rocks | tiny library of mixins and styles | Style Language library

 by   avdgaag Ruby Version: Current License: MIT

kandi X-RAY | rocks Summary

kandi X-RAY | rocks Summary

rocks is a Ruby library typically used in User Interface, Style Language applications. rocks has no bugs, it has a Permissive License and it has low support. However rocks has 1 vulnerabilities. You can download it from GitHub.

This is a tiny library of mixins and styles for developing large-ish stylesheets with Sass. I extracted these styles from a bunch of larger-than-average projects I have worked on, as I found I was repeating myself over and over again. There is nothing groundbreaking in here, just a useful collection of snippets to build your own stylesheets with. This library does not aim to help you write CSS, but better stylesheets. It provides re-usable components and patterns to help you simplify styling common objects on your page. The contents of this project are in partly homegrown and partly borrowed from projects like Blueprint, Compass and many others. Note: this is very much a work in progress. Mind the gap.
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    Quality
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          Reuse

            kandi-support Support

              rocks has a low active ecosystem.
              It has 6 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 1 have been closed. On average issues are closed in 2 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of rocks is current.

            kandi-Quality Quality

              rocks has 0 bugs and 0 code smells.

            kandi-Security Security

              OutlinedDot
              rocks has 1 vulnerability issues reported (1 critical, 0 high, 0 medium, 0 low).
              rocks code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              rocks is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              rocks releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of rocks
            Get all kandi verified functions for this library.

            rocks Key Features

            No Key Features are available at this moment for rocks.

            rocks Examples and Code Snippets

            No Code Snippets are available at this moment for rocks.

            Community Discussions

            QUESTION

            LUA error failed installing dependency (luasocket)
            Asked 2022-Apr-05 at 08:35
            luasocket 3.0.0-1 depends on lua >= 5.1 (5.2-1 provided by VM)
            mingw32-gcc -O2 -c -o src/mime.o -IC:\lua src/mime.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501
            mingw32-gcc -O2 -c -o src/compat.o -IC:\lua src/compat.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501
            mingw32-gcc -shared -o mime/core.dll src/mime.o src/compat.o C:\lua/lua52.dll -lm
            mingw32-gcc -O2 -c -o src/luasocket.o -IC:\lua src/luasocket.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/timeout.o -IC:\lua src/timeout.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/buffer.o -IC:\lua src/buffer.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/io.o -IC:\lua src/io.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/auxiliar.o -IC:\lua src/auxiliar.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/options.o -IC:\lua src/options.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/inet.o -IC:\lua src/inet.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/except.o -IC:\lua src/except.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/select.o -IC:\lua src/select.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/tcp.o -IC:\lua src/tcp.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/udp.o -IC:\lua src/udp.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/compat.o -IC:\lua src/compat.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            mingw32-gcc -O2 -c -o src/wsocket.o -IC:\lua src/wsocket.c -DLUASOCKET_DEBUG -DLUASOCKET_INET_PTON -DWINVER=0x0501 -Ic:/mingw/include
            In file included from src/wsocket.h:11:0,
                             from src/socket.h:18,
                             from src/wsocket.c:12:
            src/wsocket.c: In function 'socket_gaistrerror':
            src/wsocket.c:419:14: error: 'ERROR_NOT_ENOUGH_MEMORY' undeclared (first use in this function)
                     case EAI_MEMORY: return PIE_MEMORY;
                          ^
            src/wsocket.c:419:14: note: each undeclared identifier is reported only once for each function it appears in
            
            Error: Build error: Failed compiling object src/wsocket.o
            
            ...

            ANSWER

            Answered 2022-Apr-05 at 08:35

            Fixed the issue, by downloading a VM and using Lua on Ubuntu Linux.

            Source https://stackoverflow.com/questions/71642993

            QUESTION

            How to calculate percentages from multiple columns
            Asked 2022-Apr-04 at 03:06

            I want to create a table that looks like this:

            So far I have a table I created to get the value counts but I need help with creating a table that calculates the total value of row 0 and 1. I'm using this dataset: https://github.com/fivethirtyeight/data/tree/master/bob-ross

            Code:

            ...

