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AlarmClock | Steventrigg.com Alarm Clock Tutorial | Date Time Utils library

 by   steventrigg Java Version: Current License: Unlicense

 by   steventrigg Java Version: Current License: Unlicense

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kandi X-RAY | AlarmClock Summary

AlarmClock is a Java library typically used in Utilities, Date Time Utils, Arduino applications. AlarmClock has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However AlarmClock build file is not available. You can download it from GitHub.
Steventrigg.com Alarm Clock Tutorial.
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • AlarmClock has a low active ecosystem.
  • It has 60 star(s) with 78 fork(s). There are 13 watchers for this library.
  • It had no major release in the last 12 months.
  • AlarmClock has no issues reported. There are 2 open pull requests and 0 closed requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of AlarmClock is current.
AlarmClock Support
Best in #Date Time Utils
Average in #Date Time Utils
AlarmClock Support
Best in #Date Time Utils
Average in #Date Time Utils

quality kandi Quality

  • AlarmClock has 0 bugs and 0 code smells.
AlarmClock Quality
Best in #Date Time Utils
Average in #Date Time Utils
AlarmClock Quality
Best in #Date Time Utils
Average in #Date Time Utils

securitySecurity

  • AlarmClock has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • AlarmClock code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
AlarmClock Security
Best in #Date Time Utils
Average in #Date Time Utils
AlarmClock Security
Best in #Date Time Utils
Average in #Date Time Utils

license License

  • AlarmClock is licensed under the Unlicense License. This license is Permissive.
  • Permissive licenses have the least restrictions, and you can use them in most projects.
AlarmClock License
Best in #Date Time Utils
Average in #Date Time Utils
AlarmClock License
Best in #Date Time Utils
Average in #Date Time Utils

buildReuse

  • AlarmClock releases are not available. You will need to build from source code and install.
  • AlarmClock has no build file. You will be need to create the build yourself to build the component from source.
AlarmClock Reuse
Best in #Date Time Utils
Average in #Date Time Utils
AlarmClock Reuse
Best in #Date Time Utils
Average in #Date Time Utils
Top functions reviewed by kandi - BETA

kandi has reviewed AlarmClock and discovered the below as its top functions. This is intended to give you an instant insight into AlarmClock implemented functionality, and help decide if they suit your requirements.

  • Initializes the alarm manager .
  • Get the text view with the given position .
  • Sets all the pending alarms .
  • Handle a menu item selection .
  • Reset the window .
  • Delete an alarm dialog
  • Retrieves the alarms .
  • This method is called when an activity is clicked .
  • Populate the model .
  • Cancels all alarms .

AlarmClock Key Features

Steventrigg.com Alarm Clock Tutorial

JS Alarmclock needs adjustment

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setAlarmTime("{{ js_time }}");
setAlarm()
const display = document.getElementById('clock');
const audio = new Audio('https://assets.mixkit.co/sfx/preview/mixkit-alarm-digital-clock-beep-989.mp3');
audio.loop = true;
let alarmTime = null;
let alarmTimeout = null;


function updateTime() {
  const date = new Date();

  const hour = formatTime(date.getHours());
  const minutes = formatTime(date.getMinutes());
  const seconds = formatTime(date.getSeconds());
  display.innerText = `${hour} : ${minutes} : ${seconds}`
}

function formatTime(time) {
  if (time < 10) {
    return '0' + time;
  }
  return time;
}

function setAlarmTime(value) {
  alarmTime = value;
}

function setAlarm() {
  if (alarmTime) {
    const current = new Date();
    const timeToAlarm = new Date(alarmTime);
console.log(timeToAlarm)
    if (timeToAlarm > current) {
      const timeout = timeToAlarm.getTime() - current.getTime();
      alarmTimeout = setTimeout(() => audio.play(), timeout);
      setTimeout(clearAlarm, timeout + 5000);
    }
    else { console.log("time has passed") }
  }
}

function clearAlarm() {
  audio.pause();
  if (alarmTimeout) {
    clearTimeout(alarmTimeout);
    console.log("Cleared");
  }
}
setAlarmTime("2022-03-29T12:23"); // "{{ js_time }}";
// debug
let d = new Date()
d.setSeconds(d.getSeconds() + 10)
setAlarmTime(d.toString())
// end debug

setAlarm()
setInterval(updateTime, 1000);
<div style="width: 100%; display: flex; justify-content: center; ">

