libgdx-cookbook | Sample code

 by   dsaltares Java Updated: 8 months ago - Current License: Proprietary

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kandi X-RAY | libgdx-cookbook REVIEW AND RATINGS

Sample code for the Libgdx Cross-platform Game Development Cookbook

kandi-support
Support

  • libgdx-cookbook has a low active ecosystem.
  • It has 194 star(s) with 71 fork(s).
  • It had no major release in the last 12 months.
  • On average issues are closed in 10 days.
  • It has a neutral sentiment in the developer community.

quality kandi
Quality

  • libgdx-cookbook has 10 bugs (0 blocker, 3 critical, 6 major, 1 minor) and 685 code smells.

security
Security

  • libgdx-cookbook has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • libgdx-cookbook code analysis shows 0 unresolved vulnerabilities.
  • There are 7 security hotspots that need review.

license
License

  • libgdx-cookbook has a Proprietary License.
  • Proprietary licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

build
Reuse

  • libgdx-cookbook releases are not available. You will need to build from source code and install.
  • libgdx-cookbook has no build file. You will be need to create the build yourself to build the component from source.
  • libgdx-cookbook saves you 5286 person hours of effort in developing the same functionality from scratch.
  • It has 11096 lines of code, 643 functions and 135 files with 0 % test coverage
  • It has medium code complexity. Code complexity directly impacts maintainability of the code.
Top functions reviewed by kandi - BETA

kandi has reviewed libgdx-cookbook and discovered the below as its top functions. This is intended to give you an instant insight into libgdx-cookbook implemented functionality, and help decide if they suit your requirements.

  • Draw the debug graphics .
  • Create the body images .
  • create physics objects from a map .
  • Dump the file information .
  • Called when another contact is detected .
  • Process map metadata .
  • Updates the state of the image .
  • Read a rigid body model .
  • Shows a joint .
  • Load a sprite file .

libgdx-cookbook Key Features

Sample code for the Libgdx Cross-platform Game Development Cookbook

libgdx-cookbook examples and code snippets

No Code Snippets are available at this moment for libgdx-cookbook.Refer to component home page for details.

No Code Snippets are available at this moment for libgdx-cookbook.Refer to component home page for details.

COMMUNITY DISCUSSIONS

No Community Discussions are available at this moment for libgdx-cookbook.Refer to stack overflow page for discussions.

No Community Discussions are available at this moment for libgdx-cookbook.Refer to stack overflow page for discussions.

Community Discussions, Code Snippets contain sources that include Stack Exchange Network

VULNERABILITIES

No vulnerabilities reported

INSTALL libgdx-cookbook

You can use libgdx-cookbook like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the libgdx-cookbook component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

SUPPORT

For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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