League-Of-Legends | Legends www.leagueoflegends.com install | REST library

 by   Nefelim4ag Shell Version: 0.13 License: GPL-3.0

kandi X-RAY | League-Of-Legends Summary

kandi X-RAY | League-Of-Legends Summary

League-Of-Legends is a Shell library typically used in Web Services, REST applications. League-Of-Legends has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

League of Legends (www.leagueoflegends.com) helper script for installing and running on Linux.
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              League-Of-Legends has a low active ecosystem.
              It has 85 star(s) with 12 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 16 open issues and 24 have been closed. On average issues are closed in 24 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of League-Of-Legends is 0.13

            kandi-Quality Quality

              League-Of-Legends has 0 bugs and 0 code smells.

            kandi-Security Security

              League-Of-Legends has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              League-Of-Legends code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              League-Of-Legends is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              League-Of-Legends releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of League-Of-Legends
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            League-Of-Legends Key Features

            No Key Features are available at this moment for League-Of-Legends.

            League-Of-Legends Examples and Code Snippets

            No Code Snippets are available at this moment for League-Of-Legends.

            Community Discussions

            QUESTION

            error TS2740 on Angular when trying to load .json
            Asked 2022-Feb-19 at 22:23

            I am a novice in Angular/Typescript and I am trying to build a dynamic page with the champion_info.json in order to display all the data in a list. I tried to upload the data from my json file but I have this error and I don't know what to do about it. I watched every possible youtube video about this subject but I still can't find an answer.

            How can I simply load my data from the .json file and use it in order to display it in a list ?

            This is my hero.component.ts :

            ...

            ANSWER

            Answered 2022-Feb-18 at 03:29

            First, as you have indicated above you need to get .data from the JSON object, in your component class:

            Source https://stackoverflow.com/questions/71167702

            QUESTION

            React - How to set my invite attribute to false of id 2
            Asked 2021-Jun-25 at 18:15

            My goal is to change the class of a button based on the status of the invite attribute. I wanted to create a function so that when you click on the button, it changes the status of invite.

            Here is my code :

            ...

            ANSWER

            Answered 2021-Jun-25 at 16:55

            The "bouton" function just changes the local variable "invite" and has nothing to do with your original data object.

            You need to store the "datas" array in state and in button onClick put a function that receives the index of the data in datas array and change the invite inside of the state by using that (with setState function of course).

            Source https://stackoverflow.com/questions/68134433

            QUESTION

            Extract a particular field from a JS Object
            Asked 2021-Apr-05 at 09:11

            I am using npm app-store-scraper package to get the app ids of 1000 of apps from the App Store. Using this npm package I am able to generate a list of JS objects and from each object, my goal is to fetch the "id" field and store it in a .csv file. How can I achieve this?

            below is the piece of code I am using.

            ...

            ANSWER

            Answered 2021-Apr-05 at 09:11

            You can map over the array of objects and extract just the ids of each object.

            Source https://stackoverflow.com/questions/66950315

            QUESTION

            Include inside include in sequelize
            Asked 2020-Jun-30 at 15:35

            Basically I have a model called UserLadder that includes another model called User:

            ...

            ANSWER

            Answered 2020-Jun-30 at 15:35

            You can add "inner" include for the User model as below:

            Source https://stackoverflow.com/questions/62658284

            QUESTION

            Choosing layer types for a neural network predicting the outcome of individual video game matches
            Asked 2020-Apr-26 at 17:08

            I am working with this dataset: https://www.kaggle.com/gabisato/league-of-legends-ranked-games/data

            I am using the 'win' column as my target, having converted the data into 2 categorical one-hot vectors; one represents team 1 winning, and the other represents team 2 winning. These are stored in my trainY (600,1,1) and testY (56,1,1) numpy arrays.

            I want to use the other 88 columns as predictors for the outcome of a match. As a result my trainX is (600,88) and my testX is (56,88). (One thing I have just thought of but am unsure of its merit: could/should I be creating a vector of length 1 for each of these features i.e. should my array be (600,1,1,1,1.....1)???)

            In the class on neural networks that I am in now we have primarily used linear, convolutional, pooling, and dropout layers off the top of my head. I am working with keras and tried making a model using some random layers as a starting point:

            ...

            ANSWER

            Answered 2020-Apr-26 at 17:08

            The input to the neural network trainX is of the shape [batch_size, 88]. Convolution Neural Networks expect input to be three-dimensional. From the documentation here, the dimensions it expects are [batch, steps, channels]. However the provided input has only 2 dimensions, hence the error.

            To make the input three dimensional you can add an extra dimension to the input data like so trainX[:, :, None]. This adds a 1 in the third dimension. However, the meaning of channels being 1 is something that you need to figure.

            Source https://stackoverflow.com/questions/61435783

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install League-Of-Legends

            You can install the helper script manually by:. Alternatively, you can install the script as a package. Pull requests for other distributions are welcome.
            Arch Linux: AUR/leagueoflegends-git.
            Debian/Ubuntu: use make deb to create the package.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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