p3d | A Coffeescript 3D Mesh Parser for a better web | Graphics library

 by   D1plo1d JavaScript Version: Current License: MIT

kandi X-RAY | p3d Summary

kandi X-RAY | p3d Summary

p3d is a JavaScript library typically used in User Interface, Graphics, WebGL applications. p3d has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A Coffeescript 3D Mesh parser for a better web. P3D was originally developed to efficiently parse 3D mesh files for use in WebGL across all libraries (ThreeJS/PhiloGL/[your library here]). However P3D is not only independent of a specific WebGL interface but of WebGL altogether. This is by design, by remaining unbound to webGL P3D has been carefully constructed to support the next generation of in-browser 3D object manipulation applications regardless of the rendering and mesh manipulation technologies that they require. P3D’s cutting edge use of HTML5 APIs (WebWorker, Typed Array, Blob, File, Blob URLs and Transferable Objects) makes loading 3D models fast and unobtrusive. P3D’s use of HTML5 WebWorkers allows P3D to drastically reduces browser lockup when processing file while P3D’s use of typed arrays, transferable objects and blobs serve to keep memory usage and garbage collection overhead at a minimum. The TL;DR here is: It’s fast, it’s standalone and it won’t lock up the browser.
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            kandi-support Support

              p3d has a low active ecosystem.
              It has 15 star(s) with 7 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              p3d has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of p3d is current.

            kandi-Quality Quality

              p3d has 0 bugs and 0 code smells.

            kandi-Security Security

              p3d has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              p3d code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              p3d is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              p3d releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed p3d and discovered the below as its top functions. This is intended to give you an instant insight into p3d implemented functionality, and help decide if they suit your requirements.
            • load program from program
            • 3d class
            • Normalize an array of colours .
            • Invoke material .
            • Detach an element .
            • The application manager .
            • P3D Model constructor
            • Parser Parser .
            • Get options from arg
            • A THREE . P3D geometry object
            Get all kandi verified functions for this library.

            p3d Key Features

            No Key Features are available at this moment for p3d.

            p3d Examples and Code Snippets

            No Code Snippets are available at this moment for p3d.

            Community Discussions

            QUESTION

            List index out range while ready xyz file
            Asked 2022-Feb-17 at 14:39

            This is the file that i am trying to read (it is a longer list with more bodies):

            ...

            ANSWER

            Answered 2022-Feb-17 at 14:39

            You are consuming the file at this step

            Source https://stackoverflow.com/questions/71159739

            QUESTION

            How to roll up a 2D Grid in P3D with Processing
            Asked 2022-Jan-31 at 08:53

            I have built a two-dimensional grid of rectangles with a nested loop. Now I want to "roll up" this grid in three-dimensional space, or in other words "form a cylinder" or a "column". With the movement of my mouse pointer. Up to the "roll up" I get everything programmed as desired - but then my mathematics fails.

            ...

            ANSWER

            Answered 2022-Jan-31 at 08:53

            You are on the right track using the polar to cartesian coordinate system transformation formula.

            There are multiple ways to solve this. Here's an idea, starting in 2D first: unrolling a circle to a line. I don't know the 100% mathematically correct way of doing this and I hope someone else posts this. I can however post a hopepfully convincing enough estimation using these "ingredients":

            • The length of the circle (circumference) is 2πR
            • Processing's lerp() linearly interpolates between two values (first two arguments of the function) by a percentage (expressed a value between 0.0 and 1.0 (called a normalized value) -> 0 = 0% = start value, 0.5 = 50% = half-way between stard and end value, 1.0 = 100% = at end value)
            • Processing provides a PVector class which is both handy to encapsulate 2D/3D point properties (.x, .y, .z), but also provides a lerp() method which is a nice shorthand to avoid manually lerping 3 times (once for each dimension (x, y, z))

            Here's a basic commented sketch to illustrate the above:

            Source https://stackoverflow.com/questions/70898607

            QUESTION

            Using the noise function in Processing
            Asked 2022-Jan-25 at 12:50

            I am trying to animate a flying cloth, which consists of individual rectangles, in Processing. I built the cloth from a nested loop. Now I want to use the noise function to manipulate the height of the individual points. Unfortunately, I can't do that properly - apparently I don't understand the function. I took a detour, drew noise clouds on a PGraphics, then read the brightness value - and use that to control the z-position of each rectangle. This works the way I want it to work!

            Only - how can I achieve the same effect without going the detour via PGraphics? This is my code the way I want it (the detour):

            ...

            ANSWER

            Answered 2022-Jan-25 at 12:32

            You are correct, the problem is in this line

            Source https://stackoverflow.com/questions/70846478

            QUESTION

            Calculate rotation to align object with two points in 3D space
            Asked 2021-Oct-23 at 22:46

            I am working with motion capture data and I want to do "skinning" in processing. So basically with every two points I get from my data I have to add a 3D object in between (I'll be using a box for now and the placement and rotation coordinates are the center of the 3D object) and rotate it so that it is aligned in all three dimensions with the vector that connects the two points.

            Here we can see on the left, the initial placed box between the two points and on the right the now correctly rotated box:

            The only way I know of to rotate an object in processing is to use the rotateX(), rotateY(), rotateZ() functions, which rotate an object around the global(?) axes using euler angles.

            Now I am seriously struggling with finding a way to calculate this rotation properly.

            I have already written a function for calculating the angle between two vectors:

            ...