  <div id="clock"></div>
</div>
-----------------------
setAlarmTime("{{ js_time }}");
setAlarm()
const display = document.getElementById('clock');
const audio = new Audio('https://assets.mixkit.co/sfx/preview/mixkit-alarm-digital-clock-beep-989.mp3');
audio.loop = true;
let alarmTime = null;
let alarmTimeout = null;


function updateTime() {
  const date = new Date();

  const hour = formatTime(date.getHours());
  const minutes = formatTime(date.getMinutes());
  const seconds = formatTime(date.getSeconds());
  display.innerText = `${hour} : ${minutes} : ${seconds}`
}

function formatTime(time) {
  if (time < 10) {
    return '0' + time;
  }
  return time;
}

function setAlarmTime(value) {
  alarmTime = value;
}

function setAlarm() {
  if (alarmTime) {
    const current = new Date();
    const timeToAlarm = new Date(alarmTime);
console.log(timeToAlarm)
    if (timeToAlarm > current) {
      const timeout = timeToAlarm.getTime() - current.getTime();
      alarmTimeout = setTimeout(() => audio.play(), timeout);
      setTimeout(clearAlarm, timeout + 5000);
    }
    else { console.log("time has passed") }
  }
}

function clearAlarm() {
  audio.pause();
  if (alarmTimeout) {
    clearTimeout(alarmTimeout);
    console.log("Cleared");
  }
}
setAlarmTime("2022-03-29T12:23"); // "{{ js_time }}";
// debug
let d = new Date()
d.setSeconds(d.getSeconds() + 10)
setAlarmTime(d.toString())
// end debug

setAlarm()
setInterval(updateTime, 1000);
<div style="width: 100%; display: flex; justify-content: center; ">

  <div id="clock"></div>
</div>
-----------------------
setAlarmTime("{{ js_time }}");
setAlarm()
const display = document.getElementById('clock');
const audio = new Audio('https://assets.mixkit.co/sfx/preview/mixkit-alarm-digital-clock-beep-989.mp3');
audio.loop = true;
let alarmTime = null;
let alarmTimeout = null;


function updateTime() {
  const date = new Date();

  const hour = formatTime(date.getHours());
  const minutes = formatTime(date.getMinutes());
  const seconds = formatTime(date.getSeconds());
  display.innerText = `${hour} : ${minutes} : ${seconds}`
}

function formatTime(time) {
  if (time < 10) {
    return '0' + time;
  }
  return time;
}

function setAlarmTime(value) {
  alarmTime = value;
}

function setAlarm() {
  if (alarmTime) {
    const current = new Date();
    const timeToAlarm = new Date(alarmTime);
console.log(timeToAlarm)
    if (timeToAlarm > current) {
      const timeout = timeToAlarm.getTime() - current.getTime();
      alarmTimeout = setTimeout(() => audio.play(), timeout);
      setTimeout(clearAlarm, timeout + 5000);
    }
    else { console.log("time has passed") }
  }
}

function clearAlarm() {
  audio.pause();
  if (alarmTimeout) {
    clearTimeout(alarmTimeout);
    console.log("Cleared");
  }
}
setAlarmTime("2022-03-29T12:23"); // "{{ js_time }}";
// debug
let d = new Date()
d.setSeconds(d.getSeconds() + 10)
setAlarmTime(d.toString())
// end debug

setAlarm()
setInterval(updateTime, 1000);
<div style="width: 100%; display: flex; justify-content: center; ">

  <div id="clock"></div>
</div>

how to pass uncertain parameter to method flutter

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class AlarmClock {
  bool sundayIsSelected;

  AlarmClock({
    this.sundayIsSelected = false,
  });
}
 void reverseWeekdayStatus({
    alarmClock,
  }) {
    alarmClock.sundayIsSelected = !alarmClock.sundayIsSelected;
   ...
  }
void reverseWeekdayStatus({alarmClock, bool switchSundayState = false}) {
  if (switchSundayState) {
    alarmClock.sundayIsSelected = !alarmClock.sundayIsSelected;
  }
}
class AlarmClock {
  final bool sundayIsSelected;

