LightEffect | Per-pixel lighting effects in a 2D environment | Graphics library

 by   yoyoberenguer Python Version: Current License: MIT

kandi X-RAY | LightEffect Summary

kandi X-RAY | LightEffect Summary

LightEffect is a Python library typically used in Telecommunications, Media, Media, Entertainment, User Interface, Graphics, WebGL applications. LightEffect has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However LightEffect build file is not available. You can download it from GitHub.

Per-pixel lighting effects in a 2D environment
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              LightEffect has a low active ecosystem.
              It has 7 star(s) with 3 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              LightEffect has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of LightEffect is current.

            kandi-Quality Quality

              LightEffect has no bugs reported.

            kandi-Security Security

              LightEffect has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              LightEffect is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              LightEffect releases are not available. You will need to build from source code and install.
              LightEffect has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed LightEffect and discovered the below as its top functions. This is intended to give you an instant insight into LightEffect implemented functionality, and help decide if they suit your requirements.
            • Updates the light source
            • Lightlight the light
            • Return the spot of the light source
            • Returns the gradient of the color at the given index
            • Calculate the offset of the image
            • Generate a list of images from a sprite sheet sheet
            • Make an image from RGBA
            • Make an RGB array
            • Update the settings of the mouse
            • Calculate gradient of color
            • Create a shade from RGB arrays
            • Render the polygon
            • Draw a polygon
            • Play the background
            • Calculate the gradient of the color
            • Updates the robot
            • Find the intersection of a ray
            • Preparation for light preparation
            Get all kandi verified functions for this library.

            LightEffect Key Features

            No Key Features are available at this moment for LightEffect.

            LightEffect Examples and Code Snippets

            No Code Snippets are available at this moment for LightEffect.

            Community Discussions

            QUESTION

            How can I change the color of a cylinder in opengl?
            Asked 2021-Mar-11 at 09:48

            I want to draw one cylinder using OpenGL in Visual C++. I want to make the color of the cylinder red, so I add the following code in the renderCylinder function, but it doesn't change.

            ...

            ANSWER

            Answered 2021-Mar-11 at 09:48

            You have lighting ON so glColor is ignored and material & light properties are used instead...

            To remedy that add this to your code near place where you enable light:

            Source https://stackoverflow.com/questions/66574803

            QUESTION

            Is there a limit of object in openGL?
            Asked 2021-Mar-09 at 05:50

            I want to draw 2000 spheres using OpenGL in Visual C++. The following code draw 1000 spheres and the result looks fine.

            But when I increase the number of spheres of 2000 (see the partial below code and highlighted by ** ), it failed. The following error message appears.

            "freeglut : fgInitGL2 : fghGenBuffers is NULL"

            Could you help me to solve this problem?

            ...

            ANSWER

            Answered 2021-Mar-08 at 02:17

            Buffer allocations can fail, of course — everything in computers is finite — but your error message isn't related to your problem.

            You received the error:

            freeglut : fgInitGL2 : fghGenBuffers is NULL

            That's an error from freeglut, which is not part of OpenGL. So look up the implementation of freeglut's fgInitGL2.

            If fghGenBuffers failed, that means that the following line failed:

            Source https://stackoverflow.com/questions/66523211

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install LightEffect

            You can download it from GitHub.
            You can use LightEffect like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/yoyoberenguer/LightEffect.git

          • CLI

            gh repo clone yoyoberenguer/LightEffect

          • sshUrl

            git@github.com:yoyoberenguer/LightEffect.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link