ready.js | Takes the pain out of writing conditional initialisation | Generator Utils library
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kandi X-RAY | ready.js Summary
Takes the pain out of writing conditional initialisation code.
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QUESTION
So, I have a bot where I want to set it's activity to PLAYING X Servers
EX: PLAYING 300 Servers
So I wrote this in my ready.js event file
client.user.setActivity(`${client.guilds.cache} Servers | re!help`, { type: "PLAYING" });
but just got this [object Map] Servers | re!help
in the status of the bot, I have no Idea what's that 🙃.
ANSWER
Answered 2021-Jun-09 at 20:04The type of client.guilds.cache
is a Collection
, which is basically just an extension of a JS Map
. If you want to get the size of that collection, you're going to want to do client.guilds.cache.size
. So your line of code should be:
QUESTION
First of all, I'm pretty new to programming. Apologies if this post sounds naive.
I'm making a Discord bot using JS, and using a command and event handler instead of everything in main.js. The error occurs when I issue the command !reactionrole
.
Here is the error:
...ANSWER
Answered 2021-May-12 at 15:04Putting it tiny bit oversimplified - your asynchronous function throws an error in your await statement and it has nowhere to go so it errors out. Maybe the channel does not respond or you cant connect.
You don't know since you have no error handler. A Promise is a wrapper for values so that we can deal with asynchronous workflows in a synchronous way.
See for example this; Nodejs documentation or this; Promises explained
I have no way of testing it right now but from the top of my head you could try to put your call to discord in a try/catch block. This will show you the error in console to make it easier to find, as so;
QUESTION
I am displaying .html and .xml files in WKWebView. I am concatenating all the data and displaying below string in WKWevView
...ANSWER
Answered 2021-May-04 at 05:22Tried with this sample code works as expected.
QUESTION
I am coding a discord bot with discord.js and after adding an event folder to clen up my index.js
file the ready
event that I had doesn't work anymore and I haven't changed a single line.
This is the new ready
event
ANSWER
Answered 2021-Feb-23 at 16:43Replace your event handling folder with this:
QUESTION
I am new to discord bot development and I am unable to run my events. I applied the same logic as in Commands Handler, but apparently it didn't work. I tried to force the execution of the ready event with const event = client.events.get("ready"); event.run(client);
however it returns undefined as the value of event
.
I apologize if it is 'obvious', but I really haven't found anything that could help me resolve it.
index.js
...ANSWER
Answered 2021-Jan-09 at 22:54Original Answer:
You are calling the wrong object key for event. Try:
QUESTION
I'm trying to redo my events into an fs event system to have separate files for each event, and I'm having some issues with converting the code to Discord.JS v12.
Can someone please help me figure out what's going wrong with my message.js
file?
Here is my code:
index.js
ANSWER
Answered 2020-Oct-07 at 08:56Because you're using Commando, you don't need another listener for the message
event. The library already does that for you. Deleting message.js
should remove the error.
The error is occurring because client.commands
is undefined
. You seem to be using code from the main guide, which is intended for bots that are not using Commando and assumes you have already set client.commands
to a Collection
of your commands. You may want to take a look at the Commando guide.
Please don't ask multiple questions in one post. If you have a different issue with your other event handlers, please ask a new question.
QUESTION
I'm using Webpacker with Rails 6. The turbolinks:load event is working properly locally but not when deployed to Heroku. I'm using the standard jquery $(document)on.('turbolinks:load' ()=>{})
by importing a 'ready.js' file into my application folder. Adding a console log inside the event handler works on my computer but not on the deployed application.
I'm pasting the code to my application.js, file inside the packs folder. application.html.erb form the layouts folder and ready.js file. I have zero idea as to why this is not working. I've been messing with it for about a week with no success. I've already tried to just have the turbolinks:load event listener in the application.js file. I have also just tried doing a simple console.log with no other code to make sure that nothing else might be braking the code. Even the simplest case is still not working. I have also purged the cache from my site which is sitting behind cloudflare and purged the build cache from Heroku.
I would really appreciate any help. My next steps are just going to be to not use turbolinks if I keep having issues which is not something I want to do.
aplication.html.erb:
...ANSWER
Answered 2020-Jul-31 at 00:57So here is what was happeing:
- My logging out put "INSIDE DOCUMENT READY" fired whenever I clicked a link.
- The website flickered and reloaded when a link was clicked when it shouldn't have.
When looking in the network tab the application pack was loaded asynchronously by Rocket loader( A Cloudflare tool to speed up JS).
When a link was clicked turbolinks did the xhr call and it worked for a brief moment before rocket loader kicked in. Removing the rocket loader script from the bottom of the site sort of fixed it, although the application pack then wasn't getting loaded properly.
The problem was with Cloudflare's Rocketloader and Turbolinks. I disabled rocket loader in the Cloudflare dashboard following this link (https://docs.deadlinefunnel.com/en/articles/4160226-how-to-disable-cloudflare-rocket-loader) and all was well with in the world.
A big shout out to my friend Steffan H that found the root source of this problem.
Lesson learned. Don't go clicking every button you see on Cloudflare with the promise of speeding up your site without thoroughly testing what happens first.
QUESTION
Does anyone know how to fix this?
...ANSWER
Answered 2020-Apr-17 at 17:02Are you sure the bot has access to that channel?
This is because if the client is not able to see the channel, it will give you an undefined back
Are you sure the ID in of the channel in your config is a String?
discord.js needs a Snowflake in the ChannelManager.get()
method
Maybe try this instead of .get()
QUESTION
When taking screenshots using puppeteer, dynamic elements with the .menu__link
class are required to change innerHTML to a stub.
I use BackstopJs puppet/onReady.js
When I try this, only the first element on the page is replaced:
...ANSWER
Answered 2019-Nov-26 at 11:16You can use $$eval
QUESTION
I have a question to count each level of tree. For example, I am first line in the treeview, so that I am level 1, than my downline is stand level 2, my downline's downline is stand level 3 and so on. My question is how to take each level number change as word put into my treeview.
Below is my coding:
...ANSWER
Answered 2019-Nov-04 at 15:20Your code is about exploring the tree in a depth-first search (DFS) manner and find the level of each node in such a search (of course with different approach you can do it in breadth-first search manner as well). So, you should recursively call the downline_list function and send the level of the current node as a parameter. In the main while, you are in the level one and by recursively calling the function, level increases by one in each recursive call. When you are exploring level $level of your tree, and you call downline_list function to find out the children of the current node, the direct children would be in $level + 1 and so on. So you have something like this:
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