  AlarmClock({
    this.sundayIsSelected = false,
  });

  AlarmClock copyWith({
    bool? sundayIsSelected,
  }) {
    return AlarmClock(
      sundayIsSelected: sundayIsSelected ?? this.sundayIsSelected,
    );
  }
}
-----------------------
class AlarmClock {
  bool sundayIsSelected;

  AlarmClock({
    this.sundayIsSelected = false,
  });
}
 void reverseWeekdayStatus({
    alarmClock,
  }) {
    alarmClock.sundayIsSelected = !alarmClock.sundayIsSelected;
   ...
  }
void reverseWeekdayStatus({alarmClock, bool switchSundayState = false}) {
  if (switchSundayState) {
    alarmClock.sundayIsSelected = !alarmClock.sundayIsSelected;
  }
}
class AlarmClock {
  final bool sundayIsSelected;

  AlarmClock({
    this.sundayIsSelected = false,
  });

  AlarmClock copyWith({
    bool? sundayIsSelected,
  }) {
    return AlarmClock(
      sundayIsSelected: sundayIsSelected ?? this.sundayIsSelected,
    );
  }
}
-----------------------
class AlarmClock {
  bool sundayIsSelected;

  AlarmClock({
    this.sundayIsSelected = false,
  });
}
 void reverseWeekdayStatus({
    alarmClock,
  }) {
    alarmClock.sundayIsSelected = !alarmClock.sundayIsSelected;
   ...
  }
void reverseWeekdayStatus({alarmClock, bool switchSundayState = false}) {
  if (switchSundayState) {
    alarmClock.sundayIsSelected = !alarmClock.sundayIsSelected;
  }
}
class AlarmClock {
  final bool sundayIsSelected;

  AlarmClock({
    this.sundayIsSelected = false,
  });

  AlarmClock copyWith({
    bool? sundayIsSelected,
  }) {
    return AlarmClock(
      sundayIsSelected: sundayIsSelected ?? this.sundayIsSelected,
    );
  }
}
-----------------------
class AlarmClock {
  bool sundayIsSelected;

  AlarmClock({
    this.sundayIsSelected = false,
  });
}
 void reverseWeekdayStatus({
    alarmClock,
  }) {
    alarmClock.sundayIsSelected = !alarmClock.sundayIsSelected;
   ...
  }
void reverseWeekdayStatus({alarmClock, bool switchSundayState = false}) {
  if (switchSundayState) {
    alarmClock.sundayIsSelected = !alarmClock.sundayIsSelected;
  }
}
class AlarmClock {
  final bool sundayIsSelected;

  AlarmClock({
    this.sundayIsSelected = false,
  });

  AlarmClock copyWith({
    bool? sundayIsSelected,
  }) {
    return AlarmClock(
      sundayIsSelected: sundayIsSelected ?? this.sundayIsSelected,
    );
  }
}

The getter 'sundayIsSelected' was called on null. Receiver: null Tried calling: sundayIsSelected

copy iconCopydownload iconDownload

class TimePickerPage extends StatefulWidget {
  final AlarmClock alarmClock;

  const TimePickerPage({Key? key, required this.alarmClock}) : super(key: key);

  @override
  _TimePickerPageState createState() => _TimePickerPageState();
}

class _TimePickerPageState extends State<TimePickerPage> {
  late bool sundayIsSelected;

  @override
  void initState() {
    sundayIsSelected = widget.alarmClock.sundayIsSelected;
    super.initState();
  }

  @override
  Widget build(BuildContext context) {
    return Text(sundayIsSelected.toString());
  }
}
final alarmClock = AlarmClock(),
....
TimePickerPage(
  alarmClock: alarmClock, 
),
// or 
TimePickerPage(
  alarmClock: AlarmClock(),
)
...

