equivalency | Declaratively define rules for string equivalence | JSON Processing library

 by   spanishdict JavaScript Version: 3.13.0 License: No License

kandi X-RAY | equivalency Summary

kandi X-RAY | equivalency Summary

equivalency is a JavaScript library typically used in Utilities, JSON Processing applications. equivalency has no bugs, it has no vulnerabilities and it has low support. You can install using 'npm i equivalency' or download it from GitHub, npm.

Declaratively define rules for string equivalence so you can focus on the differences that matter.
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              equivalency has a low active ecosystem.
              It has 5 star(s) with 1 fork(s). There are 9 watchers for this library.
              There were 1 major release(s) in the last 12 months.
              equivalency has no issues reported. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of equivalency is 3.13.0

            kandi-Quality Quality

              equivalency has no bugs reported.

            kandi-Security Security

              equivalency has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              equivalency does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              equivalency releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.

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            equivalency Key Features

            No Key Features are available at this moment for equivalency.

            equivalency Examples and Code Snippets

            No Code Snippets are available at this moment for equivalency.

            Community Discussions

            QUESTION

            Cannot use usual self-equivalency to identify nan in nvfortran
            Asked 2021-May-23 at 15:00

            In most fortran compilers, like gfortran, in order to identify little old nans, you would check by doing some sort of equivalency test, utilising the fact that nan is not self-equivalent. For example, if nanny=nan, then (nanny/=nanny) should output T. So, for the following code:

            ...

            ANSWER

            Answered 2021-May-23 at 15:00

            Since Fortran 2003 the standard way to test for NaNs is via the IEEE 754-1985 support provided by the language. An example is below. Note testing a variable for equality with itself is not a good idea as optimisers will often remove it - which may be what you are seeing above. Also dividing by zero produces implementation defined behaviour, so after that point anything can happens - the code below shows the standard way to produce a NaN.

            Source https://stackoverflow.com/questions/67659946

            QUESTION

            Shorthand for multiple equivalency checks in c
            Asked 2021-Jan-15 at 02:09

            Is there any shorthand for the following in C?

            ...

            ANSWER

            Answered 2021-Jan-14 at 22:12

            How are multiple equivalency checks normally done in C? Or is long-form the only way?

            If you want something similar to Python, you can put the values in an array and loop through them. You can wrap that into a function or macro, if needed.

            Source https://stackoverflow.com/questions/65727594

            QUESTION

            LinkedList .equals vs == operator on Integers
            Asked 2020-Nov-23 at 22:27

            I'm debugging this contains method for a LinkedList that I coded and the comparison of the Integer type 30 is not getting caught in the contains method. From my understanding, the == operator is used to compare addresses in memory and the .equals operator is used to compare equivalency. I have messed around a bit and can't seem to find out why comparing the Integer value of 30 that is passed into the contains method it is still not catching an Integer 30 that was added with the add method when entered.

            Here is the code

            list build and populate

            ...

            ANSWER

            Answered 2020-Nov-23 at 22:27

            QUESTION

            GCP Terminology - VMs, Instances, Workers, Nodes
            Asked 2020-Nov-09 at 00:35

            I'm a little bit confused about the equivalency of some terms in GCP. Can we consider VM = instance and these equivalent to Workers and Nodes?

            Thanks!

            ...

            ANSWER

            Answered 2020-Nov-09 at 00:35

            You can interpret the terms like this:

            • Instance: a (virtual) machine with fixed CPU, memory and disk resources
            • Worker: a non-permanent, dynamically provisioned ad-hoc instance
            • Node: instance that belongs to an instance group / Kubernetes cluster
            • VM: any virtual machine - i.e. applies to all above

            Source https://stackoverflow.com/questions/64713488

            QUESTION

            How do I prevent UI button from resetting to start condition on every click? Unity3D
            Asked 2020-Sep-16 at 00:56

            The answer to the boolean issue provided by @Mario below solved the main issue as well

            The code in the original post (below the line) had an unrelated problem ('==' instead of '=') but in fixing that I've realized that I am having an issue with the string name of 'cubeRend.material' which includes the additive Instance after it and therefore doesn't seem to be counted as logically equal to the string name of 'material[0].'

            I don't THINK that is the issue behind the resetting problem however, because I did find a question about a similar resetting problem on the Unity answer forum here: https://answers.unity.com/questions/1303925/ui-buttons-images-resets-after-scene-reloads-scrip.html

            Unfortunately no one provided any responses to that question which I could try to apply in this case. I will try to sort out my equivalency problem and then update with the improved code

            I'm trying to make a UI button change the colors on a cube on every click. The materials are in an array. In the start function, I set the initial condition of the cube's renderer to material[0]. In the ChangeCubeColor function (which is referred to on the UI button's inspector), I use a simple if/else statement to check which material is currently assigned to the cube. On clicking the button, Unity seems to reset the material back to the original condition and then invisible to the eye follow the if/else instructions to set the color to the 2nd color in the array. The affect is that on the first time you play, the button will change the color, but every time after that, the color is stuck on the second color.

