macro | SpringCloud and SpringBoot demo | Microservice library

 by   macrozheng JavaScript Version: Current License: No License

kandi X-RAY | macro Summary

kandi X-RAY | macro Summary

macro is a JavaScript library typically used in Architecture, Microservice, Spring Boot, Spring applications. macro has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

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            kandi-support Support

              macro has a low active ecosystem.
              It has 17 star(s) with 24 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              macro has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of macro is current.

            kandi-Quality Quality

              macro has 0 bugs and 0 code smells.

            kandi-Security Security

              macro has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              macro code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              macro does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              macro releases are not available. You will need to build from source code and install.
              macro saves you 97053 person hours of effort in developing the same functionality from scratch.
              It has 105139 lines of code, 4873 functions and 978 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of macro
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            macro Key Features

            No Key Features are available at this moment for macro.

            macro Examples and Code Snippets

            No Code Snippets are available at this moment for macro.

            Community Discussions

            QUESTION

            Segmented far pointer allocation in 16bit x86 MS-DOS real mode
            Asked 2022-Apr-03 at 08:07

            I'm trying to get my head around programming real mode MS-DOS in C. Using some old books on game programming as a starting point. The source code in the book is written for Microsoft C, but I'm trying to get it to compile under OpenWatcom v2. I've run into a problem early on, when trying to access a pointer to the start of VGA video memory.

            ...

            ANSWER

            Answered 2022-Apr-03 at 07:23

            It appears your OpenWatcom C compiler is defaulting to using C89. In C89 variable declarations must be at the beginning of a block scope. In your case all your code and data is at function scope, so the variable has to be declared at the beginning of main before the code.

            Moving the variable declaration this way should be C89 compatible:

            Source https://stackoverflow.com/questions/71721368

            QUESTION

            how to enable comparison between Vec<_> and Vec<_,CustomAllocator>?
            Asked 2022-Mar-28 at 09:53

            I am trying to use a custom allocator, using the allocator API in Rust.

            It seems Rust considers Vec and Vec as two distinct types.

            ...

            ANSWER

            Answered 2022-Mar-28 at 09:53

            Update: Since GitHub pull request #93755 has been merged, comparison between Vecs with different allocators is now possible.

            Original answer:

            Vec uses the std::alloc::Global allocator by default, so Vec is in fact Vec. Since Vec and Vec are indeed distinct types, they cannot directly be compared because the PartialEq implementation is not generic for the allocator type. As @PitaJ commented, you can compare the slices instead using assert_eq!(&a[..], &b[..]) (which is also what the author of the allocator API recommends).

            Source https://stackoverflow.com/questions/71021633

            QUESTION

            styled-components/macro isn't working with CRA
            Asked 2022-Mar-14 at 16:08

            When i install a new create-react-app and add babel-plugin-styled-components and add displayName option to babel-plugin-macros.config.js it isn't adding readable classNames as in the documentation -> https://styled-components.com/docs/tooling#babel-macro.

            Here is a repo with the configurations https://github.com/Futekov3216/CRA.git

            P.S i dont want to eject

            ...

            ANSWER

            Answered 2021-Dec-16 at 06:49

            Today I myself faced such a problem. The problem lies in styled-components itself. Macro in styled does not work since version 5.2.2, and it is not known when it will be fixed. Simplest solution:

            Source https://stackoverflow.com/questions/70189366

            QUESTION

            is lambda capture allowed in c++20 function trailing return type and noexcept operator?
            Asked 2022-Feb-21 at 14:38

            Simple code as below or godbolt has different results from gcc, clang and Visual Studio.

            ...

            ANSWER

            Answered 2022-Feb-21 at 14:38

            From [expr.prim.lambda.capture]/3:

            A lambda-expression shall not have a capture-default or simple-capture in its lambda-introducer unless its innermost enclosing scope is a block scope ([basic.scope.block]) or it appears within a default member initializer and its innermost enclosing scope is the corresponding class scope ([basic.scope.class]).

            Which means that captures such as [n], [&n] or [&] are not allowed in trailing return types or noexcept specifiers, but initialized captures such as [i = 1] are.

            So GCC is right to reject the first two function definitions and GCC and Clang are right to reject the last one.

            Source https://stackoverflow.com/questions/71205695

            QUESTION

            What is the built-in `#[main]` attribute?
            Asked 2022-Feb-15 at 23:57

            I have been using the #[tokio::main] macro in one of my programs. After importing main and using it unqualified, I encountered an unexpected error.

            ...

            ANSWER

            Answered 2022-Feb-15 at 23:57

            #[main] is an old, unstable attribute that was mostly removed from the language in 1.53.0. However, the removal missed one line, with the result you see: the attribute had no effect, but it could be used on stable Rust without an error, and conflicted with imported attributes named main. This was a bug, not intended behaviour. It has been fixed as of nightly-2022-02-10 and 1.59.0-beta.8. Your example with use tokio::main; and #[main] can now run without error.