-----------------------

class TimePickerPage extends StatefulWidget {
  final AlarmClock alarmClock;

  const TimePickerPage({Key? key, required this.alarmClock}) : super(key: key);

  @override
  _TimePickerPageState createState() => _TimePickerPageState();
}

class _TimePickerPageState extends State<TimePickerPage> {
  late bool sundayIsSelected;

  @override
  void initState() {
    sundayIsSelected = widget.alarmClock.sundayIsSelected;
    super.initState();
  }

  @override
  Widget build(BuildContext context) {
    return Text(sundayIsSelected.toString());
  }
}
final alarmClock = AlarmClock(),
....
TimePickerPage(
  alarmClock: alarmClock, 
),
// or 
TimePickerPage(
  alarmClock: AlarmClock(),
)
...

Countdown does not stop properly

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function startTimer() {
  let startTime = new Date().getTime();
  // If its five minute  5 * 60 * 1000;
  let fiveSeconds = 5 * 1000;
  let endTime = startTime + fiveSeconds;

  var countdown = setInterval(function count() {
    let timeLeft = endTime - new Date().getTime();
    let minutes = Math.floor((timeLeft / (1000 * 60)) % 60);
    
    let seconds = Math.floor((timeLeft / 1000) % 60);
    
    // Once test is passed do the DOM manipulation
    let text = minutes + ':' + seconds;
    timer.innerHTML = text;
    
    if ((minutes <= 0) && (seconds === 0)) {
      return clearInterval(countdown);
    }
  }, 1000);
}
<div class="timer center margin-top" id="timer">
  5:00
</div>

<div class="button center">
  <button onclick="startTimer()">Start</button>
</div>
-----------------------
function startTimer() {
  let startTime = new Date().getTime();
  // If its five minute  5 * 60 * 1000;
  let fiveSeconds = 5 * 1000;
  let endTime = startTime + fiveSeconds;

  var countdown = setInterval(function count() {
    let timeLeft = endTime - new Date().getTime();
    let minutes = Math.floor((timeLeft / (1000 * 60)) % 60);
    
    let seconds = Math.floor((timeLeft / 1000) % 60);
    
    // Once test is passed do the DOM manipulation
    let text = minutes + ':' + seconds;
    timer.innerHTML = text;
    
    if ((minutes <= 0) && (seconds === 0)) {
      return clearInterval(countdown);
    }
  }, 1000);
}
<div class="timer center margin-top" id="timer">
  5:00
</div>

<div class="button center">
  <button onclick="startTimer()">Start</button>
</div>
-----------------------
function startTimer() {
  let startTime = new Date().getTime();
  let fiveMinutes = 5 * 1 * 1000;
  let endTime = startTime + fiveMinutes;

  var countdown = setInterval(function () {
    let timeLeft = endTime - new Date().getTime();
    let minutes = timeLeft / (1000 * 60);
    minutes = Math.round(minutes);
    let seconds = (timeLeft / 1000) % 60;
    seconds = Math.round(seconds);
    let text = minutes + ':' + seconds;
    timer.innerHTML = text;

    if ((minutes <= 0) && (seconds <= 0)) {
      clearInterval(countdown);
    }
  }, 1000);
}
<div class="timer center margin-top" id="timer">
  00:05
</div>

<div class="button center">
  <img onclick="startTimer()" img src="img/btn.png" alt="button start" />
</div>
-----------------------
function startTimer() {
  let startTime = new Date().getTime();
  let fiveMinutes = 5 * 1 * 1000;
  let endTime = startTime + fiveMinutes;

  var countdown = setInterval(function () {
    let timeLeft = endTime - new Date().getTime();
    let minutes = timeLeft / (1000 * 60);
    minutes = Math.round(minutes);
    let seconds = (timeLeft / 1000) % 60;
    seconds = Math.round(seconds);
    let text = minutes + ':' + seconds;
    timer.innerHTML = text;

    if ((minutes <= 0) && (seconds <= 0)) {
      clearInterval(countdown);
    }
  }, 1000);
}
<div class="timer center margin-top" id="timer">
  00:05
</div>

<div class="button center">
  <img onclick="startTimer()" img src="img/btn.png" alt="button start" />
</div>

Attempt to make a timer in python, where is the error?

