Fling | Fling media to a ChromeCast device | Android library

 by   entertailion Java Version: Current License: No License

kandi X-RAY | Fling Summary

kandi X-RAY | Fling Summary

Fling is a Java library typically used in Mobile, Android applications. Fling has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

the fling application allows you to beam video files from computers to chromecast devices.. to run the application, you need a java runtime environment (jre) for your operating system. .
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            kandi-support Support

              Fling has a low active ecosystem.
              It has 350 star(s) with 57 fork(s). There are 59 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 17 open issues and 9 have been closed. On average issues are closed in 165 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Fling is current.

            kandi-Quality Quality

              Fling has 0 bugs and 0 code smells.

            kandi-Security Security

              Fling has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Fling code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Fling does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Fling releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              Fling saves you 1633 person hours of effort in developing the same functionality from scratch.
              It has 3625 lines of code, 203 functions and 20 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Fling and discovered the below as its top functions. This is intended to give you an instant insight into Fling implemented functionality, and help decide if they suit your requirements.
            • Called when a broadcast is found
            • Add a DialServer
            • Build query string
            • Perform an HTTP get
            • Sends a JSON message
            • Update the label
            • Set the current duration
            • Entry point
            • Creates and displays the main GUI
            • Sends a HTTP request
            • Intercept the server
            • Invoked when the server is open
            • Reads the file and converts it into File objects
            • Restores user settings
            • Creates the progress indicator
            • Start the web server
            • Called when a connection is closed
            • Called when an error occurs
            • Find a Dialect Server by IP address
            • Determine if the dragged data is ok
            • Open a stream to a URL
            • Runs the broadcast client thread
            • Paint the icon
            • Discover devices on the local network
            • Send POST to the given URL to the given output stream
            • Make a custom button for dragging files
            Get all kandi verified functions for this library.

            Fling Key Features

            No Key Features are available at this moment for Fling.

            Fling Examples and Code Snippets

            No Code Snippets are available at this moment for Fling.

            Community Discussions

            QUESTION

            How do you fling a ScrollState in Jetpack Compose?
            Asked 2022-Mar-04 at 18:52

            For reasons that have to do with Jetpack Compose input modifiers consuming all MotionEvents, I find myself writing my own scroll routine for a Composable, of which I have access to the ScrollState.

            I have figured out everything I need except flinging. I can't see how to apply performFling(initialVelocity) on a ScrollState. All I can find in the docs are ScrollState.scrollTo and ScrollState.scrollBy, which aren't so useful with flings, since the scroll destination or size is unknown.

            I also can't find a ScrollState listener, similar to onScrollStateChanged(state: Int) in the old Android world, that fires when scrolling state changes.

            Here is what I have in case somebody can point me in the right direction:

            ...

            ANSWER

            Answered 2021-Nov-08 at 09:40

            You could try using a nestedScroll:

            Source https://stackoverflow.com/questions/69881140

            QUESTION

            Android CoordinatorLayout with AppbarLayout Double Fling Bug
            Asked 2022-Feb-21 at 13:51

            AppbarLayout has a big child, so we can drag and fling it.

            It goes wrong when I fling appbar with its child first and fling scrollview before previous fling animation is finished.

            The scrolling then became a mess when double flinging occured on both appbar and nestedscrollview

            Here is the layout.xml

            ...

            ANSWER

            Answered 2022-Feb-21 at 13:51

            I have the same problem with RecyclerView

            See HeaderViewBehavior.setHeaderTopBottomOffset, it's invoked with different directions for newOffset parameter. You should cancel AppBarLayout.Behavior fling when onStartNestedScroll invoked.

            How to fix:

            Override AppBarLayout.Behavior

            Source https://stackoverflow.com/questions/70402104

            QUESTION

            Android custom SurfaceView orientation can't rotate from portrait to landscape
            Asked 2021-Dec-30 at 03:31

            I'm a new android application engineer. I'm trying to make a vulkan rendering backend demo which use SurfaceView as a View on android Java code. I made the gles rendering backend demo using GLSurfaceView as well. On application code, I use setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) API set activity from default portrait to landscape. But it doesn't work on SurfaceView while it works on GLSurfaceView.

            I use renderdoc capture the rendering result, the image is in landscape layout(the same layout as gles backend). I doubt it was's something wrong with some settings on activity or window, but can't figure it out the root cause. Could somebody help what maybe the problem is?

            Here is the Java source code.

            ...

            ANSWER

            Answered 2021-Dec-27 at 13:30

            In the tag of AndroidManifest.xml, add the line android:screenOrientation="portrait".

            Source https://stackoverflow.com/questions/70491029

            QUESTION

            Defining macro to convert "address" into nested caar's and cddrs
            Asked 2021-Nov-19 at 21:35

            I am just now learning about macros. I find them really cool as a concept, but I still have a really hard time programming them, as this post will amply demonstrate.

            I'm posting this question because I could not solve an exercise I set up for myself.

            Basically, I want to define the "macro-equivalent" of the following function:

            ...

            ANSWER

            Answered 2021-Nov-19 at 16:18

            Your first attempt works.

            Source https://stackoverflow.com/questions/70036387

            QUESTION

            How can the 'fling/flick scrolling' be disabled in CefSharp.Wpf?
            Asked 2021-Sep-13 at 10:25

            Is there a way to disable the 'touch fling scrolling' behaviour in CefSharp.Wpf (or potentially via Cef, Chromium, etc)?

