pygameui | UI components built on top of Pygame | User Interface library
kandi X-RAY | pygameui Summary
kandi X-RAY | pygameui Summary
UI components built on top of Pygame.
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Top functions reviewed by kandi - BETA
- Decrement the count
- Updates the text position
- Format the text
- Set the scrollbar position
- Update children
- Handle mouse click
- Handle mouse clicks
- Render box contents
- Render the widget
- Create a Button
- Handle mouse motion events
- Load and scale an image
- Create a keyboard button
- Increments the counter
- Render the components
- Set the position of the components
- Set text
- Handle mouse motion
- Render the cell
- Create a checkbox
- Create a button
- Handle exit event
pygameui Key Features
pygameui Examples and Code Snippets
Community Discussions
Trending Discussions on pygameui
QUESTION
I'm using the _thread
module (because it better fits in my program) and I want to pass a function into the function I'm passing into the thread. But, it's possible to pass only tuples into the _thread.start_new_thread()
function, however, function is not iterable!
@Willem Van Onsem - here's the full code. Uses Pygame.
...ANSWER
Answered 2017-Nov-01 at 09:30I have figured out. _thread
is actually bad. I have rewritten my code - now I'm using threading
!
I used tuple(func)
instead of tuple((func,))
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install pygameui
You can use pygameui like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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