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command = lambda: self.timer()
self.b0 = Button(self.alarm,....,command=lambda: self.timer(self.e0.get()))

def timer(self, time):
    time = float(time)
    self.l2.configure(text=time)

    if time > 0:
        time -= 1
        self.alarm.after(1000, self.timer, time)
    else:
        self.l2.configure(text=time)
        messagebox.showwarning('Alarm Clock', 'Time\'s up!')
-----------------------
command = lambda: self.timer()
self.b0 = Button(self.alarm,....,command=lambda: self.timer(self.e0.get()))

def timer(self, time):
    time = float(time)
    self.l2.configure(text=time)

    if time > 0:
        time -= 1
        self.alarm.after(1000, self.timer, time)
    else:
        self.l2.configure(text=time)
        messagebox.showwarning('Alarm Clock', 'Time\'s up!')
-----------------------
from tkinter import *
from tkinter import messagebox

class alarmclock():
    
    def __init__(self):
        self.alarm = Tk()
        self.l0 = Label(self.alarm, text = '----------- Alarm clock 1 -----------')
        self.l1 = Label(self.alarm, text = 'Please type in the time:')
        self.e0 = Entry(self.alarm)
        self.countdown = StringVar(self.alarm, "")
        self.l2 = Label(self.alarm, textvariable=self.countdown)
        self.b0 = Button(self.alarm, text = 'Start countdown', command = lambda : self.timer(reset=True))
        self.l0.grid(row = 0, column = 0, columnspan = 2)
        self.l1.grid(row = 1, column = 0, padx = 10, pady =5)
        self.e0.grid(row = 1, column = 1, padx = 10)
        self.l2.grid(row = 2, column = 1, padx = 10)
        self.b0.grid(row = 3, column = 0, columnspan = 2, pady = 5)
        self.alarm.mainloop()
    
    def timer(self, reset=False):
        if reset:
            self.b = float(self.e0.get())
        self.countdown.set(str(self.b))
        self.b-=1
        if self.b >= 0:
            self.alarm.after(1000, self.timer)
        else:
            messagebox.showwarning('Alarm Clock', 'Time\'s up!')

if __name__ == '__main__':
    my_alarm = alarmclock()
-----------------------
import time

from tkinter import messagebox
class PDTkClock(Exception):
__module__ = Exception.__module__

class Timer:
"""
valid parameter ::--
  year, month, week, day, hour, minute, second

"""
_value = ("year", 'month', "week", "day", "hour", "minute", "second")

def __init__(self, tk_widget, **kwargs):
    self._sec = 0
    self.time_over = False
    if self._check(**kwargs) and not self.time_over:
        for i in kwargs:
            if i == "year":
                val = kwargs[i]
                self._sec += val * 31556952
            elif i == "month":
                val = kwargs[i]
                self._sec += val * 2628000
            elif i == "week":
                val = kwargs[i]
                self._sec += val * 604800
            elif i == "day":
                val = kwargs[i]
                self._sec += val * 86400
            elif i == "hour":
                val = kwargs[i]
                self._sec += val * 3600
            elif i == "minute":
                val = kwargs[i]
                self._sec += val * 60
            elif i == "second":
                val = kwargs[i]
                self._sec += val * 1
        self._time_it(tk_widget, self._sec)
    else:
        raise PDTkClock(f"kwargs must be {self._value}")

def _time_it(self, tk_widget, sec):
    _ = sec

    year = sec // 31556952
    sec -= year * 31556952

    month = sec // 2628000
    sec -= month * 2628000

    week = sec // 604800
    sec -= week * 604800

    day = sec // 86400
    sec -= day * 86400

    hour = sec // 3600
    sec -= hour * 3600

    minute = sec // 60
    sec -= minute * 60

    second = sec // 1
    get = f"{year}:{month}:{week}:{day}:{hour}:{minute}:{second}"
    if _ >=0 and not self.time_over:
        tk_widget['text'] = get
        tk_widget.update()
        tk_widget.after(1000, self._time_it, tk_widget, _ - 1)
    else:
        messagebox.showwarning('Alarm Clock', 'Time\'s up!')

def _check(self, **kwargs):
    ch = []
    for i in kwargs:
        if i in self._value:
            ch.append(True)
        else:
            ch.append(False)
            break
    return all(ch)
from tkinter import Tk, Label

r = Tk()

l1 = Label(r)
l1.pack()
Timer(l2, second=10, minute=0)
r.mainloop()

How to containerize a Java application with user-defined reference classes in Docker?

