Precland | Visual Navigation for ArduPilot | Navigation library
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kandi X-RAY | Precland Summary
Precision Land for ArduPilot.
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Trending Discussions on Navigation
QUESTION
I have customized back button. when I click on it, the application crashes after a second. here is the code: error log
...ANSWER
Answered 2022-Apr-05 at 07:23QUESTION
I'm using BottomNavigationView
with Navigation Component. When showing fragment is not root fragment, the tab icon is not updated (selected).
Example:
When I switch between Tab Home with Fragment A (which is root fragment) and Tab Star with Fragment B (which is also root fragment) it is working fine.
But when I navigate from Tab Home to another fragment, like fragment A2, and tap on Tab Star and again return to Tab Home, still Tab Star is selected in BottomNavigationView
.
It was working fine with version 2.4.0-alpha05
, This is happening when I updated it to 2.5.0-alpha01
.
build.gradle (app)
...ANSWER
Answered 2022-Feb-12 at 06:00Given your navigation graph, there is no way to associate fragmentA2
with your menu item fragmentA
, so fragmentA
is not selected when you return to fragmentA2
. As per this issue:
NavigationUI
has always used the current destination and what graph it is part of as the source of truth for what tab should be selected.This can be seen by calling
navigate()
to go to yourSecondFragment
- even though you haven't used the bottom nav button, the selected tab was changed because the current destination has changed toR.id.frag_second
.So when you
navigate()
toR.id.frag_hint
via your button inHomeFragment
,NavigationUI
receives a callback that the current destination has changed toR.id.frag_hint
. It looks at thatNavDestination
and notes that there's no menu item that matchesR.id.frag_hint
. It then looks at the destination's parent graph - yourR.id.sample
element. There's no menu item that matches that ID either, so
NavigationUI
can't associated that destination with any menu item and therefore simply does nothing. That is true on all versions of Navigation.So what is different when you tap on a bottom navigation item? Well, nothing different from a
NavigationUI
perspective in fact: the exact same code runs and the current destination and what graph it is part of is the source of truth for what tab should be selected. In the Navigation 2.3.5, there was no state saved for each tab, so it only 'worked' because selecting a tab forced the ID of the current destination to match the destination of the menu item you just tapped.So what you're seeing in your sample app is that there's no link between
R.id.frag_hint
and any menu item, which meansNavigationUI
does nothing. If you want to linkR.id.frag_hint
to your Home tab, then that's exactly what a nested navigation graph can be used for.I.e., your navigation graph should instead look like:
QUESTION
I want to know the current route name but inside the navigation js file, I use the useRoute hook in any component and work well, but I get this error when I use useRoute inside navigation.js
Error: Couldn't find a route object. Is your component inside a screen in a navigator?
navigation.js code example,
...ANSWER
Answered 2022-Mar-22 at 19:33You can pass the navigationContainerRef
from the NavigationContainer
to the Navigation
comomponent to make the navigation
object accessible.
Consider the following code snippet.
QUESTION
The main problem is that the menu bar is not displayed in my layout file. I've done a few searches but haven't been able to find a solution or a reason as to why it is behaving this way. Any help would be appreciated. Thanks. my menu file
...ANSWER
Answered 2022-Mar-05 at 06:03If you do not use the rules of material design, you should not have a theme that inherits from material design. Find the theme.xml according to the Android version of your studio and change the parent to Theme.AppCompat.Light.DarkActionBar.
QUESTION
I'm using navigation.navigate
to move between screens but I face the following problem.
I call the method to navigate:
...ANSWER
Answered 2022-Feb-27 at 12:26You are passing the props for FileDetailScreen
using the navigation route param props. If you have a screen
QUESTION
Hello there I'm facing some issues with the navigation between fragments
ok I explain in detail
I have a bottom nav with 4 fragments Home, Following, Notification, and Profile, there is no issue with the bottom navigation on backstack , but now for eg from profile fragment I jumped to a fragment called edit_profile which is not a part of the bottom nav and when press back I want that it should go back to the profile fragment but the backstack is taking me from edit_profile to directly home fragment
here is a recording link
I recently change my project from java to kotlin and I'm a beginner in kotlin
i really like the navigation of Pinterest and Instagram
Note:- All this code is automatically changed to kotlin (with some changes done manually ) , this issue was also with java and not after migrating to kotlin , Also if you want more reference of the code please tell me i will update the question
Code
MainActivity.kt // Bottom Nav
...ANSWER
Answered 2022-Jan-13 at 10:08Where I add HomeF in main container which includes all bottom nav tab, and all bottom nav tab will open in home container, and those fragment which are not part of bottom nav will open in main container. I generally add(not replace) all the fragments in main container and set add to back stack , so that if user goes from profile (home_container) to something in main container , while backstack we can pop the top fragment and user will be seeing profile.