            ANSWER

            Answered 2022-Apr-02 at 03:26

            QUESTION

            How to filter an object according to specification given in another object?
            Asked 2022-Apr-03 at 16:20

            I want to filter out data from an object according to specification given in another object.

            For example, consider the following BandAndAlbums object that holds raw data about 3 bands (Beatles, Aerosmith, and Queen):

            ...

            ANSWER

            Answered 2022-Apr-03 at 12:51

            I think below function will solve your requirement:

            Source https://stackoverflow.com/questions/71725802

            QUESTION

            How can I switch from headless mode to normal mode using Google Chrome and Selenium?
            Asked 2022-Mar-25 at 23:02

            I am looking for a solution to open the chrome browser with selenium in headless mode, do some actions and then switch within the same browser in normal mode.

            For example:

            ...

            ANSWER

            Answered 2022-Mar-25 at 23:02

            No, it won't be possible to open google-chrome in headless mode and moving forward shift to the headed mode.

            Deep Dive

            When you configure an instance of a ChromeDriver using ChromeOptions(), in the process of initiating a new Chrome Browsing Session the configuration gets baked into the chromedriver executable and will persist till the lifetime of the WebDriver and being uneditable. So you can't add any further ChromeOptions to the WebDriver instance which is currently in execution.

            Even if you are able to extract the ChromeDriver and ChromeSession attributes e.g. Session ID, Cookies, UserAgent and other session attributes from the already initiated ChromeDriver and Chrome Browsing Session still you won't be able to change the set of attributes of the ChromeDriver.

            A cleaner way would be to call driver.quit() within tearDown(){} method to close and destroy the current ChromeDriver and Chrome Browser instances gracefully and then span a new set of ChromeDriver and Chrome Browser instance with the new set of configurations.

            tl; dr

            You can find a couple of relevant discussions in:

            Source https://stackoverflow.com/questions/71622167

            QUESTION

            JavaFX memory usage: setFill() vs -fx-fill
            Asked 2022-Mar-22 at 19:57

            I'm currently working on a 2D top-down game written in Java(FX). With each new game world a random map (background and vegetation) will be created based on Perlin Noise, the amount of created objects lies between 5000 - 7000. The individual parts of the vegetation (trees, bushes, rocks, etc.) are represented as rectangles "filled" with an image.

            While playing the game, a player can exit a current world and create a new random one whenever he/she wants. When doing so, 5000 - 7000 new objects will be created that all need an image.

            As far as I know there are two ways in JavaFX to add an image to a rectangle:

            1. By using rectangle.setFill(new ImagePattern(new Image(path)))
            2. Or by adding a CSS styleclass and using -fx-fill: url(path)

            With the first option I very soon ran into OutOfMemoryErrors, while the second option runs perfectly smooth. I decided to start up VisualVM to see how big the difference in memory usage actually is, and it is insane. See the screenshots from VisualVM below to get an idea (3 new world are being created):

            option1

            option2

            While both options store the image data within the memory's byte[], I'm wondering where this huge difference in memory usage is comming from? Is CSS somehow able to "fill" the rectangle without creating some sort of an image container and the image itself? If so, wouldn't it be possible to adapt that to JavaFXs setFill() method? What am I missing?😅

            ...

            ANSWER

            Answered 2022-Mar-22 at 19:57

            You appear to be creating a new Image for every rectangle. If you're creating 5000-7000 rectangles, you then have 5000-7000 Image instances, which presumably replicate a lot of the same image data.

            Instead, just cache the Images so you only load one per path:

            Source https://stackoverflow.com/questions/71577662

            QUESTION

            How to stop initial animation from running after hover state animation is done?
            Asked 2022-Mar-17 at 03:57

            Any input would be great as I'm just starting to deal with css3 keyframe animations and transitions. I made a grid and assigned these grid items using grid-template-areas.

            ...

            ANSWER

            Answered 2022-Mar-17 at 00:54

            I would move the load-in animation property to it's own class called .load-in and then add that class to each of the grid items.

