reducer | Friendly professional-level data reduction
kandi X-RAY | reducer Summary
kandi X-RAY | reducer Summary
Friendly professional-level data reduction...documentation here:
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Top functions reviewed by kandi - BETA
- Return a dict containing the command - line arguments
- Get the project root directory
- Extract the version information from the VCS
- Create a ConfigParser object from root
- Add a child
- Return a function that will be called when the connection is received
- Notify children of a child widget
- Action for each combo
- Create action for single group
- Return a list of tuples containing the grouped values of the filter
- Subtract image from dark
- Return the master image for a given selector
- Display the notebook
- Format the tree
- Create a handler for the Go button
- Action the progress bar
- Create the gui object
- Replace child with new children
- Create the versioneer config file
- Install vcs
- Scans the setup py file
- Get the version information from the VCS
- Return the path to the notebook
- Perform flat correction on image
- Subtract bias
reducer Key Features
reducer Examples and Code Snippets
Community Discussions
Trending Discussions on reducer
QUESTION
I'm newbie to Reactjs. The problem I'm encountered:
When Article page loads in the first time, all is fine and there are 10 articles shown. When I click on the browser back button, and then I go to the Article page for the second time, the article-list will be duplicated (so, it will be 20 articles). If I do so again, it will be 30 articles and so on ..
I want to know, why the result of API call appends for the Redux and not replace? In other word, how can I clean the Redux on page load every time? The expected result is seeing always 10 item (articles) on the page Article
when I open it.
Here is a simplified of the element (for navigating to the list of articles) in the main page:
...ANSWER
Answered 2022-Apr-16 at 08:11case ReducerTypes.GET_ALL_POSTS:
return {
...state,
posts: {
items: action.payload.items,
pagination: action.payload.pagination
}
};
QUESTION
I just integrated to redux-toolkit
. My goal is to store the result of the query getPosts
in a slice
, so I can use it across the site or change it.
My createApi
is like this:
ANSWER
Answered 2021-Aug-01 at 21:27Let me preface this by: generally, you probably shouldn't.
RTK-Query is a full cache solution - so you should usually not copy state out of it in most solutions, but let RTK-Query keep control over that data.
If you want to change it, temporarily copy it over into local component state (this goes for all kind of form states by the way, you should not edit a form in-place in redux, but temporarily move it over to local component state), use a mutation to save it back to the server and then let RTKQ re-fetch that data to update the cache.
Wherever you need that data, just call useGetPostsQuery()
and you're good - if that data is not yet fetched, it will get fetched, otherwise you will just get the value from cache.
Oh, bonus: you should not create an extra api per resource. You should have one single createApi
call in your application in almost all cases - you can still split it up over multiple files using Code Splitting.
All that said, of course you can copy that data over into a slice if you have a good use case for it - but be aware that this way you now are responsible for keeping that data up-to-date and cleaning it up if you don't need it any more. Usually, RTKQ would do that for you.
Here is an example on how to clone data from a query over into a slice, taken from the RTKQ examples page:
QUESTION
I found the state.elements was changed in console, even I do not dispatch yet. What is the reason?
...ANSWER
Answered 2021-Dec-30 at 07:58Yes, it is possible to change state without dispatch in useReducer.
Like any state in React, it can be mutated. The useReducer
state is no exception.
QUESTION
I have a state with the following structure. It contains a list of Workouts and each workout has a list of exercises related to this workout. I want to be able to do 2 things:
- add new exercises to the specific workout from the list of workouts
- delete a specific exercise from the specific workout
E.g. In my UI I can add new exercises to Workout with the name Day 2
.
So my action payload gets 2 params: workout index (so I can find it later in the state) and exercise that should be added to/deleted from the list of exercises of the specific workout.
State
...ANSWER
Answered 2021-Dec-24 at 23:32Please, try something like the following (I included comments within the code, I hope it makes it clear):
QUESTION
I’m writing a pretty complex app in React/Redux/Redux Toolkit, and I came across a situation which I’m not really sure how to handle. I found a way to do it, but I’m wondering if it can cause issues or if there is a better way. The short version is that I want the reducer to communicate to the caller without modifying the state, and the only way I’ve found is to mutate the action.