QUESTION
I've got a top bar with IconButton
for handling back navigation when clicked.
Function passed as callback's implemented like this:
...ANSWER
Answered 2022-Jan-30 at 15:53You can pass your NavController
to your TopAppBar
and use navController.navigateUp()
in the navigation icon.
If you want to show this icon only in some composables you can use a parameter, like canPop
in the following example, and set it true in the composable where you want handle the back button.
QUESTION
I have picker in my left menu navigation shell that change the main page language,
for example actually the app in English. When I change to French, it change and redirect to main page with French text.
The problem is when I press the back arrow in navigation page, it back to old language (English).
Here the shell navigation
...ANSWER
Answered 2022-Jan-26 at 06:20The navigation stack of Shell has something special. Clear the navigation stack is not a good choice. We always use Routes to do the navigation for the Shell. You need to know which would generate the stack.
- A route, which defines the path to content that exists as part of the Shell visual hierarchy.
- A page. Pages that don't exist in the Shell visual hierarchy can be pushed onto the navigation stack from anywhere within a Shell application. For example, a details page won't be defined in the Shell visual hierarchy, but can be pushed onto the navigation stack as required.
For more details, please check the MS docs. https://docs.microsoft.com/en-us/xamarin/xamarin-forms/app-fundamentals/shell/navigation
When you press the back button, override the back button event and then judge the route to do the navigation would be better. Use the specific route name to go back.
Update:
After compilation the Navigation Bar that we call in Xamarin Forms, turns into the Action Bar for Android during runtime.
Set the toolbar after LoadApplication(new App()); in OnCreate of MainActivity.
QUESTION
I have a screen that makes a call to an api to fetch some data which is then displayed
An issue that I am seeing is that when I navigate away from the screen (I am using react-navigation 6.x) and then go back to it useEffect()
is not being called
From what I have read so far, this is down to the value of userId
not changing (I think i need to do some more reading around the useEffect()
hook to understand better, maybe someone will help clear things up with this question)
ANSWER
Answered 2022-Jan-07 at 14:44At the core, React Navigation does not rerender the screen when a user navigates back to that screen for performance optimization and avoids unnecessary rerenders.
When required, They provide a useful hook to detect when screen is focused and run some side effects.
Let refactor code as below:
QUESTION
I have a problem when do a call to my composable in the NavGraph
, it is repeating 3 times or sometimes more times. I have looked where I do the call and I don't see any loop or something.
NavGraph
ANSWER
Answered 2022-Jan-07 at 02:45Navigation always crossfades destinations, so each screen will always recompose multiple times. This is expected as per the Thinking in Compose guide:
In some cases, a composable function might run for every frame of a UI animation. If the function performs expensive operations, like reading from device storage, the function can cause UI jank.
You aren't doing anything wrong (you aren't triggering side effects as part of composition), so your code is already fine.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install Precland
Navigate to your home directory: $ cd
Download my fork of ardupilot: $ git clone https://github.com/djnugent/ardupilot
Download precland: $ git clone https://github.com/djnugent/precland
Download the most recent version of pymavlink: $ git clone https://github.com/mavlink/mavlink
Uninstall any previous versions of pymavlink: $ sudo pip uninstall pymavlink
Navigate into pymavlink directory: $ cd /mavlink/pymavlink
Install pymavlink: $ sudo python install setup.py
Add sim_vehicle.sh and PrecisionLand to your path: $ sudo nano ~/.bashrc ADD THE FOLLOWING TO THE END OF THE FILE: export PATH=$PATH:$HOME/ardupilot/Tools/autotest export PYTHONPATH=$PYTHONPATH:$HOME/precland Use ctrl-x to exit and save the file
Re-run .bashrc / Reload PATH variables: $ . ~/.bashrc
Have Dronekit load on startup: $ echo "module load droneapi.module.api" >> ~/.mavinit.scr
Navigate to ardupilot/ArduCopter: $ cd /ardupilot/ArduCopter
Intialize SITL: $ sim_vehicle.sh -w
Disable prearm checks: $ param set ARMING_CHECK 0
Kill SITL: Press ctrl-c
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