            That might look something like this:

            HTML

            Source https://stackoverflow.com/questions/71505679

            QUESTION

            While loop with immutable values in F#
            Asked 2022-Mar-11 at 22:20

            I am using mutable variable in a F# while-do loop, it has been working well so far but I am curious to know if there is a way to make it purely functional and only use immutable data?

            Context

            The program listens to a Messenger and process its messages. The messages are sent in block and the aim of the program is to read them when they arrive and append all the results until the last message (MessageType.End) is received.
            The code below is a simpler version of the real program but captures the main logic. (The only differences are in the treatment of MessageType.Status, MessageType.Failure and the parsing of the message body).

            Program (F# Interactive version 12.0.0.0 for F# 6.0)

            You should be able to run that code in the Interactive, if you have a lower version than 6.0, make the changes I indicated in the comments.

            ...

            ANSWER

            Answered 2022-Mar-11 at 22:20

            First of all, you can replace the code that collects the results and returns them at the end with a sequence expression that returns all the results using yield! This still keeps the imperative loop, but it removes the imperative handling of results:

            Source https://stackoverflow.com/questions/71445020

            QUESTION

            How to filter text data in bash more efficiently
            Asked 2022-Jan-28 at 16:36

            I have data file which I need to filter with bash script, see data example:

            ...

            ANSWER

            Answered 2022-Jan-28 at 15:37

            Do not run any commands in subshells, it slows your script a lot. You can do everything in the current shell.

            Source https://stackoverflow.com/questions/70896179

            QUESTION

            React Table Typescript "Type is not assignable"
            Asked 2022-Jan-11 at 15:15

            I've set up my React project with Typescript and React-Table. I was following the Quick Start Guide from the React-Table website and got an error.

            ...

            ANSWER

            Answered 2021-Dec-21 at 09:47

            Seems that TypeScript fails with type inference, so I gave him the hint by

            • Introducing new type type Cols = { col1: string; col2: string };
            • Explicitly stating type for const columns: Column[] = ...

            Full working example is here:

            Source https://stackoverflow.com/questions/70411733

            QUESTION

            Spawning objects parallel to the terrain
            Asked 2022-Jan-05 at 04:42

            Story
            so I'm working on making a procedural terrain generator script to spawn rocks on the ground all the big rocks don't care what rotation they are but I have some small rocks that have to be parallel to the terrain or they look weird, part of them floating off the ground other part stuck in the ground the quaternions I don't seem to understand

            Problem
            i am getting the terrainData.GetInterpolatedNormal and putting it into a vector3 called normals then when i am spawning my rock i rotate it towards ground

            ...

            ANSWER

            Answered 2022-Jan-05 at 04:42

            Quaternions use compound(Imaginary) numbers to represent a sequence of rotations in 3d space.

            When you instantiate a new Quaternion using it's constructor you are providing it with what you think the Quaternion's real and imaginary numbers should be.

            Despite the seemingly familiar x, y, and z names you should not manually modify or provided them, they are not euler angles, cartesian coordinates, or traditional vector components.

            What you're currently passing it is portions of a direction instead of the real and imaginary parts of a Quaternion.

            A normal is an "outwards direction" from a given position. So to get a rotation we need some other direction to compare it to in order to get a rotation.

            Compare your direction with the up direction and you'll get a rotation that you can use.

            Source https://stackoverflow.com/questions/70587290

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            The Sitecore Rocks plugin before 2.1.149 for Sitecore allows an unauthenticated threat actor to inject malicious commands and code via the Sitecore Rocks Hard Rocks Service.

            Install rocks

            Include Rocks in your Gemfile:.
            Unsupported so far. I may write a simple installer script one day that automatically copies all the stylesheets into a directory of your choosing. For now, you'll have to do that manually.

            Support

            Provides mixins for common link behaviours:.
            Find more information at:

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            https://github.com/avdgaag/rocks.git

          • CLI

            gh repo clone avdgaag/rocks

          • sshUrl

            git@github.com:avdgaag/rocks.git

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