noctua | based modeling environment for biology | Data Manipulation library

 by   geneontology JavaScript Version: 0.0.10 License: BSD-3-Clause

kandi X-RAY | noctua Summary

kandi X-RAY | noctua Summary

noctua is a JavaScript library typically used in Utilities, Data Manipulation applications. noctua has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i noctua' or download it from GitHub, npm.

The Noctua Stack is a curation platform developped by the Gene Ontology Consortium. The stack is composed of:. The biological knowledge are stored in RDF/OWL using the blazegraph triplestore implementation. In effect, any piece of knowledge stored in RDF/OWL is a triple { subject, predicate, object } defining a relationship (or association) between a subject and an object. Those triples are also commonly stored in Turtle files.
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              noctua has a low active ecosystem.
              It has 33 star(s) with 13 fork(s). There are 20 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 88 open issues and 641 have been closed. On average issues are closed in 100 days. There are 10 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of noctua is 0.0.10

            kandi-Quality Quality

              noctua has no bugs reported.

            kandi-Security Security

              noctua has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              noctua is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              noctua releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.

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            noctua Key Features

            No Key Features are available at this moment for noctua.

            noctua Examples and Code Snippets

            No Code Snippets are available at this moment for noctua.

            Community Discussions

            QUESTION

            Estimating Simpson's Index with vegan package for single days in R
            Asked 2021-Mar-16 at 03:43

            I have a huge data set of nature observations like this:

            fulldata:

            ...

            ANSWER

            Answered 2021-Mar-16 at 03:43

            This will work as long as the species names are consistently spelled. Assuming your sample data is called species:

            Source https://stackoverflow.com/questions/66637236

            QUESTION

            dbGetQuery unavailable for noctua::athena
            Asked 2020-Sep-23 at 05:37

            I connected RStudio to Amazon Athena, and the database connection was successful.

            ...

            ANSWER

            Answered 2020-Aug-24 at 10:38

            Hi @datascientist2117,

            I am the author of noctua. Currently I am unable to replicate your issue. I believe their is a conflict with one of your packages you have running in your R session. I am more than happy to problem solve this :) please raise a ticket at: https://github.com/DyfanJones/noctua/issues

            noctua makes it's connection to AWS Athena through the R SDK paws. Which is similar to how python's boto3 connects to AWS Athena. noctua documentation is store on it's github page: https://dyfanjones.github.io/noctua/

            Source https://stackoverflow.com/questions/63530041

            QUESTION

            How to use show_query? Returning "no applicable method"
            Asked 2020-Aug-24 at 18:53

            After connecting RStudio to Amazon Athena, I am attempting to look under the hood to extract the SQL statements using show_query. The code runs smoothly until I attempt to use this function.

            ...

            ANSWER

            Answered 2020-Aug-24 at 18:53

            If you are using dbplyr, rather than using dbGetQuery, you should be using tbl(). For example

            Source https://stackoverflow.com/questions/63566964

            QUESTION

            Merge two dataframes when specific condition is met
            Asked 2020-Apr-13 at 12:17

            My code looks like this:

            ...

            ANSWER

            Answered 2020-Apr-13 at 12:07

            You can use the how parameter in pandas merge, it takes the columns based on which you want to merge:

            Source https://stackoverflow.com/questions/61187513

            QUESTION

            Objects only rendered in Left orthographic view
            Asked 2018-Mar-29 at 12:17

            HOW THE Viewports look after loading the file:

            I am having an issue caused by extremely large objects (in terms of physical size not polycount etc.) that I imported from a game using ninjaripper (a script used for extracting 3d models from games). When I open the file containing these large objects, the objects are only rendered in the left orthographic viewport. All other viewports/views do not show the geometry regardless of which rendering mode (wireframe, edges faces etc.) I have selected on said viewports. The objects are also not visible in perspective views. When I unhide all items apart from a single object (of normal size) I am able to see the object in all viewports including perspective viewports. When I unhide all again, the object which could previously be seen disappears. When switching to perspective view when these extremely large objects are present, the 'viewcube' disappears for an unknown reason. Zooming in or out in a perspective viewport also results in the viewcube disappearing. This is the only scene I've had so far which shows these issues, all my graphics drivers are up to date (specs listed below). The scene contains 3602 objects and has 1,957,286 polygons and 1,508,550 vertices.

