Atum | a minecraft modjam mod | Video Game library

 by   RebelKeithy Java Version: Current License: No License

kandi X-RAY | Atum Summary

kandi X-RAY | Atum Summary

Atum is a Java library typically used in Gaming, Video Game, Minecraft applications. Atum has no vulnerabilities and it has low support. However Atum has 28 bugs and it build file is not available. You can download it from GitHub.

a minecraft modjam mod
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            kandi-support Support

              Atum has a low active ecosystem.
              It has 15 star(s) with 21 fork(s). There are 15 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Atum has no issues reported. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Atum is current.

            kandi-Quality Quality

              OutlinedDot
              Atum has 28 bugs (0 blocker, 5 critical, 19 major, 4 minor) and 1676 code smells.

            kandi-Security Security

              Atum has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Atum code analysis shows 0 unresolved vulnerabilities.
              There are 72 security hotspots that need review.

            kandi-License License

              Atum does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Atum releases are not available. You will need to build from source code and install.
              Atum has no build file. You will be need to create the build yourself to build the component from source.
              Atum saves you 13927 person hours of effort in developing the same functionality from scratch.
              It has 27917 lines of code, 1290 functions and 161 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Atum and discovered the below as its top functions. This is intended to give you an instant insight into Atum implemented functionality, and help decide if they suit your requirements.
            • Preinit music music
            • Initializes the internal items
            • Initialize the configuration
            • Initialize atum
            • Generate a random element
            • Get a random item stack
            • Init artifacts
            • Updates the position of this entity
            • Spawn a particle
            • Takes a block and tries to tick if it has been scheduled
            • Render a world block
            • This method is called when a use item is released
            • Populates random chunk
            • Set the episode - dependent angles
            • Called when another entity is collision
            • Render the particle
            • Called by the world model when the track is hit
            • Called when this entity is updated
            • Generates the arrow points of an entity
            • Updates the entity s position
            • Updates this entity s position
            • Invoked when the entity is updated
            • Called when the entity is updated
            • Renders the special items
            • Generate a random world
            • Render the equipped items
            Get all kandi verified functions for this library.

            Atum Key Features

            No Key Features are available at this moment for Atum.

            Atum Examples and Code Snippets

            No Code Snippets are available at this moment for Atum.

            Community Discussions

            QUESTION

            I dont understand why this python code is not working
            Asked 2021-Mar-15 at 10:51

            Basically i want to make a program in python that, given a list of words and a list of letters, it will print out a list with only the words that don't contain any letter in the list of letters.

            ...

            ANSWER

            Answered 2021-Mar-15 at 10:48

            .remove doesn't return a new list with the item removed, it removes it inplace and returns none

            Instead, start your final list as a copy of the original and then just remove without assigning to a variable

            Source https://stackoverflow.com/questions/66636362

            QUESTION

            I'm having issues with my divs and css code
            Asked 2020-Mar-31 at 03:36

            .I need help with padding and divs. Everything looks right and has no errors. What is the problem with my code? I tried redoing it and nothing works. Can someone help me solve this problem? Do I need this for my homework? I'm still learning to code so be easy on me.

            ...

            ANSWER

            Answered 2020-Mar-31 at 03:36

            Add section {padding: 15px;"} to your CSS.

            Source https://stackoverflow.com/questions/60942908

            QUESTION

            How to get values from a textfield
            Asked 2020-Mar-24 at 08:24

            I am having a insane time trying to get 4 values from 4 textfields inside a widget, inside a column.

            I am a newbie on flutter, barely had 6 hours of training before trying to do this.

            What I need is just this: one way to extract the input of someone using my application that touch the flatbutton, gets inside the "AlertDialog", enters the "form", inputs the 4 values on the 4 lines (foto,artigo,quantidade, precototal) and then clicks the "plus" button on the raisedbutton. I need to have those 4 values but soo far, I only get either empty 4 slot lists or just "[null, , , , ,]

            Thz in advance!

            I wasted almost 10 hours on the entire project, soo hopefully someone can point me in the right direction...

            this is my code:

            "main.dart"

            ...

            ANSWER

            Answered 2020-Mar-24 at 08:24

            U can use textediting controller like that :

            Source https://stackoverflow.com/questions/60795221

            QUESTION

            Call a plugins' function in my theme in wordpress does not work
            Asked 2020-Feb-06 at 12:03

            I try to call a (public static) function of a plugin in my functions.php, but that doesn't work. I tried this code:

            ...

            ANSWER

            Answered 2020-Feb-05 at 08:35

            If it's a public static function, you need to call it using the class name first.

            Try this:

            Source https://stackoverflow.com/questions/60071779

            QUESTION

            How do i remove a specific pattern from a specific lines using bash
            Asked 2019-Jul-11 at 03:00

            I want to remove a pattern \textcolor{red}{ and replace }} by } from list of specific lines using bash Let say i have a file

            cat A.txt

            ...

