pixel-dungeon-gdx | #Game Engine | LibGDX port of the awesome Pixel Dungeon

 by   Arcnor Java Updated: 9 months ago - Current License: No License

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kandi X-RAY | pixel-dungeon-gdx REVIEW AND RATINGS

GDX port of the awesome [Pixel Dungeon](https://github.com/watabou/pixel-dungeon).

kandi-support
Support

  • pixel-dungeon-gdx has a low active ecosystem.
  • It has 76 star(s) with 76 fork(s).
  • It had no major release in the last 12 months.
  • On average issues are closed in 11 days.
  • It has a neutral sentiment in the developer community.

quality kandi
Quality

  • pixel-dungeon-gdx has 50 bugs (0 blocker, 0 critical, 32 major, 18 minor) and 1964 code smells.

security
Security

  • pixel-dungeon-gdx has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • pixel-dungeon-gdx code analysis shows 11 unresolved vulnerabilities (0 blocker, 0 critical, 0 major, 11 minor).
  • There are 17 security hotspots that need review.

license
License

  • pixel-dungeon-gdx does not have a standard license declared.
  • Check the repository for any license declaration and review the terms closely.
  • Without a license, all rights are reserved, and you cannot use the library in your applications.

build
Reuse

  • pixel-dungeon-gdx releases are not available. You will need to build from source code and install.
  • Build file is available. You can build the component from source.
  • pixel-dungeon-gdx saves you 22385 person hours of effort in developing the same functionality from scratch.
  • It has 43867 lines of code, 3599 functions and 568 files with 0 % test coverage
  • It has medium code complexity. Code complexity directly impacts maintainability of the code.
Top functions reviewed by kandi - BETA

kandi has reviewed pixel-dungeon-gdx and discovered the below as its top functions. This is intended to give you an instant insight into pixel-dungeon-gdx implemented functionality, and help decide if they suit your requirements.

  • Highlights a pixel in the image .
  • Returns the mob class .
  • Checks if the badge is present in the game .
  • Creates the children .
  • Performs smth detection .
  • Updates the field of the given character .
  • Create a new level .
  • Build the graph
  • Cast cell function .
  • Generates a range of items .

pixel-dungeon-gdx Key Features

LibGDX port of the awesome Pixel Dungeon

pixel-dungeon-gdx examples and code snippets

No Code Snippets are available at this moment for pixel-dungeon-gdx.Refer to component home page for details.

No Code Snippets are available at this moment for pixel-dungeon-gdx.Refer to component home page for details.

COMMUNITY DISCUSSIONS

No Community Discussions are available at this moment for pixel-dungeon-gdx.Refer to stack overflow page for discussions.

No Community Discussions are available at this moment for pixel-dungeon-gdx.Refer to stack overflow page for discussions.

Community Discussions, Code Snippets contain sources that include Stack Exchange Network

VULNERABILITIES

No vulnerabilities reported

INSTALL pixel-dungeon-gdx

Do ./gradlew <task> to compile and run the project, where task is:. For more info about those and other tasks: https://github.com/libgdx/libgdx/wiki/Gradle-on-the-Commandline#running-the-html-project.
Desktop: desktop:run
Android: android:installDebug android:run
iOS: launchIosDevice or launchIphoneSimulator or launchIpadSimulator
HTML: html:superDev (this doesn’t work yet, some classes need to be changed)
Generate IDEA project: idea

SUPPORT

For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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