Description:
To simplify, let’s say that I want to implement a horizontal scrollbar (but in reality it’s significantly more complicated). The state contains the current position, a number capped between some min
and max
values, and the UI draws a rectangle that has that position and that can be clicked and dragged horizontally.
Main property: If the user clicks and drags further than the min/max value, then the rectangle does not move further, but if the user then moves in the other direction, the rectangle should wait until the mouse is back at its original position before starting to move back (exactly like scrollbars behave on most/all operating system).
Keep in mind that my real use case is significantly more complex, I have a dozen of similar situations, sometimes capping between min and max, sometimes snapping every 100 pixels, sometimes more complicated constraints that depend on various parts of the state, etc. I’d like a solution that works in all such cases and that preserves the separation between the UI and the logic.
Constraints:
- I do not want the UI/component/custom hook to have the responsibility to compute when we reach the min/max, because in my use case it can be pretty complex and depend on various parts of the state. So the reducer is the only place that knows whether we did reach the min/max.
- On the other hand, in order to implement the Main property above, I do need to somehow remember where we clicked on the rectangle, or how many pixels of a given "drag" action was handled, in order to know when to start moving back. But I don’t want to store that in the state as it’s really a UI detail that doesn’t belong there (and also because I have quite a few different situations where I need to do that and my state would become significantly more complex, and unnecessary state changes will be performance heavy).
Problem:
So the reducer is the only part that knows if we reached the min/max, and the only way a reducer usually communicates to the rest of the app is through the state, but I don’t want to communicate that information through the state.
Solution?
I actually managed to find a way to solve it, which seems to work just fine but feels somewhat wrong: mutating the action object in the reducer.
The reducer takes the action "dragged by 10 pixels", realizes that it can only drag by 3 pixels, creates a new state where it has been dragged by 3 pixels, and adds an action.response = 3
field to the action.
Then after my custom hook dispatched the "dragged by 10 pixels" action, it looks at the action.response
field of the return value of dispatch
to know how much was actually handled, and it remembers the difference with the expected value (in this case it remembers that we are 7 pixels away from the original position).
In this way, if at the next mousemove we drag by -9 pixels, my custom hook can add that number to the 7 pixels it remembers, and tell the reducer that we only moved by -2 pixels.
It seems to me that this solution preserves separation of UI/logic perfectly:
- The reducer only needs to know by how many pixels we moved and then return the new state and how many pixels were actually handled (through mutating the action)
- The custom hook can remember how far off we are from the original position (without having to know why), and then it will simply correct
event.movementX
to compensate with how much the reducer didn’t handle in previous actions, and then send the correct delta to the reducer.
It also works just fine with things like snapping at every 100 pixels or such.
The only weird thing is that the reducer mutates the action, which I would assume is not supposed to happen as it should be a pure function, but I couldn’t find any issue with it so far. The app just works, Redux Toolkit doesn’t complain, and the devtools work just fine as well.
Is there any issue with this solution?
Is there another way it could be done?
...ANSWER
Answered 2021-Nov-19 at 16:23At a technical level, I can see how this could work. But I'd also agree it feels "icky". Very technically speaking, mutating the action itself qualifies as a "side effect", although it's not one that would meaningfully break the rest of the app.
It sounds as if the key bit of logic here is more at the "dispatch an action" level. I think you could likely call getState()
before and after the dispatch to compare the results, and derive the additional needed data that way. In fact, this might be a good use case for a thunk:
QUESTION
I'm really new to React and need to ask. Can I have a ReactJs Redux store in a library and then use that library in an App that also has a Redux store?
Both of them do this:
...ANSWER
Answered 2021-Nov-13 at 02:55In my opinion, everything is possible in the programming world, definitely, having a multi-store is possible too.
You asked several questions, first of all, I answer them and then explain a little bit more.
Can I have a Reactjs Redux store in a library and then use that library in an App that also has a Redux store?
