ion.zoom | Image zoom lightbox jQuery plugin
kandi X-RAY | ion.zoom Summary
kandi X-RAY | ion.zoom Summary
English description | Описание на русском. Easy and light image lightbox for small galleries.
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- Returns true if e is a DOM element .
- extend an object
- simple function that iterates over an array
- Extract the y - coordinate of an object
- search for array
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- wrap XHRHttpRequest
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ion.zoom Key Features
ion.zoom Examples and Code Snippets
Community Discussions
Trending Discussions on ion.zoom
QUESTION
I'm making something in Angular and I was using the ngx gallery to make a gallery of images. I have an HTML app component that I use in a main HTML component. I have an issue of size when I zoom out on the browser.
This is what the gallery looks like before the zoom:
And this is what it looks like when zooming out (the images on the left look cut out, rather than squeezed):
Angular code (configuration of the ngx gallery in the app component)
...ANSWER
Answered 2022-Mar-26 at 22:59OP here, I solved this already by changing (in the Angular code section) height
in px (which is 600) to height
in vh (I used 60vh). Worked like a charm.
QUESTION
I am displaying my current location on google maps using this library: package:location/location.dart
. Pub Dev Link
The problem is whenever I open the app in release mode it crashes and shows:
LateInitializationError: Field 'currentLatLng' has not been initialized
It does not crash in debug mode on an Android Device. It does, however, crash on iOS (release and debug mode).
I am not sure what I am doing wrong. Here's my widget and attempt:
...ANSWER
Answered 2021-Nov-03 at 10:04I Fixed this by
QUESTION
I made an animation using Openlayers and olext.
...ANSWER
Answered 2021-Oct-22 at 12:02The documentation says there is an animationend
event https://viglino.github.io/ol-ext/doc/doc-pages/ol.featureAnimation.html
QUESTION
Many similar questions seem to have been asked on SO before (most notably android google maps not loading the map when using GoogleMap.AnimateCamera() and How can I smoothly pan a GoogleMap in Android?), but none of the answers or comments posted throughout those threads have given me a firm idea of how to do this.
I initially thought that it would be as simple as just calling animateCamera(CameraUpdateFactory.newLatLng(), duration, callback)
but like the OP of the first link above, all I get is a gray or very blurry map until the animation completes, even if I slow it down to tens of seconds long!
I've managed to find and implement this helper class that does a nice job of allowing the tiles to render along the way, but even with a delay of 0, there is a noticeable lag between each animation.
CodeOK, time for some code. Here's the (slightly-modified) helper class:
...ANSWER
Answered 2021-Oct-07 at 14:02Here's my attempt using your utility frame player.
A few notes:
- The zoom value is interpolated based on the total steps (set at 500 here) and given the start and stop values.
- A Google Maps utility is used to compute the next lat lng based on a fractional distance:
SphericalUtil.interpolate
. - The fractional distance should not be a linear function to reduce the introduction of new tiles. In other words, at higher zooms (closer in) the camera moves in shorter distances and the amount of camera movement increases exponentially (center-to-center) while zooming out. This requires a bit more explanation...
- As you can see the traversal is split into two - reversing the exponential function of the distance movement.
- The "max" zoom (bad name) which is the furthest out can be a function of the total distance - computed to encompass the whole path at the midpoint. For now it's hard coded to 4 for this case.
- Note the maps
animate
function cannot be used as it introduces its own bouncing ball effect on each step which is undesirable. So given a fair number of steps themove
function can be used. - This method attempts to minimize tile loading per step but ultimately the TileLoader is the limiting factor for viewing which cannot monitored (easily).
QUESTION
I have a listener for zooming in and out mapview:
...ANSWER
Answered 2021-Oct-05 at 12:31...so is there a way to make it right in the custom listener class at least?
If I'm not mistaken, you want to make the debounce in the method of onClick
, right?
QUESTION
I have a google map screen in Android. I want to move and zoom the camera to a location and get the boundary and zoom level after the animation complete.
This is what I have
...ANSWER
Answered 2021-Aug-17 at 17:15Anyway you can use workaround: move camera to target position in onFinish()
via moveCamera()
call and then get projection:
QUESTION
I'm trying to control multiple canvases widths with the mouse wheel. What I have so far is this:
...ANSWER
Answered 2021-Jul-16 at 15:58What am I missing here?
I think what you're missing is that the drawable area of the canvas is not at all related to the physical size of the canvas widget. You do not need to resize the canvas once it has been created. You can draw well past the borders of the widget.
If you want to be able to scroll elements into view that are not part of the visible canvas, you must configure the scrollregion
to define the area of the virtual canvas that should be visible.
You said in a comment you're trying to create a timeline. Here's an example of a canvas widget that "grows" by adding a tickmark every second. Notice that the canvas is only 500,100, but the drawable area gets extended every second.
QUESTION
Problem: I am having trouble setting up navigation using GetX and AutoRoute.
Code Setup: According to the GetX documentation, if you want to use GetX navigation you have to replace MaterialApp() with GetMaterialApp(). You also set the routes.
...ANSWER
Answered 2021-Jun-13 at 14:28You don't need external routing plugin, GetX already did that for you, and if you want to navigate, just use Get.toNamed("/some-page")
and it will show you the page you wanted. Same goes to nested route.
For Example
QUESTION
I am using MapView
to list some destinations. but when iam going to the destination details screen and came back to the MapView fragment, the map being regenerating(it look like when first loading the fragment, and fetching the destination, placing the markers). why is this happening?.
i tried to save state with onSaveInstanceState
but this isn't calling when i go to the destination details screen.
ANSWER
Answered 2021-Jun-08 at 09:19I have solved the issue, using this link
Created a BaseFragment file
QUESTION
I have a listener for my map zoom buttons:
...ANSWER
Answered 2021-Apr-22 at 11:49do you have any option in map framework for stopping current animation (e.g. move)?
if you have then just call it at the begining of click method
if not then imho this is a proper solution to introduce some variable lastClicked = System.currentTimeMillis()
and checking if (System.currentTimeMillis() - lastClicked < 500) return
at the begining of onClick
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