MiniCraft | Clean room implementation of the minecraft server | Websocket library

 by   MiniDigger Java Version: Current License: MIT

kandi X-RAY | MiniCraft Summary

kandi X-RAY | MiniCraft Summary

MiniCraft is a Java library typically used in Telecommunications, Media, Media, Entertainment, Networking, Websocket, Minecraft applications. MiniCraft has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

Clean room implementation of the minecraft server (and client!) using java and netty. Nothing exciting here, just learning netty. This is also mostly abbandoned.
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            kandi-support Support

              MiniCraft has a low active ecosystem.
              It has 12 star(s) with 2 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              MiniCraft has no issues reported. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of MiniCraft is current.

            kandi-Quality Quality

              MiniCraft has 0 bugs and 0 code smells.

            kandi-Security Security

              MiniCraft has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              MiniCraft code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              MiniCraft is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              MiniCraft releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              MiniCraft saves you 1547 person hours of effort in developing the same functionality from scratch.
              It has 3443 lines of code, 442 functions and 85 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed MiniCraft and discovered the below as its top functions. This is intended to give you an instant insight into MiniCraft implemented functionality, and help decide if they suit your requirements.
            • Register all listeners
            • Returns the server icon
            • Sends a chat message
            • Sends a new join packet
            • Writes the wire
            • Serialize the wire into a buffer
            • Deserializes the WireBuf
            • Read a varint
            • Ping a server
            • Start a miniCraft connection
            • Logs a message at the given log level
            • Initializes the channel
            • Handles exception
            • Compares this object to another
            • Writes a var long
            • Serialize a packet
            • Returns description of command
            • Register ping requests
            • Read int array
            • Writes the byte array to the given buffer
            • Decode the wire format
            • Read long array
            • Serialize the fields in the wire format
            • Reads a long
            • Send help messages to all registered commands
            • Decodes a packet
            Get all kandi verified functions for this library.

            MiniCraft Key Features

            No Key Features are available at this moment for MiniCraft.

            MiniCraft Examples and Code Snippets

            No Code Snippets are available at this moment for MiniCraft.

            Community Discussions

            QUESTION

            CMake cannot find the header files of a git submodule
            Asked 2021-Mar-15 at 15:04

            I have two git repositories with CMake, one is a game engine, and the other is a game that I am making with the game engine.

            It turns out, this game engine has a submodule that is included in the project's CMakeLists.txt, and in the game repository, the game engine is added as a submodule that is also included in CMakeLists.txt. However, when compiling the two projects, the Game Engine compiles everything normal without errors, I update the game repository to update the submodules, and when compiling the game, it does not find the game engine submodule for some unknown reason.

            Game Engine CMakeLists:

            ...

            ANSWER

            Answered 2021-Mar-15 at 15:04

            If you use directory based property like include_directory or link_directory, you'll have to repeat requirements:

            Source https://stackoverflow.com/questions/66639194

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install MiniCraft

            You can download it from GitHub.
            You can use MiniCraft like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the MiniCraft component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            I am not sure yet what to do with this, but if you want to help, you are welcome, just hit me up, MiniDigger on freenode/esper/spigot irc or MiniDigger#3086 on discord.
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            https://github.com/MiniDigger/MiniCraft.git

          • CLI

            gh repo clone MiniDigger/MiniCraft

          • sshUrl

            git@github.com:MiniDigger/MiniCraft.git

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