            ANSWER

            Answered 2019-Jun-23 at 07:38

            First off, storing the string in an unquoted variable causes the shell to parse the value before assigning the variable, so one of your backslashes will be gone already by the time the variable is assigned. sed needs two backslashes to match a literal backslash in a regex. But the simplest solution here is probably not to use a variable at all.

            There is no way in sed to address multiple non-adjacent lines; but a simple workaround is to enumerate all the lines and jump to a subroutine if you are on any of those lines.

            Source https://stackoverflow.com/questions/56716751

            QUESTION

            How to get my countdown timer to reset to every time the view loads?
            Asked 2017-Jul-29 at 01:36

            In my iOS quiz app you get 15 seconds to answer a question. If answered correctly, a second view controller appears than is dismissed from the click of the button on the second view controller and the first view controller reappears with a new question to be answered. However, the countdown timer is starting as soon as you click the answer to the question and not when you click the button on the second view controller to dismiss the second view controller. I want the countdown timer to reset soon as the button on the second view controller is dismissed and shows the original view controller with a new question. What's the best way to make this happen?

            Here's my code (first view controller):

            ...

            ANSWER

            Answered 2017-Jul-29 at 01:36

            The problem with your code is in buttonAction. If the wrong answer is chosen, you invalidate the timer. However, if your answer is correct, you do nothing to the timer, and allow it to continue.

            To pause a timer, you need to invalidate, then recreate it. So, what you can do is this:

            Source https://stackoverflow.com/questions/45382936

            QUESTION

            How to permanently remove item from array after it's index is called?
            Asked 2017-Jul-22 at 23:47

            My following code displays a question and its matching answer by making an array of keys and values from a dictionary and making sure both arrays have the same index that is pulled. However after a question and its answers are randomly selected I want to remove them permanently from their respective arrays until all the other items in the array have been displayed. Simply put, how can I make sure a question and set of answers are not shown again until all the items are shown or until the user gets an answer wrong? As of now my code only makes sure the same random index isn't chosen twice in a row when I want to make sure it isn't shown twice at all.

            Here is my code (swift for iOS):

            ...

            ANSWER

            Answered 2017-Jul-22 at 23:47

            Move your questionList to a property of the viewController so that it stays around from one call of randomQuestion to the next. Reload it only when it is empty.

            Use the dictionary to find the matching answers instead of using a second array.

            Source https://stackoverflow.com/questions/45260021

            QUESTION

            How to display array of dictionary values as buttons?
            Asked 2017-Jul-21 at 08:20

            I am developing a iOS quiz app where the questions and answers are stored in a dictionary of type [String : Array] where the questions are the keys and the answers to that question are its values. I have found out how to randomly display question by creating an array of the dictionary's keys and setting a label text as the the random chosen key. However I am having trouble setting the values of the chosen key as title's for the buttons? There are four values per key and four buttons, what would be the most efficient and simplest way to display the answer values as titles as buttons?

            Here is my code (when I run the simulator the four buttons titles just say "button" even though I have a setTitle function in my code):

            ...

            ANSWER

            Answered 2017-Jul-21 at 08:14

            Ypu can use the folleowing code to maintain a collection of buttons and connect mutiples of them with tis array from your storyboard or nib:

            Source https://stackoverflow.com/questions/45229874

            QUESTION

            How to connect pair to arrays to contain the same index?
            Asked 2017-Jul-19 at 09:48

            I am developing a quiz app for iOS and I keep the questions in an array and the answers in another array. So far I have been able to have a label display a random question from the question array with arc4random. However when I try to set up buttons to display random answer choices they don't match the assigned question. For example, the question at index = 0 in the question array goes with the array of answers at index = 0 in the answers array and so. How can I make it to where whenever a random question is generated the correct answers display with (in other words how do I make sure they both always have a matching index that is pulled by the arc4random method or whatever method)?

            Here is some of my code:

            ...

            ANSWER

            Answered 2017-Jul-19 at 09:48

            Use Dictionary to assign the answers to the appropriate questions.

            Source https://stackoverflow.com/questions/45185763

            QUESTION

            How do I make sure the correct answer choices are displayed within a quiz app?
            Asked 2017-Jul-14 at 22:14

            I am developing a quiz app where I have a constant array of questions and answers. The answer choices are associated with the questions by having the same index as its corresponding question (For example the the first answer choices in the answers array go with the first index of the questions array and so on). However I am randomizing the selection of the question that is asked from the questions array so but the corresponding answers are not appearing with the right question that is shown. What is best way to go about having the right answer choices appear with the question that is randomly selected and shown? Also how would I prevent a question that has already been answered to not be randomly selected again until the quiz has failed and has been reset? Thanks.

            Here's my code:

            ...

            ANSWER

            Answered 2017-Jul-14 at 22:14

            I would recommend using a more appropriate data structure.

            Something like:

            Source https://stackoverflow.com/questions/45090610

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Atum

            You can download it from GitHub.
            You can use Atum like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Atum component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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