ActiveEvent | Burp plugin that integrates Burp Scanner | Security Testing library

 by   blazeinfosec Ruby Version: Current License: Apache-2.0

kandi X-RAY | ActiveEvent Summary

kandi X-RAY | ActiveEvent Summary

ActiveEvent is a Ruby library typically used in Testing, Security Testing applications. ActiveEvent has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

ActiveEvent is a Burp plugin that will continuously monitor Burp scanner looking for new security issues. As soon as the scanner reports new vulnerabilities, the plugin will generate an Splunk Event directly into its management interface using the Http Event Collector.
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            kandi-support Support

              ActiveEvent has a low active ecosystem.
              It has 5 star(s) with 3 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              ActiveEvent has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ActiveEvent is current.

            kandi-Quality Quality

              ActiveEvent has 0 bugs and 0 code smells.

            kandi-Security Security

              ActiveEvent has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ActiveEvent code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ActiveEvent is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ActiveEvent releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              It has 92 lines of code, 7 functions and 1 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ActiveEvent
            Get all kandi verified functions for this library.

            ActiveEvent Key Features

            No Key Features are available at this moment for ActiveEvent.

            ActiveEvent Examples and Code Snippets

            No Code Snippets are available at this moment for ActiveEvent.

            Community Discussions

            QUESTION

            How to get live connection status of devices in ThingsBoard?
            Asked 2021-Dec-01 at 15:28

            I recently started working with thingsboard in context of my bachelor-thesis. Right know I am trying out different functionalities in order to check which requirements thingsboard already satisfies and which have to be implemented by me.

            Within that process I am stuck at the requirement that thingsboard dashboard should give live information about the connectivity status of a registered device (connected, disconnected, active, inactive).

            To solve that I've tried out editing the rule chain used by the device profile assigned to the device of interest. Specifically I worked with the message type switch and tried out various action nodes connected to it via ConnectEvent, DisconnectEvent, ActiveEvent and InactiveEvent. What I would like to have is the connectivity status of the device to be stored in an SERVER_SCOPE attribute and then being displayed in the entity widget. All I've achieved is to generate an alarm when disconnected and cleared when (re)connected. I know there is a server side attribute called active that changes true immediately when device connects but it only turns false after the inactivityTimeout expired.

            I also checked the ThingsBoard Device Connectivity Status page, the Create Alarm when the Device is offline guide and took long researches but couldn't get it to work.

            Do you guys have any solutions or tips for me?

            Kind regard.

            ...

            ANSWER

            Answered 2021-Dec-01 at 15:28

            With the help of @JacksonB I managed to solve my problem.

            What did I do?

            1. Create a blue Transform-script node.

            2. Change message type to POST_ATTRIBUTES_REQUEST and add desired attributes. Here's my code for that:

              var newType = "POST_ATTRIBUTES_REQUEST"

              msg.connectivity = "connected"

              return {msg: msg, metadata: metadata, msgType: newType};

            3. Than just connect this to an post attribute node in the rule chain like shown in the image. Link to screenshot of rule chain

            No I am able to instantly see if a device is connected or disconnected by displaying the value of that attribute on my dashboard.

            Source https://stackoverflow.com/questions/70155679

            QUESTION

            Unit Test Angular for HostListener
            Asked 2021-Jul-16 at 12:58

            I need to create unit test for @HostListener but I have no idea how to write it since it on top of component,

            ...

            ANSWER

            Answered 2021-Jul-16 at 12:58

            QUESTION

            mapEventToState triggers one time only
            Asked 2020-May-10 at 21:24

            What am I doing wrong here that my state in a Bloc Pattern changes only one time then mapEventToState doesn't react to BlocProvider.of(context).add(ActiveEvent()); request?

            I am trying to get into the way of things with the Bloc Pattern but when I switch state in the switcher on a counter page the state changes and after that, it doesn't update at all. It's like don't go any further from onChanged switch function.

            I guess the issue is in my stream subscription which is implemented in the CounterBloc contractor. Or I return the state incorrectly.

            I would appreciate your help and if you explain to me the mistake.

            my bloc

            ...

            ANSWER

            Answered 2020-May-10 at 21:24

            Basically instead of yielding * _counterStream you need to yield the states in this i.e. Active or Inactive

            Change this

            Source https://stackoverflow.com/questions/61711139

            QUESTION

            interrupting embedded pygame in tkinter skips KEYUP events and thinks the key is still pressed
            Asked 2020-May-03 at 11:30

            In this code I have holding 'shift' turn the screen green. If the pygame focus is interrupted while holding 'shift', it skips the KEYUP events, and pygame continues to think that 'shift' is being held. Simulating KEYUP events does not work. The only fix I've found is to press and release 'shift' manually, but I do not want the user to have to do that.

            To demonstrate, run the code and press and hold 'Shift', and while holding, press 'Enter' to open a dialog. Then release 'Shift', and then exit the dialog. The green screen will remain, even though 'Shift' is not being held.

            If you run the code again after turning 'embedding_pygame_and_showing_the_bug' to False, you'll see that the KEYUP events are not skipped.

            ...

            ANSWER

            Answered 2020-May-03 at 11:30
            Explanation

            Pygame's window

            What you've already noticed is that a KEYUP event is sent whenever pygame's window loses focus. The reason for this is that pygame's key events are, for the most part, wrappers of SDL's key events (SDL is a library written in C with low level access to many different components, one of which is graphics hardware) and if you look at SDL_KeyboardEvent's data fields, you can see that one data field is called windowID:

            The windowID data field is responsible for holding window ID of the window from which it's grabbing keyboard inputs - only while the window is in focus as otherwise the window has no information over the keyboard inputs. As a protection measure, SDL's window automatically sends an artificial KEYUP event whenever the window specified in windowID loses focus (which in turn makes pygame send the KEYUP event as well). Another thing to note is that the OS sends multiple KEYDOWN events to a window whenever a key is held, but SDL automatically ignores every KEYDOWN event other than the first one.

