loop.js | Javascript image looper to replace GIFs | Animation library
kandi X-RAY | loop.js Summary
kandi X-RAY | loop.js Summary
This is loop.js. With it, you can use Javascript to loop through a sequence of images (up to 1000 total) just like a gif, without the color compression.
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Trending Discussions on loop.js
QUESTION
I'm trying to use the library videojs-abloop
My nodejs version is v12.18.3
First I installed two libraries as asked from videojs-abloop :
...ANSWER
Answered 2020-Jul-27 at 05:53It is impossible to tell just from looking at a file whether it is an ECMAScript Script or an ECMAScript Module. Therefore, you need to tell the engine which of the two it is.
On the web, this is solved via different MIME Types, but MIME Types don't exist on filesystems, so Node.js uses the file extension (.mjs
) or the type
field in package.json
("type": "module"
) to distinguish between the two.
As the documentation says [Note: I am quoting from the latest docs, but the only difference is whether ESM are enabled by default or not]:
EnablingExperimental support for ECMAScript modules is enabled by default. Node.js will treat the following as ES modules when passed to node as the initial input, or when referenced by
import
statements within ES module code:
- Files ending in
.mjs
.- Files ending in
.js
when the nearest parentpackage.json
file contains a top-level field"type"
with a value of"module"
.- Strings passed in as an argument to
--eval
, or piped to node viaSTDIN
, with the flag--input-type=module
.
There are several pages more about how exactly Node.js determines whether a file is an ECMAScript Script or an ECMAScript Module.
You seem to have an outdated or somehow broken version of videojs-abloop
. According to the GitHub Issues, and particularly this commit, videojs-abloop
is written as an ECMAScript Module but is transpiled to an ECMAScript Script. In your case, for some reason, you have an ECMAScript Module instead of an ECMAScript Script of videojs-abloop
.
QUESTION
I want to retrieve the object "rename_fields" from the main_object collect to use its field values:
...ANSWER
Answered 2020-Aug-10 at 16:08I don't know why you use so nested loops, but in order just to get the value of rename_fields
, follow these steps:
- Ultimately you can access the value via
main_object.plugin_configuration.rename_fields
- Because the type of
plugin_configuration
is defined asPluginHandlerConfiguration
however...plugin_configuration
may be{ type: "not_required_configuration" }
- If so, you can't access its
rename_fields
because it doesn't have such a field
- If so, you can't access its
plugin_configuration
may beundefined
- If so, you can't even access its
type
field
- If so, you can't even access its
So the theoretical code would be like this:
QUESTION
I am attempting to make an incremental game in a website and I want to store the player data in a player.js file.
A simpler version of that file looks like...
player.js
ANSWER
Answered 2020-May-26 at 03:08The script is being imported as a module and this means that you need to also expose the relevant function to the window object, otherwise it won't be available.
Try adding this in the loop.js file:
QUESTION
I am getting the error "cannot read property'innerHTML' of null" at line 11 in the file letterbyletter.js. Its code is this:
...ANSWER
Answered 2020-Feb-07 at 13:54I cloned the repo.
There is no "#textbox" in DOM when the error happen, it was replaced with "#statsbox" on battle
function. You'll want to use chrome dev tool to debug step by step and it'll help you develop this game more easier also.
Happy coding!
QUESTION
I have a group of images in a directory and I want to add the paths to an array in react native.
The image names are 1.png, 2.png, 3.png... 20.png
The following is the method I currently use
...ANSWER
Answered 2019-Aug-12 at 09:52As far as I know because React Native applications are statically bundled on build time, require
d assets are linked in advanced therefore there isn't a way to load them dynamically on runtime. I've ran into the same problem and gave up on that and ended up linking everything manually/statically.
For more information you might want to check out React Native - Image Require Module using Dynamic Names, which concludes the same.
QUESTION
This code errors in Node 12 and I want to know why?
...ANSWER
Answered 2019-Jul-27 at 12:29This code errors in Node 12 and I want to know why?
The maximum call stack size in Node 12 is less than 1,000,000, which is what your code would require in order to complete. I tested using 12.7.0 and i see a max stack size of 12,461
In principle, tail-call optimization should be able to make this code work, but node doesn't implement tail call optimization (source: https://node.green/#ES2015-optimisation-proper-tail-calls--tail-call-optimisation-)
QUESTION
I am trying to make simple animation in canvas, trying to move a rectangle to right by updating x-axis but it does not work I don't know why?
I am stuck, i need help and thanks?
class main
...ANSWER
Answered 2019-Jul-10 at 22:43For me it works, but you have to clear the canvas (by drawing a white rectangle first). Also, you forgot the Size class, so the width and height were not defined.
Code
QUESTION
I am trying to draw a simple rectangle on canvas and move it around that's why I created loop class for animation and player class inside player I instantiated point class but when I try to use it inside the player update function it gives in console undefined why?
I am stuck I need help.
Class Main
...ANSWER
Answered 2019-Jul-10 at 20:07You are attempting to call an instance variable inside of a block that has it's own "this" value. The pointer is however contained in the object's instance.
An arrow function will maintain lexial scoping and allow you to use the variable without binding "this" to the function:
QUESTION
I have one scenario, which need to loop an array as request parameter and pass to several separate sequential feature files, I am coding this by javascript loop, however, I found that the second feature can't see the variable defined in the first feature.
test1.feature
...ANSWER
Answered 2019-Jun-14 at 11:58Use karate.call(fileName, [arg])
if you want to pass variables. arg
has to be a json if you need more than one variable.
QUESTION
I'm trying cross-page test using mocha, zombie and chai, following instructions in Web Development with Node & Express.
version info: macOS 10.12.2, mocha 3.5.0, chai 3.2.0, zombie 5.0.5, node v7.4.0.
QA JS Code:
...ANSWER
Answered 2017-Nov-17 at 10:23https://github.com/EthanRBrown/web-development-with-node-and-express/issues/58
Test had to change from
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Vulnerabilities
No vulnerabilities reported
Install loop.js
A folder with images to loop in the form [imagePrefix]###.[fileExtension] or an array of URLs pointing to images.
An <img> with an ID somewhere in their HTML.
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