            ANSWER

            Answered 2021-Oct-23 at 22:46

            The axis of rotation is the Cross product of the default direction of the box (1, 0, 0) and the direction along the line (p2 - p1).
            The angle of rotation is the acos of the Dot product of the normalized direction vectors:

            Source https://stackoverflow.com/questions/69669771

            QUESTION

            Processing stalls when running a program
            Asked 2021-Sep-18 at 05:42

            I was trying to write a program to simulate the Earth-Moon system, and it was working fine for a while, but out of the blue, Processing started stalling. Every time I hit "Run," there's an unusual delay of about 10s, and then my Windows 11 taskbar informs me that the Sketch Window has been opened, but I can't access it, and nothing displays. Other programs run fine, including ones using P3D.

            Here is my code:

            ...

            ANSWER

            Answered 2021-Sep-18 at 05:41

            Your system has stalled because of the enormous window size of 6000 wide and 6000 high. That's far more than you can see on today's screen (in the year 2021). Reduce the size of the window:

            size(6000, 6000, P3D);

            Source https://stackoverflow.com/questions/69231497

            QUESTION

            Intermittent results when using .readline() on a console application
            Asked 2021-Aug-10 at 17:58

            I have an external console app I am trying to read from. My code starts the .exe process. I am using a buffered reader, .getinputstream, and then .readLine. I then print the Line to the console. I have some unexpected results doing this.

            1. after starting the Process i do not see it in my task manager processes. I used isAlive() to verify that the process has actually started and, it returns true. If I run the process in a separate java file, the process starts correctly. I can see it in task manager processes.

            2)When running the code, I get intermittent results. Most of the time .println(Line) does not print anything(in the eclipse). I have seen the println work on this code a couple of times but, it is not constantly working.

            I have only been writing in java for about two weeks, so my understanding of how most of these functions work is remedial. I feel like this is either a timing issue between the .exe and my code or i am using something for the wrong purpose as well as making some things harder than they have to be. Any help would be greatly appreciated.

            Windows 10, Eclipse IDE

            ...

            ANSWER

            Answered 2021-Aug-10 at 17:58

            The solution was to remove the extra ".readline". The code was writing a 0 length string on the second .readline leading me to believe i was not getting data. The solution was provided to me in this forum.

            https://www.javaprogrammingforums.com/file-i-o-other-i-o-streams/43884-using-external-exe-input-stream.html#post172381

            Source https://stackoverflow.com/questions/68683959

            QUESTION

            pybind11 custom type segmentation fault
            Asked 2021-Jun-21 at 11:33

            I try to write python bindings with pybind11. Since I also need non simple python types I have to create custom type casters. My problem is that whenever I call get_point from python the LPoint2d will be returned but the following command will lead to a segmentation fault.

            As far as I understand the python reference counting may cause that error. But since I am quite new to pybind11 I am not sure. How do I avoid that error?

            In the following example I used an LPoint2d from panda3d as an example type. But the error also occurs with other types (e.g. cv2.KeyPoint).

            Python:

            ...

            ANSWER

            Answered 2021-Jun-21 at 11:33

            It seems that just increasing the reference counter solves this issue.

            Source https://stackoverflow.com/questions/68037543

            QUESTION

            Set Azure Batch MaxWallClockTime Node SDK
            Asked 2021-Apr-23 at 16:15

            I'm trying to set a maxWallClockTime of 72 hours using the ISO 8601 Duration format. The documentation for this property is useless, so I'm basing my guess on using the 8601 format on that being the way to set the same property at the Batch Job level when using the CLI. My constraints object is as follows:

            ...

            ANSWER

            Answered 2021-Apr-23 at 16:15

            Agreed the docs are lacking here. I haven't tested this out locally yet, but from looking at the code I believe the answer depends on whether you are using the older Node.js-specific azure-batch package or the newer @azure/batch which also runs in web browsers.

            For the "azure-batch" package, it looks like it takes a Moment.js duration object. Here's the related JSDoc string:

            Source https://stackoverflow.com/questions/67226784

            QUESTION

            Mismatch of shapes when using advanced indexing
            Asked 2021-Feb-08 at 01:48

            I am developing a custom classifier that acts like an ensemble, combining minor classifiers together and the output of the ensemble is actually a majority voting. One important thing to mention is that every classifier has a "weight" associated with it for each sample.

            Here is the predict method:

            ...

            ANSWER

            Answered 2021-Feb-08 at 01:48

            Without seeing fully reproducible code, it's a bit hard to tell what G = self._compute_g(X) is doing. However, the returned value G seems to have shape (150, 6), not (150, 3) as expected. Hence you get the shape mismatch error.

            I would suggest some careful inspection of G to confirm that self._compute_g(X) is doing what you expect.

            As a side note, judicious use of assert to confirm the shape of various arrays can help catch many of these sort of errors. i.e. assert G.shape == (M, N)

            Source https://stackoverflow.com/questions/66093976

            QUESTION

            java.lang.NullPointerException while using PeasyCam and Processing. PeasyCam says it cannot read "width" because is null
            Asked 2021-Feb-07 at 20:31

            I am using IntelliJ idea, processing, peasy and obviously Java to run everything. I'm trying to use PeasyCam in my setting() method and it keeps giving me this error:

            ...

            ANSWER

            Answered 2021-Feb-07 at 20:31

            The problem could be caused by the PApplet object not being fully initialized when the settings function is called.

            Background information: the "main" constructor of the PeasyCam class uses a PGraphics object which is derived from the PApplet object. This PGraphics object might be null when settings is called, which would cause the following line in the PeasyCam constructor to fail:

            Source https://stackoverflow.com/questions/65854399

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install p3d

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone D1plo1d/p3d

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