            I appreciate it's an unusual request as touch fling scrolling is a great feature. But unfortunately, I need to integrate with a dodgy touch screen hw/driver which works nicely for drag.. but fails miserably when flick scrolling as it consistently 'over scrolls'. e.g. a gentle flick on the screen causes the page content to scroll multiple pages (instead of just a few lines).

            ...

            ANSWER

            Answered 2021-Sep-13 at 10:23

            There's no CefSharp/Cef/Chromium flag or public method available to cancel Chromium's fling behavior.

            Fortunately though, Chromium does internally cancel the fling behavior under certain scenarios (refer Chromium's fling_controller.cc). One such scenario is a user touch down event.

            So the trick is to simulate a touch down cancel event pair. Because CefSharp doesn't offer a 'post touch down' event for users to implement the logic (i.e. too much of an edge case), the easiest way is to implement the feature via a derived class.

            Here's a complete example (with dependency property binding) in case it helps anyone else look for the same solution..

            Source https://stackoverflow.com/questions/69053159

            QUESTION

            Find matches using get_close_matches() with a list contains tuples
            Asked 2021-Aug-12 at 17:56

            I have a list which contains tuples, in each tuple there 2 elements: keyword and definition for that keyword. (This is like a dictionary). I tried to use get_close_matches() but it returned an empty list. I expected it to return something in the list.

            This works for list, but I don't know how to get it work for list that contains tuples inside it? Please help.!

            ...

            ANSWER

            Answered 2021-Aug-12 at 17:56

            I'm not familiar with this function in particular, but looking at the documentation here it suggests that the second input should be a list of strings, not a list of tuples. I would recommend doing something like:

            1. don't name your lists "list"! Let's call it "my_list"

            2. process my_list into a list of just the keywords:

              keywords = [x[0] for x in my_list]

            3. and then try calling the function on just the keywords:

              get_close_matches("slamm", keywords)

            Source https://stackoverflow.com/questions/68762139

            QUESTION

            Implementing basic physics into a simple 2d pygame (inertia and gravity only)
            Asked 2021-Aug-07 at 12:47

            I am new to pygame and game design overall. I am making a game where a ball follows the cursor. I want the ball to have some physics like inertia and gravity, so that when I fling the ball around it doesn't just make a straight line to the cursor and stop. How do I do this ? ( How do I add inertia and gravity ) My sprite:

            ...

            ANSWER

            Answered 2021-Aug-07 at 12:47

            Firstly, when doing any form of physics, use vectors, not scalars variables. This is because forces, like gravity are made of 2 components, Fx and Fy (the x component and the y component). This also applies to motion descriptors, like velocity and acceleration.

            According to your code, your velocity is just stored as 1 variable meaning it is a scalar and affects both the x and y components equally. This is not true... you do not see gravity affecting an object's x direction in real life, do you?; (ie, horizontal motion),

            rather the y direction only; (ie, vertical motion).

            Have your velocity as stored in two vars, a velocityX and velocityY. This will give you more control in which direction the objects move and also which direction certain forces affect your objects (like gravity only affecting the y component.), leading to more efficiency and accuracy.

            This is effectively the meaning of vectors, when something is described relative to its componential position, direction and magnitude (size).

            If you do want to know more, I believe I have already answered this here.

            As for your problem of: fling the ball around it doesn't just make a straight line to the cursor and stop:

            Look at @p.phidot 's comment above.

            Source https://stackoverflow.com/questions/68684410

            QUESTION

            Android Jetpack Compose NumberPicker Widget Equivalent
            Asked 2021-Jul-04 at 18:38

            What is the recommended solution for creating a NumberPicker Widget in Jetpack Compose? Similar to the image below. I am able to create an NumberPicker using an AndroidView within my composable but the view does not seem to allow flings or snap to position. Btw the UI below shows three NumberPickers placed in a row. It is not supposed to represent a DatePicker

            ...

            ANSWER

            Answered 2021-Jul-04 at 18:31

            By coincidence I've implemented a screen like that last week. I can't share the whole code here, but basically what I did was:

            1. Create a layout with a DatePicker (res/layout/date_picker.xml).

            Source https://stackoverflow.com/questions/68187868

            QUESTION

            Unable to fetch the selected value of Fortune Wheel
            Asked 2021-Jun-19 at 11:57

            I am using the Fortune Wheel in this link. When I fling the wheel, it will spin and end but when it is done, I'm unable to fetch the value of the selection.

            Here's what I have tried:

            ...

            ANSWER

            Answered 2021-Jun-19 at 11:57

            As, the library is using Stream you will need to use stream method to get data from selection.One such method is called listen()

            Rest you can check this : Medium Link - Streams In Flutter

            Source https://stackoverflow.com/questions/68046094

            QUESTION

            AppBar not scrolling with nested ViewPager2
            Asked 2021-Jun-09 at 09:27

            I have a view hierarchy as shown in the image below.

            I'm getting strange scroll behaviors like,

            1. If I scroll (drag slowly or fling) from Area 1 the AppBar collapses along with it. This is fine.
            2. But if I drag slowly from Area 2 the AppBar does not collapse. It stays there and RecyclerView goes beneath it. However, it works fine with a fling.

            activity_challenge_detail.xml

            ...

            ANSWER

            Answered 2021-Jun-09 at 09:27

            To fix this you need a couple of steps:

            1. Wrap the outer ViewPager2 in a NestedScrollView, and of course transfer the scrolling behavior to it:

              So in activity_challenge_detail.xml:

            Source https://stackoverflow.com/questions/67778630

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Fling

            You can download it from GitHub.
            You can use Fling like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Fling component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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