pysound | A Python library for creating digital sound | Audio Utils library
kandi X-RAY | pysound Summary
kandi X-RAY | pysound Summary
A Python library for creating digital sound and music. PySound uses numpy arrays to store and process sound.
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Top functions reviewed by kandi - BETA
- Calculates an attack decay
- Build the image
- Exponential exp
- Set the parameter value
- Generate a sinus table wave function
- Create a buffer
- Create a new buffer with a given duration
- Convert time to seconds
- Sine wave function
- Create a table wave function
- Linearrange
- Convert midi value to F
- Generate noise
- Echo the source
- Spectral wave function
- Hold the given samples
- Linear range
- Return a new buffer with a new sample rate
- Load data from file
- Compute square wave
- Plot the image
- Returns a new buffer with given length
- Saves sample rate to file
- Calculate three oscillators
- Set timerange
- Simulate a simple sensor
pysound Key Features
pysound Examples and Code Snippets
Community Discussions
Trending Discussions on pysound
QUESTION
I'm new to Python (I installed the Anaconda distribution a couple weeks ago on my windows 10 machine) and am having trouble getting the pysoundfile library to import from the Spyder ipython console. These are the steps I followed:
1) I found the instructions for installing pysound here: https://anaconda.org/conda-forge/pysoundfile
2) At ipython console within Spyder I typed:
conda install -c conda-forge pysoundfile
This gave me a warning that I needed to restart the kernel, which I then did by closing ipython and having a new console open (I also tried quitting python down and re-opening)
3) From ipython, I typed
...ANSWER
Answered 2019-Dec-26 at 02:45I was able to install Pysoundfile and here's the steps I followed:
- Open Anaconda Prompt program from Windows
- Type "pip install soundfile"
- Start Spyder program in Windows
- At ipython console prompt, type "import soundfile"
I'm not sure why the conda commands others were able to use did not work for me, but since I have a solution, I'm all set for now.
Thank you for everyone for your suggestions.
QUESTION
For my final year project in college I am working with Wav Files and Python and messing around with them. I would love to be able to play the sound samples from memory rather than write the sound samples out in to a WAV file before I can hear them.
I have been looking for weeks online and have found PyMedia, PySound, PyGame etc and none of them seem to work for me. Every single package gives me errors.
Are there other libraries I am missing that would help me do this ? Or am I just being stupid and can't get the other packages to work.
Exactly what I want to do is along the lines of this:
...ANSWER
Answered 2017-Feb-22 at 09:37You should clearly separate those two concerns:
Reading/writing WAV files (or other audio files)
Playing/recording sounds
There are several questions and answers to both topics here on SO.
This is my personal (and of course biased) recommendation:
You should use NumPy to manipulate sounds, it's much easier than handling plain Python buffers. If for some reason you cannot use NumPy, you can still do all this, but it will be a bit more work.
For reading/writing sound files, I recommend the soundfile module (full disclosure: I'm a co-author).
For playing/recording sounds, I recommend the sounddevice module (full disclosure: I'm its main author).
When using those modules, your example would probably become something like this:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install pysound
You can use pysound like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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