WebGLBook | Code Examples for Tony Parisi 's Book , WebGL Up and Running | Graphics library

 by   tparisi JavaScript Version: Current License: No License

kandi X-RAY | WebGLBook Summary

kandi X-RAY | WebGLBook Summary

WebGLBook is a JavaScript library typically used in User Interface, Graphics, WebGL applications. WebGLBook has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Code Examples for Tony Parisi’s Book, WebGL Up and Running. You can grab the stable version that corresponds with August 2012 release of the book by getting the tag v1.0 (see Tags).
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              WebGLBook has a low active ecosystem.
              It has 507 star(s) with 302 fork(s). There are 59 watchers for this library.
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              It had no major release in the last 6 months.
              There are 7 open issues and 1 have been closed. On average issues are closed in 1832 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of WebGLBook is current.

            kandi-Quality Quality

              WebGLBook has no bugs reported.

            kandi-Security Security

              WebGLBook has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              WebGLBook does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              WebGLBook releases are not available. You will need to build from source code and install.

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            WebGLBook Key Features

            No Key Features are available at this moment for WebGLBook.

            WebGLBook Examples and Code Snippets

            No Code Snippets are available at this moment for WebGLBook.

            Community Discussions

            QUESTION

            WebGL: Why I get the elongated rectangle instead of a square?
            Asked 2019-Dec-22 at 10:12

            WebGL. I try to draw a point by the WebGL Programming Guide book (chapter 2). But I get the elongated rectangle instead of a square (Google Chrome v79.0.3945.88 and Firefox v71.0):

            Why does it happen? This is my code:

            ...

            ANSWER

            Answered 2019-Dec-22 at 10:12

            There's no bugs in the code you posted.

            Source https://stackoverflow.com/questions/59442819

            QUESTION

            How to draw multiple objects by using uniform buffer objects and instanced rendering?
            Asked 2019-Oct-27 at 05:35

            I want to draw multiple objects with animations by using Uniform buffer objets and Instanced rendering..

            I've implemented this with a for loop but I want to render them at one time.

            Here is my code which using for loop to render multiple objects when mouse is clicked..

            I am using four external libraries which are webgl-utils.js, webgl-debug.js, cuon-utils.js, cuon-matrix.js. These can be found here.

            ...

            ANSWER

            Answered 2019-Oct-27 at 05:35

            Uniform Buffer Objects are just a different way to set uniforms. They don't help with instancing. They are just a way to "potentially" set uniforms faster than using gl.uniformXXX. For example if you have a shader that takes ambient, diffuse, specular, shininess as inputs you could make a uniform block that contains those 4 uniforms. You could then create one uniform buffer object for each material, all 4 of those settings, you can set different material with one WebGL function

            Source https://stackoverflow.com/questions/58568278

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install WebGLBook

            You can download it from GitHub.

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            gh repo clone tparisi/WebGLBook

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            git@github.com:tparisi/WebGLBook.git

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