clashroyale | Sync wrapper for royaleapi.com and the CR official API | REST library
kandi X-RAY | clashroyale Summary
kandi X-RAY | clashroyale Summary
Async + Sync wrapper for royaleapi.com and the CR official API
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Top functions reviewed by kandi - BETA
- Search clan results
- Wrapper for _get_model
- Wrapper for Wagtail
- Convert data into a model instance
- Commit the database
- Commit pending transaction
- Validate clan search parameter
- Get the most played players
- Get a single tournament
- Get a fullclan
- Returns a list of player schests
- Get a full player
- Get a single campaign
- Retrieve a single Contact
- Returns a list of PartialLans
- Search tournaments
- Get the warlog for a given tag
- Get a list of players
- Get a full player verification
- Gets the history for the given tags
- Get all the joinable tournaments
- Get a partial tournament
- Get full tournament list
- Get a singleton tournament
clashroyale Key Features
clashroyale Examples and Code Snippets
Community Discussions
Trending Discussions on clashroyale
QUESTION
Suppose I have a table of scores that I precomputed based on some data elsewhere. I want to be able to search this data multiple times per second to get the top x results. The search will weight the scores, and the weights will change constantly. What can I do to speed up this query? I made an example that is a good representation of how I'll be doing things, minus foreign keys to another table, more data, and some other (I hope) inconsequential stuff.
...ANSWER
Answered 2022-Apr-07 at 16:36If the weights stayed the same, you could create a stored generated column, so the weighted score is computed when you insert the data. Then add an index on that generated column so the ORDER BY becomes a no-op.
But you said the weights do not stay the same. The weighted score must be calculated potentially differently when you run the query. That means there's no way to index the sort order either. There's no benefit to making an index that will be used only once; it's at least as expensive to build the index as it is to simply do the sort once.
I don't see any way of optimizing this query any further. If it's not running fast enough for you, then upgrade to a faster computer to run your database.
Other optimizations would require you rethink how you are calculating the weighted score. Perhaps there's a way to precalculate several different weightings, if the weightings are predictable. Or you could cache the results so you don't have to run the query so frequently.
QUESTION
Im trying to make a discord bot where if you type -cr into the chat, it takes the Arguments of the user (Being the Clash Royale Player's player tag) and would then use the package node-fetch to receive data with my specified endpoint. I am constantly running into the error of { reason: 'accessDenied', message: 'Invalid authorization' }
. Im rather new to this stuff, especially API's, but im hoping to access certain data which I can decide later on (Which I know how to do). My code is :
ANSWER
Answered 2021-Dec-22 at 23:30Since the Clash Royale API uses bearer authentication, you need to specify that it will be a bearer token.
QUESTION
I have a page in a site that is meant to show API data for three APIs. When I click on this page, the first two APIs load, but the third does not.
Each API uses a set of parameters. For example, the first API has a platform, region, and username in the url. The parameters are stored in a firestore database that I have created for this project.
When I began this script, I initially hardcoded the parameters, and all three APIs showed up no problem. However, when I began pulling the parameters from the firestore database, I created a race condition.
I have narrowed down my problem to this: this script should run once sequentially, but it now runs infinitely after adding database pulling. This means that each API query is ran more than once. Because there is a delay in getting parameters from the database, the script attempts to run API queries with no parameters (which are thus incorrect). This returns an error and prevents the third API from ever loading.
I have included my script below, as well as screenshots of my site and console.
...ANSWER
Answered 2021-Dec-05 at 18:16As it is, your API calls are being performed every time the component is rendered because they're in the body of the function. React components are just normal old functions, so every time React renders your component (read: every time React calls your function), your component will run all of the API calls regardless of the status of the parameters. That's bad! At the very least, you should wrap your API calls in a useEffect and test that you already have the parameters that you need before you fetch from the API:
QUESTION
Is there a way to call the clash royale API from a browser, with a different origin?
The API requires a authorization header.
I'm trying to use fetch()
, but whether or not I use mode cors, it doesn't work.
ANSWER
Answered 2020-Sep-09 at 16:53In order to use the API, the documentation says,
Keys help in controlling access and traffic to the API. When creating a key you need to specify the IP addresses that are allowed to access the API endpoints.
So basically you create an API token and specify the IP addresses that make the call to the API. In such a case, the API will allow those listed IP addresses to make calls.
QUESTION
I have a JSON message, and I dont know How can I write out a part of json.
I tried:
...ANSWER
Answered 2020-Feb-19 at 16:47First you have to decode
your JSON-String
to a PHP-Array
and then you can access it easily
this way:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install clashroyale
You can use clashroyale like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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