texture_synthesis | blender addon | Graphics library

 by   JoseConseco Python Version: Current License: GPL-3.0

kandi X-RAY | texture_synthesis Summary

kandi X-RAY | texture_synthesis Summary

texture_synthesis is a Python library typically used in User Interface, Graphics applications. texture_synthesis has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. However texture_synthesis build file is not available. You can download it from GitHub.

This blender addon is GUI for : texture-synthesis. After installing addon go to addon preferences and select directory where texture-synthesis.exe is installed. Addon panel is located in IMAGE_EDITOR -> Right Sidebar -> Texture Synthesis panel. And there is trick - if you Shift + click on 'Run texture synthesis' button then all images in folder will be converted to tileable textures (only works with 'Simple generate' synthesis method though).
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            kandi-support Support

              texture_synthesis has a low active ecosystem.
              It has 78 star(s) with 5 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 4 have been closed. On average issues are closed in 34 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of texture_synthesis is current.

            kandi-Quality Quality

              texture_synthesis has 0 bugs and 0 code smells.

            kandi-Security Security

              texture_synthesis has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              texture_synthesis code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              texture_synthesis is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              texture_synthesis releases are not available. You will need to build from source code and install.
              texture_synthesis has no build file. You will be need to create the build yourself to build the component from source.
              It has 865 lines of code, 44 functions and 7 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed texture_synthesis and discovered the below as its top functions. This is intended to give you an instant insight into texture_synthesis implemented functionality, and help decide if they suit your requirements.
            • Invoke the click
            • Returns the path to the output file
            • Execute the texture
            • Register thumbnails
            • Register preview collections
            • Return limited preview preview from directory items
            • Enumerate preview items from directory items
            • Get image metadata
            • Get image metadata from a byte stream
            • Check that the text synthesis exists
            • Check if file exists
            • Update image size
            • Get the size and height of an image
            • Tests the image size from a bytesio
            • Get image size from bytesio
            • Unregister all registered thumbnails
            • Unregister thumbnail collections
            • Checks the size of the image
            • Assert that the image has the same metadata
            • Tests the image metadata from a byte array
            • Update panel locations
            Get all kandi verified functions for this library.

            texture_synthesis Key Features

            No Key Features are available at this moment for texture_synthesis.

            texture_synthesis Examples and Code Snippets

            No Code Snippets are available at this moment for texture_synthesis.

            Community Discussions

            QUESTION

            Debug Not Implemented for Crate Struct
            Asked 2020-Dec-19 at 21:32

            I'm using the texture-synthesis crate. I'm creating a structure RenderSettings that I'm going to feed into some of this crate's functions:

            ...

            ANSWER

            Answered 2020-Dec-19 at 21:32

            #[cfg_attr(test, derive(Debug, PartialEq))] is an example of conditional compilation that will only derive Debug and PartialEq when the test attribute is specified (essentially when you're running cargo test.

            If you want Debug, you could consider making a newtype wrapper:

            Source https://stackoverflow.com/questions/65364341

            QUESTION

            Expected enum `std::result::Result`, found `()` when using for loop
            Asked 2020-Nov-26 at 11:04

            I'm tinkering with one of the examples from the texture synth project:

            ...

            ANSWER

            Answered 2020-Nov-26 at 11:04

            The main function is defined as fn main() -> Result<(), ts::Error>, which means that it must return a value of type Result<(), ts::Error>. In the original code, this is accomplished by the last line:

            Source https://stackoverflow.com/questions/65017684

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install texture_synthesis

            You can download it from GitHub.
            You can use texture_synthesis like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/JoseConseco/texture_synthesis.git

          • CLI

            gh repo clone JoseConseco/texture_synthesis

          • sshUrl

            git@github.com:JoseConseco/texture_synthesis.git

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