            Tkinter's window

            Tkinter's window, as any other window, also gets keyboard inputs from the OS - but raw inputs. That's why, when you hold a key for a while, tkinter's window shows all the KeyPress events it gets from the OS. When a tkinter's window loses focus, it doesn't send any KeyRelease event as it hasn't gotten any from the OS (unlike SDL's window, where the KEYUP event is generated artificially).

            Pygame inside of Tkinter's window

            When pygame uses tkinter's window, it can't catch the OS's keyboard inputs - only the keyboard events from tkinter. The reason for this is the following line of code:

            Source https://stackoverflow.com/questions/61105230

            QUESTION

            In pygame for event.type == ACTIVEEVENT, where is the documentation on what the different event.state and event.gain parameters mean?
            Asked 2020-Apr-29 at 07:09

            I am writing a game in pygame and ran into a situation with needing to discover when the game gains and looses focus. This is indicated with the event.type ACTIVEEVENT, which has two parameters event.state and event.gain. However after looking all over I have been able to find only a little info on what these imply. There are at least 6 different state values that an ACTIVEEVENT can have and each of those states can have multiple gain values

            There are snippets here and there, but I could not actually find actual documentation on it anywhere. There is a couple references to the ACTIVEEVENT in https://www.pygame.org/docs/ref/ but no actual information.

            I am not looking for people to tell me bits and pieces of what they have discovered about how it works, I have already found it in dribs and drabs, and based on that and some experimenting I figured out what I need. (ACTIVEEVENT state 2, gain 0 seems to mean window lost focus, and ACTIVEEVENT state 6, gain 1 seems to mean window regained focus).

            What I want to know is where there is any actual documentation on the ACTIVEEVENT event and/or where I can find it in the pygame documentation if I am missing it somehow?

            ...

            ANSWER

            Answered 2020-Apr-28 at 19:47

            Here it says: "When the display mode is set, several events are placed on the pygame event queue. pygame.QUIT is sent when the user has requested the program to shut down. The window will receive pygame.ACTIVEEVENT events as the display gains and loses input focus. If the display is set with the pygame.RESIZABLE flag, pygame.VIDEORESIZE events will be sent when the user adjusts the window dimensions. Hardware displays that draw direct to the screen will get pygame.VIDEOEXPOSE events when portions of the window must be redrawn."

            It's also mentioned here where it says the the event has the following attributes: gain & state.

            Source https://stackoverflow.com/questions/61488114

            QUESTION

            Pass value from an application event to a form (this form launch events for that appication) VB.net
            Asked 2020-Mar-22 at 12:25

            I am using a form to active an event for an application and I would like to pass a value from this event to a textbox on that form. But It does not add that value to its textbox. Please guide me in this case.

            'Code in Module

            ...

            ANSWER

            Answered 2020-Mar-21 at 08:30
            Public Class mainclass
            Dim txtbox0 As TextBox = Nothing
            
            Sub New()
                txtbox0 = New TextBox
                With txtbox0
                    .Text = "Hello"
                    '
                    '
                    '
                End With
                'When you need a handler you can write this or similar:
                AddHandler txtbox0.Click, AddressOf mytxtbox0_event_click
                'If you need o want to remove a handler you can write this or similar:
                RemoveHandler txtbox0.Click, AddressOf mytxtbox0_event_click
                '
                '
                '
            End Sub
            
            Private Sub mytxtbox0_event_click()
                txtbox0.Text = "See you!"
            End Sub
            

            Source https://stackoverflow.com/questions/60784839

            QUESTION

            Getter / Setter in Typescript without Class
            Asked 2020-Jan-29 at 07:05

            Here is a sampling of SO questions for Typescript getters/setters: from 2015, Jan 2018, Sept 2018, among others.

            That said, what is the recommended way for defining Typescript types for getters/setters in a vanilla JS object? That is, I would like a plain old javascript object without the class syntax, and to understand the best practices for typing. Here's the interface -

            ...

            ANSWER

            Answered 2020-Jan-29 at 01:22

            Wrap your object creation in a closure, and keep variables that aren't part of the interface outside the object:

            Source https://stackoverflow.com/questions/59958590

            QUESTION

            Vue - How do I make a list of buttons that each open a new window with a different URL?
            Asked 2020-Jan-24 at 17:51

            Javascript:

            ...

            ANSWER

            Answered 2020-Jan-24 at 16:56

            You should just be able to use the @click handler for the button in order to trigger window.open('https://yourwebsite.com/Update.aspx?id=' + event.eventID)..

            Something like this should help get the idea across:

            (since it doesn't look like Stack Overflow allows window.open in a Snippet, you can check out this CodePen Mirror if you would like)

            Source https://stackoverflow.com/questions/59900179

            QUESTION

            How to add less than or equal to condition in linq inner join
            Asked 2020-Jan-08 at 04:11

            We have two objects, Dates and ActiveEvents. Want to perform inner join on these with less than or equal to condition in linq. Same as ref of below SQL where consider #Tables are C# objects

            ...

            ANSWER

            Answered 2020-Jan-07 at 17:32

            Based on your example, the query is filtering on ProcessDate but your linq query is filtering on p.Date. Are those the same field? The first example you gave should be correct.

            Source https://stackoverflow.com/questions/59633246

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ActiveEvent

            To use Ruby extensions, it is necessary to download JRuby and configure the JRuby enviroment.

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            gh repo clone blazeinfosec/ActiveEvent

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