record-audio | A simple audio recording API | Audio Utils library
kandi X-RAY | record-audio Summary
kandi X-RAY | record-audio Summary
A simple audio recording function.
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record-audio Key Features
record-audio Examples and Code Snippets
def record():
"""
Record a word or words from the microphone and
return the data as an array of signed shorts.
Normalizes the audio, trims silence from the
start and end, and pads with 0.5 seconds of
blank sound to make su
Community Discussions
Trending Discussions on record-audio
QUESTION
This code works in Chrome, but fails with Subject's syntax error in Safari in line 2. Also, in iOS the Safari user is asked for permission to use their microphone but recording fails. All is well with Android Chrome.
index.js:
...ANSWER
Answered 2021-May-18 at 20:51You're mixing Promise
and async
syntax, the error from Safari is telling you that it doesn't expect an async
function, which makes sense as you're resolving a promise with another promise.
Change function recordAudio
to async function recordAudio
and remove the new Promise
entirely and just use await
instead.
Any function that uses await
will return a Promise
anyway.
QUESTION
I 've been trying to create a "communication wire" from my Raspberry Pi microphone (usb headsets) to my soundcard in order for the script to send whatever I say at microphone to my speakers through a pipeline.
Problem:
When i run the script below, the mic works and sends voice at my speakers for a couple of seconds. After that it stops repeating what i am saying.
The code i have is shown below:
...ANSWER
Answered 2021-Mar-31 at 08:31I tried the same piece of code on a Raspberry that i had previously installed Ubuntu 20. As expected the script was working fine. So in conclusion it is a Raspberry Pi OS issue and not an error on code. Also the simplest form of this pipeline can be achieved with:
QUESTION
This question is about running a non-blocking, high-performance activity in nativescript that is needed for the simple task of reading and saving raw audio from the microphone by directly accessing the hardware through the native Android API. I believe I have brought the nativescript framework to the edge of its capabilities, and I need experts' help.
I'm building a WAV audio recorder in Nativescript Android. Native implementation is described here (relevant code below).
In short, this can be done by reading audio steam from an android.media.AudioRecord buffer, and then writing the buffer to a file in a separate thread, as described:
Native Android implementation
startRecording()
is triggered by a button press, and starts a new Thread that runs writeAudioDataToFile()
:
ANSWER
Answered 2020-Apr-11 at 09:51I would keep the complete Java implementation in actual Java, you can do this by creating a java file in your plugin folder: platforms/android/java, so maybe something like: platforms/android/java/org/nativescript/AudioRecord.java
In there you can do everything threaded, so you won't be troubled by the UI being blocked. You can call the Java methods directly from NativeScript for starting and stopping the recording. When you build your project, the Java file will automatically be compiled and included.
You can generate typings from your Java class by grabbing classes.jar from the generated .aar file of your plugin ({plugin_name}.aar) and generate type declarations for it: https://docs.nativescript.org/core-concepts/android-runtime/metadata/generating-typescript-declarations
This way you have all the method/class/type information available in your editor.
QUESTION
I am currently working on cross platform Voip app development based on Xamarin.iOS platform. I did search about the AEC implementation on iOS but most topics are related to Objective-C. What I have already achieved now is: I could use Audiotoolbox (audio queue) to obtain the input raw sound data from mic and send it out with socket. But during testing with other device, I am experiencing very clear echo on the phone. Here is code:
...ANSWER
Answered 2018-Nov-22 at 06:12I suggest to analyze the nature of the echo you are having in your system (for example test the echo path). Perhaps it is outside the capabilities of your built-in echo cancellation.
QUESTION
I am trying to create a function in which an mp3 file is pulled from
...ANSWER
Answered 2018-May-21 at 20:06This is not what localStorage is meant for. localStorage can only store strings and can only accommodate a small amount of date.
If you're really determined to do this you need to:
- load the mp3 file into an ArrayBuffer
- encode the ArrayBuffer into Base64
- Store the Base64 encoded string in localStorage
Note that Base64 encoding usually increases the size of the source material by about 33%. This is because it can take any kind of data, including binary, and converts it to a string made of a 64 character set that's compatible with standard ASCII strings.
To play it back, you need to the opposite
- retrieve the Base64 encoded string from localStorage
- decode the Base64 string into an ArrayBuffer
- load the ArrayBuffer into an Audio object
- assign the Audio object to an
element
It should also be noted that localStorage is often only given 5-10MB of storage space, depending on the browser. This can be tested here, but generally, keep your mp3 files small by encoding them with lower bit rates, use mono instead of stereo channels where possible, and reduce sample rate if the audio is just spoken words and not music.
QUESTION
I am using PyAudio to detect an audio source's activity. I am creating WAV files from each audio event on a stream that is often dead. Using memory_profiler I noticed that the pack method in the record_to_file() method often uses 4x the amount of memory than I can regain by deleteing the data object. This code is taken from Detect & Record Audio in Python
...ANSWER
Answered 2017-Nov-01 at 20:11The struct class keeps a cache of items for faster access. The only way to clear the struct cache is to call the struct._clearcache()
method. An example of this being used can be found here.
Warning! This is a _
method and could change at any time. See here for and explanation of these types of methods.
There is a discussion about this 'memory leak' on the python forums here and here.
QUESTION
I'm working on an online experiment (using the jsPsych library) where participants (each with a code number randomly assigned by the script) will record a number of .wav files. I then want to upload to the server with names that include the participant's code number and the item number associated with that recording. Each participant will be creating something like 36 different short .wav files.
It looks like recorderjs and recordermp3.js are what I need to record the audio on the browser side (see RecorderJS uploading recorded blob via AJAX), but I'm having difficulty finding the information I need to create a PHP script that will save a file of unknown file name.
Here's the relevant javascript:
...ANSWER
Answered 2017-Aug-10 at 21:56First of all, you should add some checks to make sure you won't get post flooded. The minimal way to do this would be by making sure the POST comes from the same server IP (though there are several ways to spoof that):
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