TextGame | my test game , write in java | Runtime Evironment library

 by   fwchen Java Version: Current License: No License

kandi X-RAY | TextGame Summary

kandi X-RAY | TextGame Summary

TextGame is a Java library typically used in Server, Runtime Evironment, Unity applications. TextGame has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

my test game,write by java. To review the java object-oriented development, there are some design patterns. And the map generation algorithm is a depth-first.
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            kandi-support Support

              TextGame has a low active ecosystem.
              It has 5 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              TextGame has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of TextGame is current.

            kandi-Quality Quality

              TextGame has no bugs reported.

            kandi-Security Security

              TextGame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              TextGame does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              TextGame releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed TextGame and discovered the below as its top functions. This is intended to give you an instant insight into TextGame implemented functionality, and help decide if they suit your requirements.
            • Cleans up the dirty region
            • Gets the IP address
            • Gets the position
            • Gets position
            • Main method
            • Generates a random house of random
            • Generate random int
            • Generate a random path
            • Start the application
            • Build the map
            • Ask the player to ask the player
            • Converts a command to a command
            • Finalize a player
            • Set the HPP value
            • Get the defense value
            • Gets the attack value
            • Looks for the cross - line code
            • Adds a npc object to this list
            • Put a player in the map
            • Look up the status code at a given x position
            • Get the Enemy
            • Generate enemy
            Get all kandi verified functions for this library.

            TextGame Key Features

            No Key Features are available at this moment for TextGame.

            TextGame Examples and Code Snippets

            No Code Snippets are available at this moment for TextGame.

            Community Discussions

            QUESTION

            SYS_READ call only works once, seemingly skips over code when ran again
            Asked 2019-Nov-25 at 13:54

            I'm trying to rewrite a little text game in assembly for fun, and I noticed that I'm only able to run the following code successfully once. If I run it again elsewhere, it will seemingly skip over the code.

            I am compiling using the following command:

            nasm -f elf64 -o test.o textgame.s && ld -o test test.o && ./test

            Full code

            ...

            ANSWER

            Answered 2019-Nov-25 at 13:54

            Solved! Thanks to Jester!

            With a buffer_len of 1 there is no place for the linefeed so the next time around that will be read.

            Source https://stackoverflow.com/questions/59032118

            QUESTION

            NameError: name 'char' is not defined error
            Asked 2018-Jul-07 at 11:44

            I'm trying to make a text game in python and i'm trying to debug the game right now. I think this code I'm writing is supposed to type out the letters/characters one by one and make a typing effect. here it is:

            ...

            ANSWER

            Answered 2018-Jul-07 at 11:44

            You need to do something like:

            Source https://stackoverflow.com/questions/51222803

            QUESTION

            How can I define a variable so it can be used outside a while loop in java?
            Asked 2017-Dec-02 at 15:43

            So the issue I'm having is that I'm declaring an array ability1 inside of a while loop, then trying to access that same array inside an if statement that is outside the loop. I can't figure out how to make that accessible as a global function. (BTW I'm new to Java so I don't know all the fancy stuff you can do). Thanks!

            ...

            ANSWER

            Answered 2017-Dec-02 at 15:43

            Initialize the ability1 array before the loop. I.e, delete all three ability1 = new String[3]; assignments and replace String[] ability1; with String[] ability1 = new String[3];. Your code will at least start compiling. But it indeed has a lot of other issues (e.g., the never-ending while (x == 1) loop), so consider refactoring.

            Source https://stackoverflow.com/questions/47384749

            QUESTION

            AssertionError when trying to assert return value from two dictionaries with py.test
            Asked 2017-Jul-26 at 09:44

            I'm testing a text-based game I've been making to learn Python. The last few days I have been busy finding a solution for a problem I keep encountering. I have tried multiple test methods, but they all end up giving me the same error.

            The problem is the following AssertionError (using py.test):

            ...

            ANSWER

            Answered 2017-Jul-25 at 15:28

            You need to be able to identify each instance:

            Source https://stackoverflow.com/questions/45307457

            QUESTION

            calling methods from objects (Java)
            Asked 2017-May-13 at 06:02

            I'm new(ish) to java and I'm making a program for fun that allows you to create different users, login to those users, and make notes. I'm stuck on the user creation part. There is this one line of code that won't work. I have an array called userarr that holds user objects. Inside the object is the user creation method. This is the line of code that takes the variables you type in for the username and password and plugs it into the usercreation method:

            ...

            ANSWER

            Answered 2017-Mar-15 at 22:14

            Before you use the usercreation method from a different class, you must first instantiate an object of usercreation class to gain access to it's properties(methods, variables) in a different class.

            Example:

            UserCreation us = new UserCreation (default constructor parameters);

            userarr[userarr.length+1] = us.usercreation(username,password);

            Source https://stackoverflow.com/questions/42821546

            QUESTION

            arrays in arrays weird thing? Java
            Asked 2017-Apr-01 at 01:11

            I have a variable B that stores how many user objects have been added in the array userarr. I'm using one line of code that adds a note that the user types in to the B element user object in the userarr array. Here it is:

            ...

            ANSWER

            Answered 2017-Mar-31 at 19:51

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install TextGame

            You can download it from GitHub.
            You can use TextGame like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the TextGame component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/fwchen/TextGame.git

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            gh repo clone fwchen/TextGame

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            git@github.com:fwchen/TextGame.git

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