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FROM openjdk:9

COPY . /usr/src/myjava

WORKDIR /usr/src/myjava

RUN javac Program.java AlarmClock.java Clock.java

CMD ["java", "Program", "AlarmClock", "Clock"]

How can I roll-over in java?

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if (minutes < 0) {
    throw new IllegalArgumentException();
}
int hours = minutes/60;
for(int i = 0; i<hours; i++) {
    this.theClock.incrementHour();
}
minutes %= 60; // remaining minutes
for(int i = 0; i < minutes; i++) {
   this.theClock.incrementMinutes();
}
public void incrementHours(int value) {
    this.hour = (this.hour + value) % 24; 
}
-----------------------
if (minutes < 0) {
    throw new IllegalArgumentException();
}
int hours = minutes/60;
for(int i = 0; i<hours; i++) {
    this.theClock.incrementHour();
}
minutes %= 60; // remaining minutes
for(int i = 0; i < minutes; i++) {
   this.theClock.incrementMinutes();
}
public void incrementHours(int value) {
    this.hour = (this.hour + value) % 24; 
}

notify not working on android studio ( API 27, ANDROID 8.1.0)

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if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.O) {
        NotificationManager mNotificationManager =
                (NotificationManager) 
 getSystemService(Context.NOTIFICATION_SERVICE);
        int importance = NotificationManager.IMPORTANCE_HIGH;
        NotificationChannel mChannel = new NotificationChannel(CHANNNEL_ID, 
        CHANNEL_NAME, importance);
        mChannel.setDescription(CHANNEL_DESC);
        mChannel.enableLights(true);
        mChannel.setLightColor(Color.RED);
        mChannel.enableVibration(true);
        mChannel.setVibrationPattern(new long[]{100, 200, 300, 400, 500, 400, 
        300, 200, 400});
        mNotificationManager.createNotificationChannel(mChannel);
    }
-----------------------
public void showNotification(Context context, String title, String body, Intent intent) {
        NotificationManager notificationManager = (NotificationManager) context.getSystemService(Context.NOTIFICATION_SERVICE);

        int notificationId = 1;
        String channelId = "channel-01";
        String channelName = "Channel Name";
        int importance = NotificationManager.IMPORTANCE_HIGH;

        if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.O) {
            NotificationChannel mChannel = new NotificationChannel(
                    channelId, channelName, importance);
            notificationManager.createNotificationChannel(mChannel);
        }

        NotificationCompat.Builder mBuilder = new NotificationCompat.Builder(context, channelId)
                .setSmallIcon(R.drawable.ic_baseline_notifications_active_24)
                .setContentTitle(title)
                .setContentText(body);

        TaskStackBuilder stackBuilder = TaskStackBuilder.create(context);
        stackBuilder.addNextIntent(intent);
        PendingIntent resultPendingIntent = stackBuilder.getPendingIntent(
                0,
                PendingIntent.FLAG_UPDATE_CURRENT
        );
        mBuilder.setContentIntent(resultPendingIntent);

        notificationManager.notify(notificationId, mBuilder.build());
    }
showNotification(getApplicationContext(),"This is the title", "This is the body", getIntent());
-----------------------
public void showNotification(Context context, String title, String body, Intent intent) {
        NotificationManager notificationManager = (NotificationManager) context.getSystemService(Context.NOTIFICATION_SERVICE);

        int notificationId = 1;
        String channelId = "channel-01";
        String channelName = "Channel Name";
        int importance = NotificationManager.IMPORTANCE_HIGH;

        if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.O) {
            NotificationChannel mChannel = new NotificationChannel(
                    channelId, channelName, importance);
            notificationManager.createNotificationChannel(mChannel);
        }

        NotificationCompat.Builder mBuilder = new NotificationCompat.Builder(context, channelId)
                .setSmallIcon(R.drawable.ic_baseline_notifications_active_24)
                .setContentTitle(title)
                .setContentText(body);

