mesh.js | A graphics system born for visualization 😘 | Graphics library
kandi X-RAY | mesh.js Summary
kandi X-RAY | mesh.js Summary
A graphics system born for visualization . As simple as Canvas2D and as FAST as WebGL/WebGPU.
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mesh.js Examples and Code Snippets
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Trending Discussions on mesh.js
QUESTION
I am rendering a cityscape using Three.js. When attempting to view the scene I can't seem to get the camera near/far settings correct to render the whole scene. When I increase the camera's far plane - I am able to see the model, but it appears blue (image below) until I zoom into it. Is there a way to see the entire model without having to zoom super close to the scene?
...ANSWER
Answered 2020-Apr-30 at 18:25When an object is being clipped out of the camera's focal length, you can use Object3D.scale. AFter adjusting this scaler value the entire building is visible in the camera on load and does not get clipped. You adjust the objects scale during the loading callback.
QUESTION
I'm loading a *.js model which has a texture. The texture itself is a separate file located in the same directory as the model, so the loader adds this texture to the *.js model.
...ANSWER
Answered 2017-Apr-02 at 12:54This may work, untested.
QUESTION
I encountered a problem when using cesium with openlayer. When trying to display a 3D map, the following error occurs:
...ANSWER
Answered 2019-Nov-01 at 02:48I have found a solution. The problem was that the server was returning a worker with the wrong Response headers. Content-Type mattered "js; charset=UTF-8" instead of "javascript/application; charset=UTF-8". I change the server configuration and it worked. enter image description here
QUESTION
I am using A-Frame. I am trying to augment a Video (mp4) when the pattern or marker (HIRO) is hovered in front of my webcam, the video should be loaded or played on the marker. Now The issue with this code is when the page gets loaded the video gets played automatically without any marker or pattern (HIRO). The video is displayed on the marker.
I just want to load the video whenever the pattern or marker is shown. Without patter, it should not load. Please help me with this Eg: Video playBack in AR https://www.youtube.com/watch?v=jkcvfygpKiM&vl=en Video Augmentation on Marker
...ANSWER
Answered 2018-Jul-18 at 13:41QUESTION
In my Three.JS project i've just recentley moved my Mesh into a seperate file and therfor my 'startAnimationLoop()' function can no long reach the values to make my mesh(a simple cube) rotate.
Mesh.JS
...ANSWER
Answered 2019-Sep-09 at 15:23One way to solve this issue:
- Give your mesh a descriptive name e.g.
cube.name = 'myCube';
- In the file with your animation loop, create a module scope variable called
cube
. - Use Object3D.getObjectByName() to query the mesh from your scene graph like so:
cube = this.scene.getObjectByName( 'myCube' );
- For performance reasons, it's important to perform this query only once and then buffer the object in a variable.
three.js R108
QUESTION
I want to Play A video when the marker(HIRO) is detected using the webcam. When I remove it should be paused and when the marker is detected the video should play using A-Frame. I had written the code but it's not working. Can anyone help me? I tried all possible way but it's not working so, Can Anyone post the code or send an example.
When you see the marker - play the video. Once you lose the marker - pause the video
Eg : Video Augmentation
...ANSWER
Answered 2018-Jul-23 at 18:491) make sure you load the video properly in the assets - throw in the crossorigin: anonymous
and make sure you can access the video.
QUESTION
I am trying to find the closest distance from a point to large, complex Mesh along a plane in a direction range:
...ANSWER
Answered 2017-Dec-14 at 06:23FYI: for max speed, you could use math. There is no need to use ray casting. https://brilliant.org/wiki/3d-coordinate-geometry-equation-of-a-plane/
QUESTION
I want to combine these two paragraphs attending to draw a mesh with draw a box together . I use node.
my two source codes are from these two links as below:
https://github.com/mikolalysenko/femgl
https://github.com/mrdoob/three.js
the first code is this as index.js in femgl:
...ANSWER
Answered 2017-Apr-10 at 04:51My problem Solved as I modified the merged file
index.js
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