cs393_vm_api | Virtual memory abstraction & methods for constructing
kandi X-RAY | cs393_vm_api Summary
kandi X-RAY | cs393_vm_api Summary
cs393_vm_api is a Rust library. cs393_vm_api has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.
This is a first whack at defining a medium-level abstraction of an address space in Rust. The idea is that other kernel operations use this API to create and initialize an address space, that user-space operations can end up calling (via a syscall bridge) operations like add_map and flush to do things to their address space and data, and that the unified VM / File Buffer Cache will use the DataSource interface & (some still unnamed) cache coordinator to cache data from DataSources. First we need to make sure this API is complete. For one thing, it's missing Flags in the add_map call -- "what are your intentions?" with this mapping, READ, WRITE, EXECUTE, COPY_ON_WRITE, PRIVATE, (vs.) SHARED, etc. Next, we need some tests that make sure the add_map function actually adds a mapping, that the mappings don't ever overlap, that mappings can be removed, and virtual space reclaimed, etc. At some point we'll want to migrate this into reedos, so we'll want to switch to #no_std, use a kernel memory allocator, etc.
This is a first whack at defining a medium-level abstraction of an address space in Rust. The idea is that other kernel operations use this API to create and initialize an address space, that user-space operations can end up calling (via a syscall bridge) operations like add_map and flush to do things to their address space and data, and that the unified VM / File Buffer Cache will use the DataSource interface & (some still unnamed) cache coordinator to cache data from DataSources. First we need to make sure this API is complete. For one thing, it's missing Flags in the add_map call -- "what are your intentions?" with this mapping, READ, WRITE, EXECUTE, COPY_ON_WRITE, PRIVATE, (vs.) SHARED, etc. Next, we need some tests that make sure the add_map function actually adds a mapping, that the mappings don't ever overlap, that mappings can be removed, and virtual space reclaimed, etc. At some point we'll want to migrate this into reedos, so we'll want to switch to #no_std, use a kernel memory allocator, etc.
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Quality
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Support
cs393_vm_api has a low active ecosystem.
It has 3 star(s) with 10 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
There are 5 open issues and 2 have been closed. There are 1 open pull requests and 0 closed requests.
It has a neutral sentiment in the developer community.
The latest version of cs393_vm_api is current.
Quality
cs393_vm_api has no bugs reported.
Security
cs393_vm_api has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
cs393_vm_api does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
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cs393_vm_api releases are not available. You will need to build from source code and install.
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cs393_vm_api Key Features
No Key Features are available at this moment for cs393_vm_api.
cs393_vm_api Examples and Code Snippets
No Code Snippets are available at this moment for cs393_vm_api.
Community Discussions
No Community Discussions are available at this moment for cs393_vm_api.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install cs393_vm_api
You can download it from GitHub.
Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.
Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.
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