            Here is my code. I apologize for all of the debug statements. I was trying to figure out when the state was or was not changing. I've also included a screenshot of my console upon first play and the first 3 clicks of the button. Lastly, the code with the debug statements removed for clarity.

            Thanks in advance for any ideas.

            ...

            ANSWER

            Answered 2020-Sep-16 at 00:19

            Try this way. This work for 2 materials if you want more you can use an int index and update the index without use if for each material

            Source https://stackoverflow.com/questions/63908768

            QUESTION

            Is there a way I can shorten these if statements?
            Asked 2020-Jul-28 at 19:16

            I'm trying to check for equivalency in these values and I'm not sure if there is a way I can shorten up how many lines of code I'm producing here. My goal here is to return a distinct error that I can return in an Ajax call so my front end can produce a message to the user.

            The code below is what I've tried so far, but I'm simply unsure how to proceed with reducing this code.

            ...

            ANSWER

            Answered 2020-Jul-28 at 19:11

            One way to make things a little shorter and more user friendly might be

            Source https://stackoverflow.com/questions/63141146

            QUESTION

            Equivalent Open source Apache Ignite version to Gridgain Ignite version 8.5.8 and 8.7.13
            Asked 2020-Jul-02 at 08:35

            Considering migrating from Gridgain Ignite version 8.5.8 or 8.7.13, what are the equivalent Apache Ignite versions to them.

            Request to provide some insight with respect to equivalency of features and such that the applications will not be impacted due to this migration.

            Please note: Gridgain additional features are currently not being used in my applications.

            ...

            ANSWER

            Answered 2020-Jul-02 at 08:35

            GridGain 8.x.y is loosely equivalent to Ignite 2.x, so:

            • 8.5.8 => 2.5
            • 8.7.13 => 2.7

            Keep in mind that release cycles and code bases are different, even though they share a lot of the same code.

            Source https://stackoverflow.com/questions/62691558

            QUESTION

            Java equivalent of Python's __eq__ and __bool__
            Asked 2020-May-21 at 02:49

            I'd like to perform equivalency and boolean tests quickly on my Java instances. How I do the equivalent of the Python3 code in Java? (notice that there is no reference to any attribute - just the instance itself)

            test.py

            ...

            ANSWER

            Answered 2020-May-21 at 02:49

            You cannot override ==, nor can you implement a __bool__ equivalent. However, you most definitely should override equals() (and probably hashCode() as well). This equals method will be used by everything to compare object equality. The only time you would use == is if you wanted to see if two variables were pointing to the same object in memory.

            Source https://stackoverflow.com/questions/61926313

            QUESTION

            how distinguish equivalent graphs in networkx
            Asked 2020-Apr-02 at 16:48

            I have a question regarding graph equivalency.

            Suppose that:

            ...

            ANSWER

            Answered 2020-Apr-02 at 16:48

            The following works for your given examples (and hopefully does generally the thing you want):

            Source https://stackoverflow.com/questions/60996336

            QUESTION

            Why does including a timezone into a MySQL DATETIME query with a VIEW make the fractional seconds not equivalent?
            Asked 2020-Apr-02 at 00:20

            I have a MySQL 8 DB with a DATETIME(4) field, and I've run into a weird case around equivalency in a VIEW. I've worked around it but I'm not sure why it is happening and I'd like to understand why.

            I have a table with a field: date_time DATETIME(4). I have a VIEW where I turn this back into an ISO8601 string using DATE_FORMAT(date_time, '%Y-%m-%dT%T.%fZ') as date_time.

            If I insert a row with a date like 2017-04-22T20:47:05.33523Z, and then the following query fails to find the row and I'm not sure why.

            ...

            ANSWER

            Answered 2020-Apr-02 at 00:20

            Your problem is that when you perform the comparison in the VIEW you are comparing as strings, not dates. When you format the datetime with %f you get 6 digits of microseconds i.e. 2017-04-22T20:47:05.335200Z. Since you are comparing this as a string, the >= comparison with '2017-04-22T20:47:05.335Z' fails because 2 is less than Z.

            The reason this test works in query 1 is that '2017-04-22T20:47:05.335Z' gets converted to a date (resulting in 2017-04-22T20:47:05.335000Z) before comparison, and that is less than 2017-04-22T20:47:05.335200Z.

            Source https://stackoverflow.com/questions/60981896

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install equivalency

            You can install using 'npm i equivalency' or download it from GitHub, npm.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            npm i equivalency

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            https://github.com/spanishdict/equivalency.git

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            gh repo clone spanishdict/equivalency

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            git@github.com:spanishdict/equivalency.git

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