instead of the device as a whole?
- If the passthrough idea was better, is there a way to achieve this without having to do any permission modifications and be able to pass the exact event (i.e. no offset and such that I experienced?)
- If evdev does not have this ability or it'd be easier to do in another way, like disabling the defaults for the pen in the OS somehow, I am open to suggestions. I am using Kubuntu 20.04 if that helps.
Any help would be appreciated, let me know if more info is needed, thanks in advance!
...ANSWER
Answered 2020-Nov-30 at 04:47I ended up going with #3 and using xinput. Figured I'd put up this answer for now in case others come across this and want to do something similar.
The workaround was actually kind of simple. I just use xinput to remap the 2 buttons. So evdev doesn't have to grab at all. Just disable those buttons and everything goes normally except those, which I listen for with evdev.
xinput set-button-map {} 1 0 0 4 5 6 7
My device has 7 buttons and are normally mapped 1-7. Which are all mouse equivalents of left click, middle click, right click, etc...
By using that string and passing the device ID in for the {} I just run that with subprocess first. And voila, no more right click menu. And I can use evdev to map the events to whatever I want.
QUESTION
I visited other questions similar to mine but did not find the one that is applicable to me.
To lessen my line of codes instead of copy pasting that input process to my if else statement. I created a UInputs();
method that will get user inputs. So I can just call it whenever it is needed but i cant use the user inputted values inside UInputs()
.
ANSWER
Answered 2020-Oct-02 at 12:32you can create some kind of wrapper class
QUESTION
I'm trying to use my nose as a pointing device. The plan is to encode the video stream from a webcam pointed at my face as h264 or the like, get the motion vectors, cook the numbers a bit and chuck them into /dev/uinput to make the mouse pointer move about. The uinput bit was easy.
This has to work with zero discernable latency. This, for instance:
...ANSWER
Answered 2020-Sep-25 at 20:35Very interesting project! I'm no ffmpeg expert, but it looks to me like your ffmpeg command is decoding the mjpeg output of your /dev/video0 and then ENCODING it into h.264 to get the motion vectors. That h.264 encoding step is computationally intensive and is likely causing your latency. Some things you can do to speed it up are (a) use a webcam that outputs h.264 instead of mjpeg; (b) run the h.264 encode on faster hardware and (c) use ffmpeg to lower the resolution of your video stream before encoding it. For example, you could define a small "hot region" in the video camera where the motions of your nose can control the mouse.
QUESTION
I have a rooted device connected to my Ubuntu 16 machine. I have enabled its DM port from device with secret code #0808#
On Windows, I can see a COM port in device manager but on linux I am unable to find the correct port.
I have tried to check the new /dev/android4 that appears when enabling the DM port but it doesn't seems to be correct port when trying to open it. I am getting following error on it:
Error from tcgetattr: Inappropriate ioctl for device
This is my code to open this port:
...ANSWER
Answered 2020-Aug-18 at 16:13in general, regarding;
QUESTION
In My Activity i have a Edit Text and Button When the user enter the button " Add " the checklist want to create Automatically with the name of the user entered in the edit text
how to create a checkbox in java program based on the user input
when i click the Add Button the list was not updated ( the userinput was not converted into checkbox and it doesnot display the name in bottom )
Here is My XML Code
...ANSWER
Answered 2020-Aug-02 at 01:57This code will add a checkbox in your view
since you don't have any provided code, ill give you an idea to come up on your own strategies or style
QUESTION
For some reason, my main method doesn't run. I can't figure out why.
...ANSWER
Answered 2020-Jul-20 at 21:22QUESTION
I'm trying to detect collisions between a Player obj and any other PhisicalEntity in the objectList
List in C#, but I can't get it to work. any thoughts?
ANSWER
Answered 2020-Jun-09 at 20:31Try looking at the methods for Rectangle https://docs.microsoft.com/en-us/dotnet/api/system.drawing.rectangle?view=netcore-3.1
Also consider having a debug mode and when running in debug mode you can draw debug items to display boundaries, collisions, to aid development.
QUESTION
So im making a simple console menu for my program.
...ANSWER
Answered 2020-Jun-03 at 03:59I'm not too sure, but is this what it's supposed to do?
QUESTION
I am trying to make a travel website for a school project, and for the purchase part, I need to use functions to see what package the customer chooses and then display the price. But I seem to have issues getting the variables or the onclick
working.
ANSWER
Answered 2020-May-24 at 09:21You should attach the event to select's onchange attribute. Also it is better to use innerText
or textContent
when the string is not htmlString.
Try the following way:
QUESTION
What I am trying to do is submitting some options from a dropdown list, but when I do, I want to send the options in the order they are selected.
Currently, it submits the array of the selection, but in the order they are in the dropdown list. How can I change that?
This is the html code for the dropdown:
ANSWER
Answered 2017-Oct-27 at 08:46var itemsArray = [];
$("option").select(function() {
itemsArray.push[this.property];
});
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