        TaskStackBuilder stackBuilder = TaskStackBuilder.create(context);
        stackBuilder.addNextIntent(intent);
        PendingIntent resultPendingIntent = stackBuilder.getPendingIntent(
                0,
                PendingIntent.FLAG_UPDATE_CURRENT
        );
        mBuilder.setContentIntent(resultPendingIntent);

        notificationManager.notify(notificationId, mBuilder.build());
    }
showNotification(getApplicationContext(),"This is the title", "This is the body", getIntent());

intent on kotlin on android studio not working

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private fun tnxt(){
      Intent(this, diceRoll::class.java)
    startActivity(intent)
}
private fun tnxt(){
    startActivity(Intent(this, diceRoll::class.java))
}
private fun tnxt(){
    Intent(this, diceRoll::class.java)
    startActivity(intent)
}
private fun tnxt(){
    val diceRollIntent = Intent(this, diceRoll::class.java) //assigns the intent to a variable which we can use
    startActivity(diceRollIntent)
}
-----------------------
private fun tnxt(){
      Intent(this, diceRoll::class.java)
    startActivity(intent)
}
private fun tnxt(){
    startActivity(Intent(this, diceRoll::class.java))
}
private fun tnxt(){
    Intent(this, diceRoll::class.java)
    startActivity(intent)
}
private fun tnxt(){
    val diceRollIntent = Intent(this, diceRoll::class.java) //assigns the intent to a variable which we can use
    startActivity(diceRollIntent)
}
-----------------------
private fun tnxt(){
      Intent(this, diceRoll::class.java)
    startActivity(intent)
}
private fun tnxt(){
    startActivity(Intent(this, diceRoll::class.java))
}
private fun tnxt(){
    Intent(this, diceRoll::class.java)
    startActivity(intent)
}
private fun tnxt(){
    val diceRollIntent = Intent(this, diceRoll::class.java) //assigns the intent to a variable which we can use
    startActivity(diceRollIntent)
}
-----------------------
private fun tnxt(){
      Intent(this, diceRoll::class.java)
    startActivity(intent)
}
private fun tnxt(){
    startActivity(Intent(this, diceRoll::class.java))
}
private fun tnxt(){
    Intent(this, diceRoll::class.java)
    startActivity(intent)
}
private fun tnxt(){
    val diceRollIntent = Intent(this, diceRoll::class.java) //assigns the intent to a variable which we can use
    startActivity(diceRollIntent)
}

Cannot get packageManagers or Context to pass to classes on functions that worked fine in main. Kotlin

copy iconCopydownload iconDownload
package com.celadian.goodintents

import android.app.Application
import android.content.Context
import android.content.Intent
import android.provider.AlarmClock


class CreateTimer: Application() {

    fun startTimer(message: String, seconds: Int, context: Context) {

        val intent = Intent(AlarmClock.ACTION_SET_TIMER).apply {
            putExtra(AlarmClock.EXTRA_MESSAGE, message)
            putExtra(AlarmClock.EXTRA_LENGTH, seconds)
            putExtra(AlarmClock.EXTRA_SKIP_UI, true)
            addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)
        }

        if (intent.resolveActivity(context.packageManager) != null) {
            context.startActivity(intent)
        }
    }
}

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QUESTION

JS Alarmclock needs adjustment

Asked 2022-Mar-29 at 10:24

I'm trying to set an alarmclock for the webapp I'm creating with Django. To do so, I followed some tutorials and adjusted the code for my needs and all. It works. My problem is, I want to set the time and date, manually, with the variables I get from Django views (I passed the hour and min variables into my HTML file). Here is my alarm.html file:

{% extends 'mainapp_hf/base.html' %}
{% block content %}

 {{ js_hour  }}


      <div style="width: 100%; display: flex; justify-content: center; ">

          <div id="clock"></div>


    <script> 
        const display = document.getElementById('clock');
        
        
        const audio = new Audio('https://assets.mixkit.co/sfx/preview/mixkit-alarm-digital-clock-beep-989.mp3');
        audio.loop = true;
        let alarmTime = null;
        let alarmTimeout = null;
        
        
        function updateTime() {
            const date = new Date();
        
            const hour = formatTime(date.getHours());
            const minutes = formatTime(date.getMinutes());
            const seconds = formatTime(date.getSeconds());
        