            This is the furthest I could zoom out in 3ds max:

            Viewcube has disappeared on top right and bottom right viewport:

            I tried removing all of the extremely large objects by hand, after which the remaining (normal sizes) objects could be seen in 2 of the viewports (top left and top right viewport did render correctly). Viewports after having deleted all extremely large objects:

            I tried resetting the scene, after which I merged the scene containing all 'normal sized objects' into an empty scene. This resulted in all viewports rendering the objects correctly. However, after saving the file and re-opening the saved file, 2 of the 4 viewports did not render the objects as was the case after just having deleted all but the 'normal sized' objects.

            My question is: how should I deal with these extremely large imported objects in order to fix the viewport rendering issues they cause?

            I wrote a simple bit of maxscript code to print out the maximum size of the biggest object in the scene, which resulted in a value of 2.6*10^38 [generic units], which, according to my calculation corresponds to a value of 6.6*10^36 [meters], in summary: extremely large. (I suspect the ninjaripper script or the script which imports the files produced by the ninjaripper into 3ds max had some sort of error causing some of the vertices to have extremely large position values). When I switch to the measure tap in 'utilities' and press Ctrl+A to select all objects in the scene (the scene containing all objects including the extremely large objects), 3ds max crashes due to the large object size (error message: "Application error- An error has occured and the application will now close. No Scene changes have occured since your last save.").

            I could write some maxscript code which deletes all objects which are larger then a certain size (for example: 10^5 [meters]). However, as afore mentioned this for some reason does not fix the issue completely (after saving the scene with only 'normal sized' objects and re-opening the scene only 2 of the 4 viewports render the objects correctly. I ran the code for measuring the max size of the largest object in the scene again after having deleted all extremely large objects to check if I had indeed not skipped over one of these large objects, the result was a value of: 121.28 [generic units] (corresponding to object: "Mesh_3598") which is a relatively normal size, however 2 of my 4 viewports are not rendering my objects even after deleting the large objects (only when the left orthographic view is selected they can be seen in the 2 viewports that do not render part of the time).

            Code for checking largest object (also prints out maximum size of this object):

            ...

            ANSWER

            Answered 2018-Mar-28 at 22:36

            As it turns out the extremely large objects were indeed causing the viewport rendering error. After removing all object's with a maximum size of 100000 [generic units] the viewport rendering errors were gone. I suspect the issue was caused by the objects not being in between the viewport's far and near planes due to the extremely large object sizes.

            Source https://stackoverflow.com/questions/49481727

            QUESTION

            LAMBDA in c syntax
            Asked 2018-Mar-13 at 18:37

            I found a tutorial about emulating lambda in c, but I can not fully get the declaring way. why callback mentioned twice, and what is the use of curly brackets "scope" and outer parentheses.

            tutorial link : https://blog.noctua-software.com/c-lambda.html

            This code working on gcc 4.9.2 compiler by the way.

            ...

            ANSWER

            Answered 2018-Mar-13 at 18:32

            ({ ... }) is extension in GCC, statement in expression. It means you can embed any statement into expression. It's really cool extension.

            Here you can read more about it.

            Source https://stackoverflow.com/questions/49263179

            QUESTION

            Add data to JSON retrieved from URL, PHP
            Asked 2017-Nov-05 at 15:36

            I'm using the Wikipedia web service for gaining results. I like to add more data to the retrieved JSON file in PHP. I know you need to decode the JSON file before adding more data but not show how to add the data in the following format;

            My PHP Code:

            ...

            ANSWER

            Answered 2017-Nov-05 at 15:36

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install noctua

            You can install using 'npm i noctua' or download it from GitHub, npm.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • npm

            npm i noctua

          • CLONE
          • HTTPS

            https://github.com/geneontology/noctua.git

          • CLI

            gh repo clone geneontology/noctua

          • sshUrl

            git@github.com:geneontology/noctua.git

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