- Yeah, it's possible, the famous library that makes
Redux
easy to use isRedux Toolkit
, which has a very easy flow to use and implement in your application, even it has a CRA template that you can create your application (zero-config) based on reduxnpx create-react-app [my-app-name] --template redux
or redux-typescriptnpx create-react-app my-app --template redux-typescript
. it works properly.
Will these two React Stores collide? Can they exist independently?
- No, they won't collide because each store (never mind it is redux, mobx, or whatever) has a
Provider
and you should wrap part of your application or entire of it by using that, so if you wanna have two stores, you can add two
Provider
s and they won't collide. but, in connecting, and getting some data from stores, you should pay attention that which Provider you are going to call from. so they will be able to exist independently.
QUESTION
RE: What is the best way to pass generic function that resolves to multiple types
Please read the referenced link before going further below
I am trying to extend the concept and pass a generic function that takes 2 parameters and does something with them.
The static approach works, however the interface based one causes a compile error (see the code lines marked with //error):
...ANSWER
Answered 2021-Oct-18 at 02:51The problem with your attempt is that you can't use operators +
or *
on parameters x
and y
, because it's not known that their type 'a
has those operators defined.
To answer your further question in comments about how to achieve it anyway - if you want to use multiplication and addition on any type 'a
that the caller chooses, you have to specify that. For an interface method, the only way to do this is by constraining the type parameter 'a
, and the only two kinds of constraints that .NET runtime supports are "has a parameterless constructor" and "implements a given interface or inherits from a given class".
The latter one would be useful in your case: make both types implement the interface and then constrain type parameter 'a
to implement that interface:
QUESTION
New on Reactjs, trying to learn by coding, i need some help/advice with the code, with converting this Redux store to Redux toolkit, here i'm using function called configureStore, what is good way of changing this into using the 'configureStore' which comes from '@reduxjs/toolkit' this is for learning purpose that 'createRootReducer' comes from my reducers.js which combines
...ANSWER
Answered 2021-Oct-10 at 22:13Note in advance:
There is an open issue related to connected-react-router
.
In order to get your setup to work, make sure to install history v4.10.1
- newer versions are causing errors:
https://github.com/supasate/connected-react-router/issues/312#issuecomment-647082777
1. Middleware updates
The redux-dev-tools
and redux-thunk
are already included in redux-toolkit.
If you need to import additional middleware, you can add these in by using getDefaultMiddleware
.
getDefaultMiddleware is useful if you want to add some custom middleware, but also still want to have the default middleware added as well:
So with this in mind, you can remove redux-thunk
from your package.json
.
2. Remove redux
imports
You no longer need to import createStore
, compose
, applyMiddleware
, combineReducers
from redux
. All of these are handled internally in the configureStore
API provided by @reduxjs/toolkit
.
You can also remove redux
from package.json
.
3. Apply args to configureStore
from @reduxjs/toolkit
.
The updated store could look like this:
QUESTION
App purpose: The purpose of this React app is to handle scoring of a very specific dart-game. 2 players, each having to reach 33 hits in the fields 20-13, Tpl's, Dbls's and Bulls. No points, only the number of hits are counted. The hits are added manually by the players (no automatiion required :)). Each targetfield has a row of targets and 2 buttons for adding and removing a hit of that target field.
I have implemented the useContext-design for maintaining state, which looks like this:
...ANSWER
Answered 2021-Sep-24 at 08:24I suspect a state mutation in your reducer case is being exposed by the React.StrictMode
.
StrictMode - Detecting unexpected side effects
Strict mode can’t automatically detect side effects for you, but it can help you spot them by making them a little more deterministic. This is done by intentionally double-invoking the following functions:
- Class component
constructor
,render
, andshouldComponentUpdate
methods- Class component static
getDerivedStateFromProps
method- Function component bodies
- State updater functions (the first argument to
setState
)- Functions passed to
useState
,useMemo
, oruseReducer
<--
The function being the reducer function.
QUESTION
I have following action in redux action.js
file,
ANSWER
Answered 2021-Sep-17 at 09:07You need to save the removed id
in redux state as well if you want to access it in the some other component.
So your reducer.js
file would become:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install reducer
You can use reducer like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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