| write Cloud Native Buildpacks using the Rust programming

 by   Malax Rust Version: libcnb-package/v0.1.0 License: BSD-3-Clause

kandi X-RAY | Summary

kandi X-RAY | Summary is a Rust library. has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub. is a framework for writing Cloud Native Buildpacks in Rust. It is an opinionated implementation adding language constructs and convenience methods for working with the spec. It values strong adherence to the spec and data formats. It currently targets version 0.6 of the CNB spec.

            kandi-support Support

     has a low active ecosystem.
              It has 9 star(s) with 7 fork(s). There are 6 watchers for this library.
              It had no major release in the last 12 months.
              There are 45 open issues and 110 have been closed. On average issues are closed in 25 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of is libcnb-package/v0.1.0

            kandi-Quality Quality

     has no bugs reported.

            kandi-Security Security

     has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

     is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

     releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            No vulnerabilities reported


            This quick start guide walks you through writing a simple Cloud Native Buildpack in Rust with It will also demonstrate how to package your buildpack and how to build an application image with it.
            In addition to the libcnb crate, we need some tools to compile, package and run the buildpack. These steps only need to be carried out once and don't need to be repeated for each buildpack you will write.
            After we've successfully set up our development environment, we can move on and create a new Rust project for our buildpack. First, we create a new binary crate with Cargo:.


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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