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jpacman-framework-v5 | Pacman-like game used for teaching software | Learning library

 by   avandeursen Java Version: Current License: Apache-2.0

 by   avandeursen Java Version: Current License: Apache-2.0

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kandi X-RAY | jpacman-framework-v5 Summary

jpacman-framework-v5 is a Java library typically used in Tutorial, Learning applications. jpacman-framework-v5 has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.
NOTE: For newest version see https://github.com/SERG-Delft/jpacman-framework. The present repository is not maintained anymore!. Pacman-like game used for teaching software testing. Parts of the code are well tested, whereas others are left untested intentionally. As a student in software testing, you can extend the test suite, or use the framework to build extensions in a test-driven way. As a teacher, you can use the framework to create your own testing exercises. I have developed and am using this code at a software testing course at Delft University of Technology, The Netherlands. Teachers interested in seeing the exercises I use there are invited to contact me. Other universities who have used this material include Antwerp, Eindhoven, and UBC (Vancouver). If you have any suggestions on how to improve this framework, please do not hesitate to contact me. If you have found a problem or have a feature request, please feel free to post an issue. If you have a solution for an issue, I look forward to your pull request. Arie van Deursen, 2003—​2013.
Support
Support
Quality
Quality
Security
Security
License
License
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Reuse

kandi-support Support

  • jpacman-framework-v5 has a low active ecosystem.
  • It has 12 star(s) with 31 fork(s). There are 2 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 2 open issues and 7 have been closed. On average issues are closed in 2 days. There are no pull requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of jpacman-framework-v5 is current.
jpacman-framework-v5 Support
Best in #Learning
Average in #Learning
jpacman-framework-v5 Support
Best in #Learning
Average in #Learning

quality kandi Quality

  • jpacman-framework-v5 has 0 bugs and 0 code smells.
jpacman-framework-v5 Quality
Best in #Learning
Average in #Learning
jpacman-framework-v5 Quality
Best in #Learning
Average in #Learning

securitySecurity

  • jpacman-framework-v5 has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • jpacman-framework-v5 code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
jpacman-framework-v5 Security
Best in #Learning
Average in #Learning
jpacman-framework-v5 Security
Best in #Learning
Average in #Learning

license License

  • jpacman-framework-v5 is licensed under the Apache-2.0 License. This license is Permissive.
  • Permissive licenses have the least restrictions, and you can use them in most projects.
jpacman-framework-v5 License
Best in #Learning
Average in #Learning
jpacman-framework-v5 License
Best in #Learning
Average in #Learning

buildReuse

  • jpacman-framework-v5 releases are not available. You will need to build from source code and install.
  • Build file is available. You can build the component from source.
  • jpacman-framework-v5 saves you 1155 person hours of effort in developing the same functionality from scratch.
  • It has 2608 lines of code, 291 functions and 52 files.
  • It has medium code complexity. Code complexity directly impacts maintainability of the code.
jpacman-framework-v5 Reuse
Best in #Learning
Average in #Learning
jpacman-framework-v5 Reuse
Best in #Learning
Average in #Learning
Top functions reviewed by kandi - BETA

kandi has reviewed jpacman-framework-v5 and discovered the below as its top functions. This is intended to give you an instant insight into jpacman-framework-v5 implemented functionality, and help decide if they suit your requirements.

  • Handle key pressed .
  • Creates the main UI .
  • Creates a game from a string array .
  • Get the sprite type color .
  • Loads the images .
  • Initialize the pointsfield .
  • Updates the state of the game .
  • Occupies the sprite at the specified location .
  • Get the tile at the given location
  • Move aGhost to the board .

jpacman-framework-v5 Key Features

Pacman-like game used for teaching software testing.

Community Discussions

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Trending Discussions on Learning

QUESTION

How do purely functional languages handle index-based algorithms?

Asked 2022-Apr-05 at 12:51

I have been trying to learn about functional programming, but I still struggle with thinking like a functional programmer. One such hangup is how one would implement index-heavy operations which rely strongly on loops/order-of-execution.

For example, consider the following Java code:

public class Main {
    public static void main(String[] args) {
        List<Integer> nums = Arrays.asList(1,2,3,4,5,6,7,8,9);
        System.out.println("Nums:\t"+ nums);
        System.out.println("Prefix:\t"+prefixList(nums));
    }
  
    private static List<Integer> prefixList(List<Integer> nums){
      List<Integer> prefix = new ArrayList<>(nums);
      for(int i = 1; i < prefix.size(); ++i)
        prefix.set(i, prefix.get(i) + prefix.get(i-1));
      return prefix;
    }
}
/*
System.out: 
Nums:   [1, 2, 3, 4, 5, 6, 7, 8, 9]
Prefix: [1, 3, 6, 10, 15, 21, 28, 36, 45]
*/

Here, in the prefixList function, the nums list is first cloned, but then there is the iterative operation performed on it, where the value on index i relies on index i-1 (i.e. order of execution is required). Then this value is returned.

What would this look like in a functional language (Haskell, Lisp, etc.)? I have been learning about monads and think they may be relevant here, but my understanding is still not great.

ANSWER

Answered 2022-Mar-07 at 21:17

This is not an index-heavy operation, in fact you can do this with a one-liner with scanl1 :: (a -> a -> a) -> [a] -> [a]:

prefixList = scanl1 (+)

indeed, for the list of Nums, we get:

Prelude> prefixList [1 .. 9]
[1,3,6,10,15,21,28,36,45]

scanl1 takes the first item of the original list as initial value for the accumulator, and yields that. Then each time it takes the accumulator and the next item of the given list, and sums these up as new accumulator, and yields the new accumulator value.

Often one does not need indexing, but enumerating over the list is sufficient. Imperative programming languages often work with for loops with indexes, but in many cases these can be replaced by foreach loops that thus do not take the index into account. In Haskell this also often helps to make algorithms more lazy.

If you really need random access lookups, you can work with data structures such as defined in the array and vector packages.

Source https://stackoverflow.com/questions/71387267

Community Discussions, Code Snippets contain sources that include Stack Exchange Network

Vulnerabilities

No vulnerabilities reported

Install jpacman-framework-v5

You can download it from GitHub.
You can use jpacman-framework-v5 like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the jpacman-framework-v5 component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

Support

For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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