mcMMO | Home of the mcMMO plugin for bukkit

 by   nekoyoubi Java Version: Current License: No License

kandi X-RAY | mcMMO Summary

kandi X-RAY | mcMMO Summary

mcMMO is a Java library. mcMMO has no bugs, it has no vulnerabilities and it has low support. However mcMMO build file is not available. You can download it from GitHub.

Home of the mcMMO plugin for bukkit I wrote

            kandi-support Support

              mcMMO has a low active ecosystem.
              It has 1 star(s) with 0 fork(s). There are 2 watchers for this library.
              It had no major release in the last 6 months.
              mcMMO has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of mcMMO is current.

            kandi-Quality Quality

              mcMMO has 0 bugs and 0 code smells.

            kandi-Security Security

              mcMMO has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              mcMMO code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              mcMMO does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              mcMMO releases are not available. You will need to build from source code and install.
              mcMMO has no build file. You will be need to create the build yourself to build the component from source.
              It has 9939 lines of code, 497 functions and 50 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed mcMMO and discovered the below as its top functions. This is intended to give you an instant insight into mcMMO implemented functionality, and help decide if they suit your requirements.
            • Called when a block damage occurs
            • Level notifications for a skill type
            • Check a SuperBreaker Block
            • Save to database
            • Load the user data for the specified player
            • Gets the integer
            • Read a query
            • Read the mc
            • Create the default settings for spout
            • Sets the targets of this entity
            • Handle a button click
            • Called when a block is placed
            • Is the given location around a block around a given radius?
            • Retrieves the list of all parties in the user
            • Called when a player is chat
            • Dumps contents of a player
            • Run each player
            • Handles a player interaction
            • Called when a key pressed event is pressed
            • Initialize player HUD
            • Reset the HUD
            • Add MySQL player to MySQL database
            • Called when an entity damage occurs
            • Load the player
            • Filter a BlockBreak event
            • Adds a player to the database
            Get all kandi verified functions for this library.

            mcMMO Key Features

            No Key Features are available at this moment for mcMMO.

            mcMMO Examples and Code Snippets

            No Code Snippets are available at this moment for mcMMO.

            Community Discussions

            No Community Discussions are available at this moment for mcMMO.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install mcMMO

            You can download it from GitHub.
            You can use mcMMO like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the mcMMO component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • CLI

            gh repo clone nekoyoubi/mcMMO

          • sshUrl


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