        
        
            display.innerText=`${hour} : ${minutes} : ${seconds}`
        }
        
        function formatTime(time) {
            if ( time < 10 ) {
                return '0' + time;
            }
            return time;
        }
        
        function setAlarmTime(value) {
        
            alarmTime = value;
        }
        
        function setAlarm() {
            if(alarmTime) {
                const current = new Date();
                const timeToAlarm = new Date(alarmTime);
        
                if (timeToAlarm > current) {
                    const timeout = timeToAlarm.getTime() - current.getTime();
                    alarmTimeout = setTimeout(() => audio.play(), timeout);
                    setTimeout(clearAlarm, timeout + 5000);
                    alert( value );
                }
            }
        }
        
        function clearAlarm() {
            audio.pause();
            if (alarmTimeout) {
                clearTimeout(alarmTimeout);
                alert("value");
            }
        }
        
        setAlarmTime
        setAlarm
        alert( value )
        
        setInterval(updateTime, 1000);
    </script>
    </div>
{% endblock %}

I'm newborn JS learner. I have no clue how to go further at this point, just to understand and adjust this current code took me hours. For starter, I'm okay to ignore all other variables (like date, minute, second). Can anyone guide me to just to get the realtime hour and then compare it with my django variable {{ js_hour }} (data type is number, and lets say its equal to 15) and if they match, ring the sound (regardless of date or minute).

The variable "value" in setAlarmTime, is the user input that is being submitted via a form, but since I dont want that form anymore, (instead, I want to use my django variables), I didnt include that part of the code here.

The form user normally submits, has HTML input field that has type of "datetime-local". I tried to write my js_hour python variable in this format, like following

views.py

js_hour = "2022-03-29T11:00"

and then adjusted following part:

alarm.html

        function setAlarmTime(value) {
        
            alarmTime = {{ js_hour  }};
        }

Thought this should do the trick. When I dont play around and just get the user input, type of alarmTime is [object HTMLInputElement], and when I replace it with {{ js_hour }}, data type turns into an object. And no alarm rings, code stop working.

Any suggestions?

ANSWER

Answered 2022-Mar-29 at 10:24

Just do

setAlarmTime("{{ js_time }}");
setAlarm()

and remove the alerts - you do not have a var called value

const display = document.getElementById('clock');
const audio = new Audio('https://assets.mixkit.co/sfx/preview/mixkit-alarm-digital-clock-beep-989.mp3');
audio.loop = true;
let alarmTime = null;
let alarmTimeout = null;


function updateTime() {
  const date = new Date();

  const hour = formatTime(date.getHours());
  const minutes = formatTime(date.getMinutes());
  const seconds = formatTime(date.getSeconds());
  display.innerText = `${hour} : ${minutes} : ${seconds}`
}

function formatTime(time) {
  if (time < 10) {
    return '0' + time;
  }
  return time;
}

function setAlarmTime(value) {
  alarmTime = value;
}

function setAlarm() {
  if (alarmTime) {
    const current = new Date();
    const timeToAlarm = new Date(alarmTime);
console.log(timeToAlarm)
    if (timeToAlarm > current) {
      const timeout = timeToAlarm.getTime() - current.getTime();
      alarmTimeout = setTimeout(() => audio.play(), timeout);
      setTimeout(clearAlarm, timeout + 5000);
    }
    else { console.log("time has passed") }
  }
}

function clearAlarm() {
  audio.pause();
  if (alarmTimeout) {
    clearTimeout(alarmTimeout);
    console.log("Cleared");
  }
}
setAlarmTime("2022-03-29T12:23"); // "{{ js_time }}";
// debug
let d = new Date()
d.setSeconds(d.getSeconds() + 10)
setAlarmTime(d.toString())
// end debug

setAlarm()
setInterval(updateTime, 1000);
<div style="width: 100%; display: flex; justify-content: center; ">

  <div id="clock"></div>
</div>

Source https://stackoverflow.com/questions/71659694

Community Discussions, Code Snippets contain sources that include Stack Exchange Network

Vulnerabilities

No vulnerabilities reported

Install AlarmClock

You can download it from GitHub.
You can use AlarmClock like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the AlarmClock component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

Support

For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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