            Before it was removed, the unstable #[main] was used to specify the entry point of a program. Alex Crichton described the behaviour of it and related attributes in a 2016 comment on GitHub:

            Ah yes, we've got three entry points. I.. think this is how they work:

            • First, #[start], the receiver of int argc and char **argv. This is literally the symbol main (or what is called by that symbol generated in the compiler).
            • Next, there's #[lang = "start"]. If no #[start] exists in the crate graph then the compiler generates a main function that calls this. This functions receives argc/argv along with a third argument that is a function pointer to the #[main] function (defined below). Importantly, #[lang = "start"] can be located in a library. For example it's located in the standard library (libstd).
            • Finally, #[main], the main function for an executable. This is passed no arguments and is called by #[lang = "start"] (if it decides to). The standard library uses this to initialize itself and then call the Rust program. This, if not specified, defaults to fn main at the top.

            So to answer your question, this isn't the same as #[start]. To answer your other (possibly not yet asked) question, yes we have too many entry points.

            Source https://stackoverflow.com/questions/71024443

            QUESTION

            Unable to specify `edition2021` in order to use unstable packages in Rust
            Asked 2022-Feb-02 at 07:05

            I want to run an example via Cargo but I am facing an error:

            ...

            ANSWER

            Answered 2021-Dec-14 at 14:09

            Update the Rust to satisfy the new edition 2021.

            rustup default nightly && rustup update

            Thanks to @ken. Yes, you can use the stable channel too!

            But I love nightly personally.

            Source https://stackoverflow.com/questions/69848319

            QUESTION

            Seemingly pointless operations in a macro
            Asked 2022-Jan-31 at 16:09

            The following macro is from an MCAL source of a microcontroller and it converts timer ticks to milliseconds.

            ...

            ANSWER

            Answered 2022-Jan-20 at 13:16

            The multiplication and addition are in fact pointless, as is the outer cast.

            Both operators perform the usual arithmetic conversions on both operands.

            For the multiplication, the left operand has type uint64 (as a result of the cast) and the right operand has type int. Since uint64 is the larger type it will be the type of the result. The operand 1 does not change value as a result of the conversion, so in multiplying by 1 the result has the same type and value as (uint64)(x).

            Similarly for the addition, the operands are of type uint64 and int respectively, meaning the resulting type is uint64, and 0 does not change value after the conversion. So by adding 0 the result has the same type and value as (uint64)(x) * 1 which has the same type and value as (uint64)(x).

            The cast at the end is also superfluous, as the casted expression already has type uint64. As above, the division operator performs the usual arithmetic conversions on its operands so dividing a uint64 by an int results in a uint64.

            So the above macro is equivalent to:

            Source https://stackoverflow.com/questions/70786536

            QUESTION

            Why is `PartialOrd` not blanket-implemented for all types that implement `Ord`?
            Asked 2021-Dec-26 at 13:36

            In the documentation for Ord, it says

            Implementations must be consistent with the PartialOrd implementation [...]

            That of course makes sense and can easily be archived as in the example further down:

            ...

            ANSWER

            Answered 2021-Dec-26 at 00:40

            Apparently, there is a reference to that, in a github issue - rust-lang/rust#63104:

            This conflicts with the existing blanket impl in core.

            Source https://stackoverflow.com/questions/70483536

            QUESTION

            What is "<[_]>" in Rust?
            Asked 2021-Dec-24 at 07:35

            In the vec! macro implementation there is this rule:

            ...

            ANSWER

            Answered 2021-Dec-18 at 21:03

            Let's go step by step to see how <[_]>::into_vec(box [$($x),+]) produces a Vec:

            1. [$($x),+] expands to an array of input elements: [1, 2, 3]
            2. box ... puts that into a Box. box expressions are nightly-only syntax sugar for Box::new: box 5 is syntax sugar for Box::new(5) (actually it's the other way around: internally Box::new uses box, which is implemented in the compiler)
            3. <[_]>::into_vec(...) calls the to_vec method on a slice containing elements that have an inferred type ([_]). Wrapping the [_] in angled brackets is needed for syntactic reasons to call an method on a slice type. And into_vec is a function that takes a boxed slice and produces a Vec:

            Source https://stackoverflow.com/questions/70406827

            QUESTION

            What exactly does __rust_force_expr do?
            Asked 2021-Dec-18 at 15:47

            I was looking at the vec![] macro implementation in Rust and noticed it uses the __rust_force_expr! macro. This is the implementation of the latter:

            ...

            ANSWER

            Answered 2021-Dec-18 at 13:05

            It doesn't have any result on how the macro is used, it only serves to improve the quality of error messages when the macro is used incorrectly by telling the compiler that the output of the macro is always a single expression, not an item or multiple expressions.

            The specific error that this was added to improve was for using vec![] in a pattern match, which is invalid (you can't structually match on a Vec):

            Source https://stackoverflow.com/questions/70402502

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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            You can download it from GitHub.

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