Ship.js | allow building and deploying Dockerfiles | Continuous Deployment library
kandi X-RAY | Ship.js Summary
kandi X-RAY | Ship.js Summary
A tool to allow building and deploying Dockerfiles via a Git Push.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Ship.js
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Ship.js Examples and Code Snippets
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Trending Discussions on Ship.js
QUESTION
I am trying to setup a relationship type in Grandstack. I am having issues getting things to run correctly. Even when I copy the guide into my project and try to run it ... things do not work. Here is what they have at https://grandstack.io/docs/guide-graphql-schema-design
...ANSWER
Answered 2021-Feb-25 at 07:09I was accidentally running
QUESTION
I am trying to pass props through 'Link' tag so I implemented it that way:
...ANSWER
Answered 2021-Jan-30 at 05:29QUESTION
I currently have a bit of code that is as follows:
...ANSWER
Answered 2020-Jul-13 at 22:36The problem is that you always call _.assign({}, arguments)
with 2 arguments. Instead you want to pass each argument in arguments
as separate argument to _.assign
.
This can be done similar to how you've also changed the $.when
call. However you'll have to convert the arguments
to an array first so you can add the additional {}
argument.
QUESTION
i would like to repopulate data to select option but i only have one select data and other select are not work, i think their are dependent on "change" function. Please ...
first i create state and region drop down with json data, then set change method on this select and get district data and populate those data at district select, then set change method on district select and get data for township and populate at township select.
onclick function set on btn_save and populate all data to table.
Here were my problem come out. i want to edit my data and i set edit button on table then i want to populate table data to previous select. but it's only work in state region select,
This is my simple html code
...ANSWER
Answered 2020-Jul-02 at 12:48The reason is you are using fetch without waiting for the promise to fulfill.
When you make your calls at the end of rePopulateSelect
:
QUESTION
I need help with a game i´m making with a few friends, we are making a battleship game with characters and "powers", most of them are selecting a few slots or rows and hitting them at the same time, since i autogenerated the grid and used x y coordinates to localize where to hit i don´t know how to select the entire row and i could use a little help.
Here is the code:
JS:
...ANSWER
Answered 2019-Nov-28 at 03:47If "select" means selecting a row of html elements of grid, you need to add class name in showGrid()
like below.
QUESTION
I'm stuck getting this program to work. I added a switch statement to determine the cost and I believe the rest is right I just don't know how to update cost in the text field. I checked this link and a few more but have been unable to find answers. Any guidance is appreciated thanks.
membership.html
...ANSWER
Answered 2019-Sep-21 at 19:25you need to call value property of your input (type is also a node element, you need to use value property of it to get chosen option)
QUESTION
i want to iterate throug an Array of Objects and use a function from the Objects in the array. I'm coming from JAVA and there it's pretty normal to do that. For that reason i guess it works in JS as well but i'm not sure how.
My Code looks like this:
...ANSWER
Answered 2019-Jul-03 at 21:53In order to iterate through the array of something you can use for...of:
QUESTION
I am working on my gaming skills (mainly with arrays) to generate enemies and now bullets to take them down. I was able to set-up bullets while testing, but were visible only when I had a key pressed (space bar let's say) and with no interval in between, so the browser was not able to take that many at one point.
Is there any simple way to make the ship fire bullets with interval in between (not to load the browser that much) and maybe upon going to the enemy[i].x / y location to delete an enemy and the bullet can disappear ?
Here is the cleaned as much as possible code I have for now (HTML and JS file. Have some images as well and will provide URL to the game to check it if needed - http://sarahkerrigan.biz/spaceship
...ANSWER
Answered 2018-Nov-09 at 22:40You want to use time intervals instead of listeners.
QUESTION
I'm trying to build a small game similar to Chicken Invaders, but I'm facing an issue with collision detection. When the player fires a shot, if it hits an enemy, this enemy should disappear. But I can't get it to work. Here's the pen:
https://codepen.io/Undefined_Variable/pen/bxxqBo
Here's the code:
...ANSWER
Answered 2018-Sep-16 at 08:22Your detectHits
function - while it's not really a proper collision detection - doesn't work because it's using for..in
instead of for..of
loops. Try implementing it this way:
QUESTION
My alert at the end of my JavaScript doesn't work, and I don't know why. I think that I have concatenated properly, but I don't know why the code doesn't do anything when it reaches the alert.
Here is the code for the HTML:
...ANSWER
Answered 2018-Aug-03 at 07:38I found some errors in your JavaScript code, see comments below:
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